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[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
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@@ -6,9 +6,9 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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{
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class DatabaseServiceImpl : IDatabaseService
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{
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private DatabaseImpl _database;
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private DatabaseSessionMetadata _metadata;
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private bool _isSystem;
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private readonly DatabaseImpl _database;
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private readonly DatabaseSessionMetadata _metadata;
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private readonly bool _isSystem;
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public DatabaseServiceImpl(DatabaseImpl database, bool isSystem, SpecialMiiKeyCode miiKeyCode)
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{
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@@ -51,7 +51,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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ResultCode result = Get(flag, out int count, elementsSpan);
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elementsSpan = elementsSpan.Slice(0, count);
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elementsSpan = elementsSpan[..count];
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context.ResponseData.Write(count);
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@@ -72,7 +72,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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ResultCode result = Get1(flag, out int count, elementsSpan);
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elementsSpan = elementsSpan.Slice(0, count);
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elementsSpan = elementsSpan[..count];
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context.ResponseData.Write(count);
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@@ -85,8 +85,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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// UpdateLatest(nn::mii::CharInfo old_char_info, SourceFlag flag) -> nn::mii::CharInfo
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public ResultCode UpdateLatest(ServiceCtx context)
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{
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CharInfo oldCharInfo = context.RequestData.ReadStruct<CharInfo>();
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SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
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CharInfo oldCharInfo = context.RequestData.ReadStruct<CharInfo>();
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SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
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ResultCode result = UpdateLatest(oldCharInfo, flag, out CharInfo newCharInfo);
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@@ -99,9 +99,9 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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// BuildRandom(Age age, Gender gender, Race race) -> nn::mii::CharInfo
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public ResultCode BuildRandom(ServiceCtx context)
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{
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Age age = (Age)context.RequestData.ReadInt32();
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Age age = (Age)context.RequestData.ReadInt32();
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Gender gender = (Gender)context.RequestData.ReadInt32();
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Race race = (Race)context.RequestData.ReadInt32();
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Race race = (Race)context.RequestData.ReadInt32();
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ResultCode result = BuildRandom(age, gender, race, out CharInfo charInfo);
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@@ -135,7 +135,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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ResultCode result = Get2(flag, out int count, elementsSpan);
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elementsSpan = elementsSpan.Slice(0, count);
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elementsSpan = elementsSpan[..count];
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context.ResponseData.Write(count);
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@@ -156,7 +156,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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ResultCode result = Get3(flag, out int count, elementsSpan);
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elementsSpan = elementsSpan.Slice(0, count);
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elementsSpan = elementsSpan[..count];
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context.ResponseData.Write(count);
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@@ -169,8 +169,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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// UpdateLatest1(nn::mii::StoreData old_store_data, SourceFlag flag) -> nn::mii::StoreData
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public ResultCode UpdateLatest1(ServiceCtx context)
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{
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StoreData oldStoreData = context.RequestData.ReadStruct<StoreData>();
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SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
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StoreData oldStoreData = context.RequestData.ReadStruct<StoreData>();
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SourceFlag flag = (SourceFlag)context.RequestData.ReadInt32();
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ResultCode result = UpdateLatest1(oldStoreData, flag, out StoreData newStoreData);
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@@ -183,8 +183,8 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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// FindIndex(nn::mii::CreateId create_id, bool is_special) -> s32
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public ResultCode FindIndex(ServiceCtx context)
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{
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CreateId createId = context.RequestData.ReadStruct<CreateId>();
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bool isSpecial = context.RequestData.ReadBoolean();
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CreateId createId = context.RequestData.ReadStruct<CreateId>();
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bool isSpecial = context.RequestData.ReadBoolean();
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ResultCode result = FindIndex(createId, isSpecial, out int index);
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@@ -198,7 +198,7 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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public ResultCode Move(ServiceCtx context)
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{
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CreateId createId = context.RequestData.ReadStruct<CreateId>();
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int newIndex = context.RequestData.ReadInt32();
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int newIndex = context.RequestData.ReadInt32();
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return Move(createId, newIndex);
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}
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@@ -358,12 +358,12 @@ namespace Ryujinx.HLE.HOS.Services.Mii.StaticService
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return new Span<byte>(rawData);
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}
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private Span<T> CreateSpanFromBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, bool isOutput) where T: unmanaged
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private Span<T> CreateSpanFromBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, bool isOutput) where T : unmanaged
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{
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return MemoryMarshal.Cast<byte, T>(CreateByteSpanFromBuffer(context, ipcBuff, isOutput));
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}
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private void WriteSpanToBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, Span<T> span) where T: unmanaged
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private void WriteSpanToBuffer<T>(ServiceCtx context, IpcBuffDesc ipcBuff, Span<T> span) where T : unmanaged
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{
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Span<byte> rawData = MemoryMarshal.Cast<T, byte>(span);
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