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@ -259,14 +259,14 @@ dotnet_diagnostic.CA1861.severity = none
# Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'" # Disable "Prefer using 'string.Equals(string, StringComparison)' to perform a case-insensitive comparison, but keep in mind that this might cause subtle changes in behavior, so make sure to conduct thorough testing after applying the suggestion, or if culturally sensitive comparison is not required, consider using 'StringComparison.OrdinalIgnoreCase'"
dotnet_diagnostic.CA1862.severity = none dotnet_diagnostic.CA1862.severity = none
[src/Ryujinx/UI/ViewModels/**.cs]
# Disable "mark members as static" rule for ViewModels
dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.HLE/HOS/Services/**.cs] [src/Ryujinx.HLE/HOS/Services/**.cs]
# Disable "mark members as static" rule for services # Disable "mark members as static" rule for services
dotnet_diagnostic.CA1822.severity = none dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.Ava/UI/ViewModels/**.cs]
# Disable "mark members as static" rule for ViewModels
dotnet_diagnostic.CA1822.severity = none
[src/Ryujinx.Tests/Cpu/*.cs] [src/Ryujinx.Tests/Cpu/*.cs]
# Disable naming rules for CPU tests # Disable naming rules for CPU tests
dotnet_diagnostic.IDE1006.severity = none dotnet_diagnostic.IDE1006.severity = none

2
.github/labeler.yml vendored
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@ -20,7 +20,7 @@ gpu:
gui: gui:
- changed-files: - changed-files:
- any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.UI.Common/**', 'src/Ryujinx.UI.LocaleGenerator/**', 'src/Ryujinx.Gtk3/**'] - any-glob-to-any-file: ['src/Ryujinx/**', 'src/Ryujinx.Ui.Common/**', 'src/Ryujinx.Ui.LocaleGenerator/**', 'src/Ryujinx.Ava/**']
horizon: horizon:
- changed-files: - changed-files:

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@ -10,17 +10,28 @@ env:
jobs: jobs:
build: build:
name: ${{ matrix.platform.name }} (${{ matrix.configuration }}) name: ${{ matrix.OS_NAME }} (${{ matrix.configuration }})
runs-on: ${{ matrix.platform.os }} runs-on: ${{ matrix.os }}
timeout-minutes: 45 timeout-minutes: 45
strategy: strategy:
matrix: matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
configuration: [Debug, Release] configuration: [Debug, Release]
platform: include:
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 } - os: ubuntu-latest
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 } OS_NAME: Linux x64
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 } DOTNET_RUNTIME_IDENTIFIER: linux-x64
- { name: osx-x64, os: macOS-latest, zip_os_name: osx_x64 } RELEASE_ZIP_OS_NAME: linux_x64
- os: macOS-latest
OS_NAME: macOS x64
DOTNET_RUNTIME_IDENTIFIER: osx-x64
RELEASE_ZIP_OS_NAME: osx_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
fail-fast: false fail-fast: false
steps: steps:
@ -41,12 +52,12 @@ jobs:
- name: Change config filename - name: Change config filename
run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs run: sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Change config filename for macOS - name: Change config filename for macOS
run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs run: sed -r -i '' 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/PRConfig\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
if: github.event_name == 'pull_request' && matrix.platform.os == 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os == 'macOS-latest'
- name: Build - name: Build
run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER run: dotnet build -c "${{ matrix.configuration }}" -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER
@ -57,47 +68,46 @@ jobs:
commands: dotnet test --no-build -c "${{ matrix.configuration }}" commands: dotnet test --no-build -c "${{ matrix.configuration }}"
timeout-minutes: 10 timeout-minutes: 10
retry-codes: 139 retry-codes: 139
if: matrix.platform.name != 'linux-arm64'
- name: Publish Ryujinx - name: Publish Ryujinx
