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[HLE/Kernel] Somewhat improved sync primitives
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@@ -6,8 +6,10 @@ namespace Ryujinx.Core.OsHle.Handles
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{
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public AThread Thread { get; private set; }
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public int ProcessorId { get; private set; }
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public int Priority { get; set; }
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public int ProcessorId { get; private set; }
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public int Priority { get; set; }
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public int Handle { get; set; }
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public int ThreadId => Thread.ThreadId;
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