[Ryujinx.HLE] Address dotnet-format issues (#5380)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0052 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA2211 warnings

* Address dotnet format CA1822 warnings

* Address or silence dotnet format CA1069 warnings

* Make dotnet format succeed in style mode

* Address or silence dotnet format CA2211 warnings

* Address review comments

* Address dotnet format CA2208 warnings properly

* Make ProcessResult readonly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Add previously silenced warnings back

I have no clue how these disappeared

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format style after rebase

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Fix a few disabled warnings

* Fix naming rule violation, Convert shader properties to auto-property and convert values to const

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Start working on disabled warnings

* Fix and silence a few dotnet-format warnings again

* Run dotnet format after rebase

* Use using declaration instead of block syntax

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Fix typo

* Add trailing commas, use targeted new and use array initializer

* Fix build issues

* Fix remaining build issues

* Remove SuppressMessage for CA1069 where possible

* Address dotnet format issues

* Address formatting issues

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Add GetHashCode implementation for RenderingSurfaceInfo

* Explicitly silence CA1822 for every affected method in Syscall

* Address formatting issues in Demangler.cs

* Address review feedback

Co-authored-by: Ac_K <acoustik666@gmail.com>

* Revert marking service methods as static

* Next dotnet format pass

* Address review feedback

---------

Co-authored-by: Ac_K <acoustik666@gmail.com>
This commit is contained in:
TSRBerry
2023-07-16 19:31:14 +02:00
committed by GitHub
parent fec8291c17
commit 326749498b
1015 changed files with 8173 additions and 7615 deletions

View File

@@ -6,9 +6,9 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
{
class DatabaseServiceImpl : IDatabaseService
{
private DatabaseImpl _database;
private DatabaseSessionMetadata _metadata;
private bool _isSystem;
private readonly DatabaseImpl _database;
private readonly DatabaseSessionMetadata _metadata;
private readonly bool _isSystem;
public DatabaseServiceImpl(DatabaseImpl database, bool isSystem, SpecialMiiKeyCode miiKeyCode)
{

View File

@@ -51,7 +51,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
ResultCode result = Get(flag, out int count, elementsSpan);
elementsSpan = elementsSpan.Slice(0, count);
elementsSpan = elementsSpan[..count];
context.ResponseData.Write(count);
@@ -72,7 +72,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
ResultCode result = Get1(flag, out int count, elementsSpan);
elementsSpan = elementsSpan.Slice(0, count);
elementsSpan = elementsSpan[..count];
context.ResponseData.Write(count);
@@ -85,8 +85,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
// UpdateLatest(nn::mii::CharInfo old_char_info, SourceFlag flag) -> nn::mii::CharInfo
public ResultCode UpdateLatest(ServiceCtx context)
{
CharInfo oldCharInfo = context.RequestData.ReadStruct<CharInfo>();
SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
CharInfo oldCharInfo = context.RequestData.ReadStruct<CharInfo>();
SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
ResultCode result = UpdateLatest(oldCharInfo, flag, out CharInfo newCharInfo);
@@ -99,9 +99,9 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
// BuildRandom(Age age, Gender gender, Race race) -> nn::mii::CharInfo
public ResultCode BuildRandom(ServiceCtx context)
{
Age age = (Age)context.RequestData.ReadInt32();
Age age = (Age)context.RequestData.ReadInt32();
Gender gender = (Gender)context.RequestData.ReadInt32();
Race race = (Race)context.RequestData.ReadInt32();
Race race = (Race)context.RequestData.ReadInt32();
ResultCode result = BuildRandom(age, gender, race, out CharInfo charInfo);
@@ -135,7 +135,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
ResultCode result = Get2(flag, out int count, elementsSpan);
elementsSpan = elementsSpan.Slice(0, count);
elementsSpan = elementsSpan[..count];
context.ResponseData.Write(count);
@@ -156,7 +156,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
ResultCode result = Get3(flag, out int count, elementsSpan);
elementsSpan = elementsSpan.Slice(0, count);
elementsSpan = elementsSpan[..count];
context.ResponseData.Write(count);
@@ -169,8 +169,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
// UpdateLatest1(nn::mii::StoreData old_store_data, SourceFlag flag) -> nn::mii::StoreData
public ResultCode UpdateLatest1(ServiceCtx context)
{
StoreData oldStoreData = context.RequestData.ReadStruct<StoreData>();
SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
StoreData oldStoreData = context.RequestData.ReadStruct<StoreData>();
SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
ResultCode result = UpdateLatest1(oldStoreData, flag, out StoreData newStoreData);
@@ -183,8 +183,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
// FindIndex(nn::mii::CreateId create_id, bool is_special) -> s32
public ResultCode FindIndex(ServiceCtx context)
{
CreateId createId = context.RequestData.ReadStruct<CreateId>();
bool isSpecial = context.RequestData.ReadBoolean();
CreateId createId = context.RequestData.ReadStruct<CreateId>();
bool isSpecial = context.RequestData.ReadBoolean();
ResultCode result = FindIndex(createId, isSpecial, out int index);
@@ -198,7 +198,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
public ResultCode Move(ServiceCtx context)
{
CreateId createId = context.RequestData.ReadStruct<CreateId>();
int newIndex = context.RequestData.ReadInt32();
int newIndex = context.RequestData.ReadInt32();
return Move(createId, newIndex);
}
@@ -358,12 +358,12 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
return new Span<byte>(rawData);
}
private Span<T> CreateSpanFromBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, bool isOutput) where T: unmanaged
private Span<T> CreateSpanFromBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, bool isOutput) where T : unmanaged
{
return MemoryMarshal.Cast<byte, T>(CreateByteSpanFromBuffer(context, ipcBuff, isOutput));
}
private void WriteSpanToBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, Span<T> span) where T: unmanaged
private void WriteSpanToBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, Span<T> span) where T : unmanaged
{
Span<byte> rawData = MemoryMarshal.Cast<T, byte>(span);