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Publish Ryujinx.Headless.SDL2 - name: Publish Ryujinx.Headless.SDL2
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Headless.SDL2 --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Publish Ryujinx.Gtk3 - name: Publish Ryujinx.Ava
run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.platform.name }}" -o ./publish_gtk -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Gtk3 --self-contained true run: dotnet publish -c "${{ matrix.configuration }}" -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava -p:Version="${{ env.RYUJINX_BASE_VERSION }}" -p:DebugType=embedded -p:SourceRevisionId="${{ steps.git_short_hash.outputs.result }}" -p:ExtraDefineConstants=DISABLE_UPDATER src/Ryujinx.Ava --self-contained true
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Set executable bit - name: Set executable bit
run: | run: |
chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh chmod +x ./publish/Ryujinx ./publish/Ryujinx.sh
chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh chmod +x ./publish_sdl2_headless/Ryujinx.Headless.SDL2 ./publish_sdl2_headless/Ryujinx.sh
chmod +x ./publish_gtk/Ryujinx.Gtk3 ./publish_gtk/Ryujinx.sh chmod +x ./publish_ava/Ryujinx.Ava ./publish_ava/Ryujinx.sh
if: github.event_name == 'pull_request' && matrix.platform.os == 'ubuntu-latest' if: github.event_name == 'pull_request' && matrix.os == 'ubuntu-latest'
- name: Upload Ryujinx artifact - name: Upload Ryujinx artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }} name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish path: publish
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }} name: sdl2-ryujinx-headless-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish_sdl2_headless path: publish_sdl2_headless
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
- name: Upload Ryujinx.Gtk3 artifact - name: Upload Ryujinx.Ava artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: gtk-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.platform.zip_os_name }} name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-${{ matrix.RELEASE_ZIP_OS_NAME }}
path: publish_gtk path: publish_ava
if: github.event_name == 'pull_request' && matrix.platform.os != 'macOS-latest' if: github.event_name == 'pull_request' && matrix.os != 'macOS-latest'
build_macos: build_macos:
name: macOS Universal (${{ matrix.configuration }}) name: macOS Universal (${{ matrix.configuration }})
@ -140,19 +150,19 @@ jobs:
shell: bash shell: bash
if: github.event_name == 'pull_request' if: github.event_name == 'pull_request'
- name: Publish macOS Ryujinx - name: Publish macOS Ryujinx.Ava
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp publish ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER" ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Publish macOS Ryujinx.Headless.SDL2 - name: Publish macOS Ryujinx.Headless.SDL2
run: | run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER" ./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ env.RYUJINX_BASE_VERSION }}" "${{ steps.git_short_hash.outputs.result }}" "${{ matrix.configuration }}" "-p:ExtraDefineConstants=DISABLE_UPDATER"
- name: Upload Ryujinx artifact - name: Upload Ryujinx.Ava artifact
uses: actions/upload-artifact@v4 uses: actions/upload-artifact@v4
with: with:
name: ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal name: ava-ryujinx-${{ matrix.configuration }}-${{ env.RYUJINX_BASE_VERSION }}+${{ steps.git_short_hash.outputs.result }}-macos_universal
path: "publish/*.tar.gz" path: "publish_ava/*.tar.gz"
if: github.event_name == 'pull_request' if: github.event_name == 'pull_request'
- name: Upload Ryujinx.Headless.SDL2 artifact - name: Upload Ryujinx.Headless.SDL2 artifact

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@ -51,76 +51,38 @@ jobs:
- name: Restore Nuget packages - name: Restore Nuget packages
# With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing. # With .NET 8.0.100, Microsoft.NET.ILLink.Tasks isn't restored by default and only seems to appears when publishing.
