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https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git
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Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC * Migrate audout * Migrate audin * Migrate hwopus * Bye bye old audio service * Switch volume control to IHardwareDeviceDriver * Somewhat unrelated changes * Remove Concentus reference from HLE * Implement OpenAudioRendererForManualExecution * Remove SetVolume/GetVolume methods that are not necessary * Remove SetVolume/GetVolume methods that are not necessary (2) * Fix incorrect volume update * PR feedback * PR feedback * Stub audrec * Init outParameter * Make FinalOutputRecorderParameter/Internal readonly * Make FinalOutputRecorder IDisposable * Fix HardwareOpusDecoderManager parameter buffers * Opus work buffer size and error handling improvements * Add AudioInProtocolName enum * Fix potential divisions by zero
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src/Ryujinx.Horizon/Audio/AudioUserIpcServer.cs
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55
src/Ryujinx.Horizon/Audio/AudioUserIpcServer.cs
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using Ryujinx.Horizon.Sdk.Audio.Detail;
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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using Ryujinx.Horizon.Sdk.Sm;
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namespace Ryujinx.Horizon.Audio
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{
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class AudioUserIpcServer
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{
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private const int MaxSessionsCount = 30;
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private const int PointerBufferSize = 0xB40;
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private const int MaxDomains = 0;
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private const int MaxDomainObjects = 0;
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private const int MaxPortsCount = 1;
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private static readonly ManagerOptions _options = new(PointerBufferSize, MaxDomains, MaxDomainObjects, false);
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private SmApi _sm;
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private ServerManager _serverManager;
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private AudioManagers _managers;
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public void Initialize()
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{
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HeapAllocator allocator = new();
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_sm = new SmApi();
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_sm.Initialize().AbortOnFailure();
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_serverManager = new ServerManager(allocator, _sm, MaxPortsCount, _options, MaxSessionsCount);
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_managers = new AudioManagers(HorizonStatic.Options.AudioDeviceDriver, HorizonStatic.Options.TickSource);
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AudioRendererManager audioRendererManager = new(_managers.AudioRendererManager, _managers.AudioDeviceSessionRegistry);
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AudioOutManager audioOutManager = new(_managers.AudioOutputManager);
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AudioInManager audioInManager = new(_managers.AudioInputManager);
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FinalOutputRecorderManager finalOutputRecorderManager = new();
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_serverManager.RegisterObjectForServer(audioRendererManager, ServiceName.Encode("audren:u"), MaxSessionsCount);
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_serverManager.RegisterObjectForServer(audioOutManager, ServiceName.Encode("audout:u"), MaxSessionsCount);
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_serverManager.RegisterObjectForServer(audioInManager, ServiceName.Encode("audin:u"), MaxSessionsCount);
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_serverManager.RegisterObjectForServer(finalOutputRecorderManager, ServiceName.Encode("audrec:u"), MaxSessionsCount);
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}
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public void ServiceRequests()
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{
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_serverManager.ServiceRequests();
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}
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public void Shutdown()
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{
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_serverManager.Dispose();
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_managers.Dispose();
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_sm.Dispose();
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}
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}
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}
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