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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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11
Ryujinx.HLE/Hid/HidTouchPoint.cs
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11
Ryujinx.HLE/Hid/HidTouchPoint.cs
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namespace Ryujinx.HLE.Input
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{
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public struct HidTouchPoint
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{
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public int X;
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public int Y;
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public int DiameterX;
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public int DiameterY;
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public int Angle;
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}
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}
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