# So we just publish to grab the dependencies # So we just publish to grab the dependencies
run: | run: dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
dotnet publish -c Release -r linux-x64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
dotnet publish -c Release -r linux-arm64 Ryujinx/${{ env.RYUJINX_PROJECT_FILE }} --self-contained
- name: Generate nuget_sources.json - name: Generate nuget_sources.json
shell: python shell: python
run: | run: |
import hashlib
from pathlib import Path from pathlib import Path
import base64 import base64
import binascii import binascii
import json import json
import os import os
import urllib.request
sources = [] sources = []
for path in Path(os.environ['NUGET_PACKAGES']).glob('**/*.nupkg.sha512'):
name = path.parent.parent.name
version = path.parent.name
filename = '{}.{}.nupkg'.format(name, version)
url = 'https://api.nuget.org/v3-flatcontainer/{}/{}/{}'.format(name, version, filename)
def create_source_from_external(name, version): with path.open() as fp:
full_dir_path = Path(os.environ["NUGET_PACKAGES"]).joinpath(name).joinpath(version) sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode('ascii')
os.makedirs(full_dir_path, exist_ok=True)
filename = "{}.{}.nupkg".format(name, version) sources.append({
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format( 'type': 'file',
name, version, filename 'url': url,
) 'sha512': sha512,
'dest': os.environ['NUGET_SOURCES_DESTDIR'],
'dest-filename': filename,
})
print(f"Processing {url}...") with open('flathub/nuget_sources.json', 'w') as fp:
response = urllib.request.urlopen(url) json.dump(sources, fp, indent=4)
sha512 = hashlib.sha512(response.read()).hexdigest()
return {
"type": "file",
"url": url,
"sha512": sha512,
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
"dest-filename": filename,
}
has_added_x64_apphost = False
for path in Path(os.environ["NUGET_PACKAGES"]).glob("**/*.nupkg.sha512"):
name = path.parent.parent.name
version = path.parent.name
filename = "{}.{}.nupkg".format(name, version)
url = "https://api.nuget.org/v3-flatcontainer/{}/{}/{}".format(
name, version, filename
)
with path.open() as fp:
sha512 = binascii.hexlify(base64.b64decode(fp.read())).decode("ascii")
sources.append(
{
"type": "file",
"url": url,
"sha512": sha512,
"dest": os.environ["NUGET_SOURCES_DESTDIR"],
"dest-filename": filename,
}
)
# .NET will not add current installed application host to the list, force inject it here.
if not has_added_x64_apphost and name.startswith('microsoft.netcore.app.host'):
sources.append(create_source_from_external("microsoft.netcore.app.host.linux-x64", version))
has_added_x64_apphost = True
with open("flathub/nuget_sources.json", "w") as fp:
json.dump(sources, fp, indent=4)
- name: Update flatpak metadata - name: Update flatpak metadata
id: metadata id: metadata

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@ -39,24 +39,24 @@ jobs:
return core.error(`No artifacts found`); return core.error(`No artifacts found`);
} }
let body = `Download the artifacts for this pull request:\n`; let body = `Download the artifacts for this pull request:\n`;
let hidden_gtk_artifacts = `\n\n <details><summary>Old GUI (GTK3)</summary>\n`; let hidden_avalonia_artifacts = `\n\n <details><summary>Experimental GUI (Avalonia)</summary>\n`;
let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`; let hidden_headless_artifacts = `\n\n <details><summary>GUI-less (SDL2)</summary>\n`;
let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`; let hidden_debug_artifacts = `\n\n <details><summary>Only for Developers</summary>\n`;
for (const art of artifacts) { for (const art of artifacts) {
if(art.name.includes('Debug')) { if(art.name.includes('Debug')) {
hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_debug_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('gtk-ryujinx')) { } else if(art.name.includes('ava-ryujinx')) {
hidden_gtk_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_avalonia_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else if(art.name.includes('sdl2-ryujinx-headless')) { } else if(art.name.includes('sdl2-ryujinx-headless')) {
hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; hidden_headless_artifacts += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} else { } else {
body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`; body += `\n* [${art.name}](https://nightly.link/${owner}/${repo}/actions/artifacts/${art.id}.zip)`;
} }
} }
hidden_gtk_artifacts += `\n</details>`; hidden_avalonia_artifacts += `\n</details>`;
hidden_headless_artifacts += `\n</details>`; hidden_headless_artifacts += `\n</details>`;
hidden_debug_artifacts += `\n</details>`; hidden_debug_artifacts += `\n</details>`;
body += hidden_gtk_artifacts; body += hidden_avalonia_artifacts;
body += hidden_headless_artifacts; body += hidden_headless_artifacts;
body += hidden_debug_artifacts; body += hidden_debug_artifacts;

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@ -44,27 +44,23 @@ jobs:
sha: context.sha sha: context.sha
}) })
- name: Create release
uses: ncipollo/release-action@v1
with:
name: ${{ steps.version_info.outputs.build_version }}
tag: ${{ steps.version_info.outputs.build_version }}
body: "For more information about this release please check out the official [Changelog](https://github.com/Ryujinx/Ryujinx/wiki/Changelog)."
