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[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
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@@ -13,12 +13,12 @@ namespace Ryujinx.HLE.HOS.Services.Time
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[Service("time:m")] // 9.0.0+
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class ITimeServiceManager : IpcService
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{
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private TimeManager _timeManager;
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private int _automaticCorrectionEvent;
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private readonly TimeManager _timeManager;
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private int _automaticCorrectionEvent;
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public ITimeServiceManager(ServiceCtx context)
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{
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_timeManager = TimeManager.Instance;
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_timeManager = TimeManager.Instance;
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_automaticCorrectionEvent = 0;
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}
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@@ -62,11 +62,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
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// SetupStandardSteadyClock(nn::util::Uuid clock_source_id, nn::TimeSpanType setup_value, nn::TimeSpanType internal_offset, nn::TimeSpanType test_offset, bool is_rtc_reset_detected)
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public ResultCode SetupStandardSteadyClock(ServiceCtx context)
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{
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UInt128 clockSourceId = context.RequestData.ReadStruct<UInt128>();
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TimeSpanType setupValue = context.RequestData.ReadStruct<TimeSpanType>();
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TimeSpanType internalOffset = context.RequestData.ReadStruct<TimeSpanType>();
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TimeSpanType testOffset = context.RequestData.ReadStruct<TimeSpanType>();
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bool isRtcResetDetected = context.RequestData.ReadBoolean();
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UInt128 clockSourceId = context.RequestData.ReadStruct<UInt128>();
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TimeSpanType setupValue = context.RequestData.ReadStruct<TimeSpanType>();
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TimeSpanType internalOffset = context.RequestData.ReadStruct<TimeSpanType>();
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TimeSpanType testOffset = context.RequestData.ReadStruct<TimeSpanType>();
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bool isRtcResetDetected = context.RequestData.ReadBoolean();
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ITickSource tickSource = context.Device.System.TickSource;
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@@ -80,7 +80,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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public ResultCode SetupStandardLocalSystemClock(ServiceCtx context)
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{
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SystemClockContext clockContext = context.RequestData.ReadStruct<SystemClockContext>();
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long posixTime = context.RequestData.ReadInt64();
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long posixTime = context.RequestData.ReadInt64();
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ITickSource tickSource = context.Device.System.TickSource;
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@@ -93,8 +93,8 @@ namespace Ryujinx.HLE.HOS.Services.Time
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// SetupStandardNetworkSystemClock(nn::time::SystemClockContext context, nn::TimeSpanType sufficient_accuracy)
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public ResultCode SetupStandardNetworkSystemClock(ServiceCtx context)
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{
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SystemClockContext clockContext = context.RequestData.ReadStruct<SystemClockContext>();
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TimeSpanType sufficientAccuracy = context.RequestData.ReadStruct<TimeSpanType>();
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SystemClockContext clockContext = context.RequestData.ReadStruct<SystemClockContext>();
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TimeSpanType sufficientAccuracy = context.RequestData.ReadStruct<TimeSpanType>();
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_timeManager.SetupStandardNetworkSystemClock(clockContext, sufficientAccuracy);
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@@ -122,10 +122,10 @@ namespace Ryujinx.HLE.HOS.Services.Time
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// SetupTimeZoneManager(nn::time::LocationName location_name, nn::time::SteadyClockTimePoint timezone_update_timepoint, u32 total_location_name_count, nn::time::TimeZoneRuleVersion timezone_rule_version, buffer<nn::time::TimeZoneBinary, 0x21> timezone_binary)
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public ResultCode SetupTimeZoneManager(ServiceCtx context)
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{
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string locationName = StringUtils.ReadInlinedAsciiString(context.RequestData, 0x24);
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string locationName = StringUtils.ReadInlinedAsciiString(context.RequestData, 0x24);
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SteadyClockTimePoint timeZoneUpdateTimePoint = context.RequestData.ReadStruct<SteadyClockTimePoint>();
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uint totalLocationNameCount = context.RequestData.ReadUInt32();
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UInt128 timeZoneRuleVersion = context.RequestData.ReadStruct<UInt128>();
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uint totalLocationNameCount = context.RequestData.ReadUInt32();
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UInt128 timeZoneRuleVersion = context.RequestData.ReadStruct<UInt128>();
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(ulong bufferPosition, ulong bufferSize) = context.Request.GetBufferType0x21();
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@@ -133,10 +133,9 @@ namespace Ryujinx.HLE.HOS.Services.Time
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context.Memory.Read(bufferPosition, temp);
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using (MemoryStream timeZoneBinaryStream = new MemoryStream(temp))
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{
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_timeManager.SetupTimeZoneManager(locationName, timeZoneUpdateTimePoint, totalLocationNameCount, timeZoneRuleVersion, timeZoneBinaryStream);
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}
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using MemoryStream timeZoneBinaryStream = new(temp);
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_timeManager.SetupTimeZoneManager(locationName, timeZoneUpdateTimePoint, totalLocationNameCount, timeZoneRuleVersion, timeZoneBinaryStream);
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return ResultCode.Success;
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}
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