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NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)
* Use separate NVDEC contexts per channel (for FFMPEG) * Remove NVDEC -> VIC frame override hack * Add missing bottom_field_pic_order_in_frame_present_flag * Make FFMPEG logging static * nit: Remove empty lines * New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage * Fix case * Silence warnings * PR feedback * Per-decoder rather than per-codec ownership of surfaces on the cache
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@@ -4,9 +4,11 @@ namespace Ryujinx.Graphics.Vic
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{
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struct PlaneOffsets
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{
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#pragma warning disable CS0649
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public uint LumaOffset;
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public uint ChromaUOffset;
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public uint ChromaVOffset;
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#pragma warning restore CS0649
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}
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struct VicRegisters
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