omitBodyDuringUpdate: true
owner: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}
repo: ${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}
token: ${{ secrets.RELEASE_TOKEN }}
release: release:
name: Release for ${{ matrix.platform.name }} name: Release ${{ matrix.OS_NAME }}
runs-on: ${{ matrix.platform.os }} runs-on: ${{ matrix.os }}
timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }} timeout-minutes: ${{ fromJSON(vars.JOB_TIMEOUT) }}
strategy: strategy:
matrix: matrix:
platform: os: [ ubuntu-latest, windows-latest ]
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 } include:
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 } - os: ubuntu-latest
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 } OS_NAME: Linux x64
DOTNET_RUNTIME_IDENTIFIER: linux-x64
RELEASE_ZIP_OS_NAME: linux_x64
- os: windows-latest
OS_NAME: Windows x64
DOTNET_RUNTIME_IDENTIFIER: win-x64
RELEASE_ZIP_OS_NAME: win_x64
steps: steps:
- uses: actions/checkout@v4 - uses: actions/checkout@v4
@ -97,43 +93,42 @@ jobs:
- name: Publish - name: Publish
run: | run: |
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_gtk/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx --self-contained true
dotnet publish -c Release -r "${{ matrix.platform.name }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_sdl2_headless/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Headless.SDL2 --self-contained true
dotnet publish -c Release -r "${{ matrix.DOTNET_RUNTIME_IDENTIFIER }}" -o ./publish_ava/publish -p:Version="${{ steps.version_info.outputs.build_version }}" -p:SourceRevisionId="${{ steps.version_info.outputs.git_short_hash }}" -p:DebugType=embedded src/Ryujinx.Ava --self-contained true
- name: Packing Windows builds - name: Packing Windows builds
if: matrix.platform.os == 'windows-latest' if: matrix.os == 'windows-latest'
run: | run: |
pushd publish_ava pushd publish_gtk
7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish 7z a ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish 7z a ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
popd popd
pushd publish_ava pushd publish_ava
mv publish/Ryujinx.exe publish/Ryujinx.Ava.exe 7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-win_x64.zip publish
7z a ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.zip publish
popd popd
shell: bash shell: bash
- name: Packing Linux builds - name: Packing Linux builds
if: matrix.platform.os == 'ubuntu-latest' if: matrix.os == 'ubuntu-latest'
run: | run: |
pushd publish_ava pushd publish_gtk
chmod +x publish/Ryujinx.sh publish/Ryujinx chmod +x publish/Ryujinx.sh publish/Ryujinx
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd popd
pushd publish_sdl2_headless pushd publish_sdl2_headless
chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2 chmod +x publish/Ryujinx.sh publish/Ryujinx.Headless.SDL2
tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/sdl2-ryujinx-headless-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd popd
pushd publish_ava pushd publish_ava
mv publish/Ryujinx publish/Ryujinx.Ava
chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava chmod +x publish/Ryujinx.sh publish/Ryujinx.Ava
tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz publish tar -czvf ../release_output/test-ava-ryujinx-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz publish
popd popd
shell: bash shell: bash
@ -195,10 +190,10 @@ jobs:
sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs sed -r --in-place 's/\%\%RYUJINX_CONFIG_FILE_NAME\%\%/Config\.json/g;' src/Ryujinx.Common/ReleaseInformation.cs
shell: bash shell: bash
- name: Publish macOS Ryujinx - name: Publish macOS Ryujinx.Ava
run: | run: |
./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_ava.sh . publish_tmp_ava publish_ava ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release
- name: Publish macOS Ryujinx.Headless.SDL2 - name: Publish macOS Ryujinx.Headless.SDL2
run: | run: |
./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release ./distribution/macos/create_macos_build_headless.sh . publish_tmp_headless publish_headless ./distribution/macos/entitlements.xml "${{ steps.version_info.outputs.build_version }}" "${{ steps.version_info.outputs.git_short_hash }}" Release

View File

@ -8,8 +8,8 @@
<PackageVersion Include="Avalonia.Desktop" Version="11.0.7" /> <PackageVersion Include="Avalonia.Desktop" Version="11.0.7" />
<PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" /> <PackageVersion Include="Avalonia.Diagnostics" Version="11.0.7" />
<PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" /> <PackageVersion Include="Avalonia.Markup.Xaml.Loader" Version="11.0.7" />
