Fix architecture preference for MacOS game shortcuts (#6145)

* Fix architecture preference for MacOS game shortcuts

* Detect arch and then pass it to script

Co-authored-by: jcm <john.moody@coloradocollege.edu>

* Remove old script write call in `CreateShortcutMacos`

* Turn launch script into EmbeddedResource

* Added final newline

---------

Co-authored-by: jcm <john.moody@coloradocollege.edu>
This commit is contained in:
Alex0007
2024-01-23 02:10:25 +04:00
committed by GitHub
parent 4df22eb867
commit 34a9922b57
3 changed files with 11 additions and 2 deletions

View File

@@ -51,6 +51,7 @@
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64' OR '$(RuntimeIdentifier)' == ''">
<EmbeddedResource Include="..\..\distribution\macos\shortcut-template.plist" />
<EmbeddedResource Include="..\..\distribution\macos\shortcut-launch-script.sh" />
</ItemGroup>
<ItemGroup>