<PackageVersion Include="Avalonia.Svg" Version="11.0.0.13" /> <PackageVersion Include="Avalonia.Svg" Version="11.0.0.10" />
<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.13" /> <PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.10" />
<PackageVersion Include="CommandLineParser" Version="2.9.1" /> <PackageVersion Include="CommandLineParser" Version="2.9.1" />
<PackageVersion Include="Concentus" Version="1.1.7" /> <PackageVersion Include="Concentus" Version="1.1.7" />
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" /> <PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
@ -17,11 +17,12 @@
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" /> <PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" /> <PackageVersion Include="GtkSharp.Dependencies" Version="1.1.1" />
<PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" /> <PackageVersion Include="GtkSharp.Dependencies.osx" Version="0.0.5" />
<PackageVersion Include="jp2masa.Avalonia.Flexbox" Version="0.3.0-beta.4" />
<PackageVersion Include="LibHac" Version="0.19.0" /> <PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" /> <PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" /> <PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.8.0" />
<PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.3.0" /> <PackageVersion Include="Microsoft.IdentityModel.JsonWebTokens" Version="7.2.0" />
<PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.9.0" /> <PackageVersion Include="Microsoft.NET.Test.Sdk" Version="17.8.0" />
<PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" /> <PackageVersion Include="Microsoft.IO.RecyclableMemoryStream" Version="3.0.0" />
<PackageVersion Include="MsgPack.Cli" Version="1.0.1" /> <PackageVersion Include="MsgPack.Cli" Version="1.0.1" />
<PackageVersion Include="NetCoreServer" Version="8.0.7" /> <PackageVersion Include="NetCoreServer" Version="8.0.7" />
@ -32,10 +33,10 @@
<PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" /> <PackageVersion Include="OpenTK.Audio.OpenAL" Version="4.8.2" />
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" /> <PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" /> <PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" /> <PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build13" />
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" /> <PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
<PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" /> <PackageVersion Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" /> <PackageVersion Include="Ryujinx.SDL2-CS" Version="2.28.1-build28" />
<PackageVersion Include="securifybv.ShellLink" Version="0.1.0" /> <PackageVersion Include="securifybv.ShellLink" Version="0.1.0" />
<PackageVersion Include="shaderc.net" Version="0.1.0" /> <PackageVersion Include="shaderc.net" Version="0.1.0" />
<PackageVersion Include="SharpZipLib" Version="1.4.2" /> <PackageVersion Include="SharpZipLib" Version="1.4.2" />
@ -44,10 +45,10 @@
<PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" /> <PackageVersion Include="Silk.NET.Vulkan.Extensions.KHR" Version="2.16.0" />
<PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" /> <PackageVersion Include="SixLabors.ImageSharp" Version="1.0.4" />
<PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" /> <PackageVersion Include="SixLabors.ImageSharp.Drawing" Version="1.0.0-beta11" />
<PackageVersion Include="SPB" Version="0.0.4-build32" /> <PackageVersion Include="SPB" Version="0.0.4-build28" />
<PackageVersion Include="System.Drawing.Common" Version="8.0.2" /> <PackageVersion Include="System.Drawing.Common" Version="8.0.1" />
<PackageVersion Include="System.IO.Hashing" Version="8.0.0" /> <PackageVersion Include="System.IO.Hashing" Version="8.0.0" />
<PackageVersion Include="System.Management" Version="8.0.0" /> <PackageVersion Include="System.Management" Version="8.0.0" />
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" /> <PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17 # Visual Studio Version 17
VisualStudioVersion = 17.1.32228.430 VisualStudioVersion = 17.1.32228.430
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Gtk3", "src\Ryujinx.Gtk3\Ryujinx.Gtk3.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Tests", "src\Ryujinx.Tests\Ryujinx.Tests.csproj", "{EBB55AEA-C7D7-4DEB-BF96-FA1789E225E9}"
EndProject EndProject
@ -69,9 +69,9 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Headless.SDL2", "sr
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "src\Ryujinx\Ryujinx.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ava", "src\Ryujinx.Ava\Ryujinx.Ava.csproj", "{7C1B2721-13DA-4B62-B046-C626605ECCE6}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.Common", "src\Ryujinx.UI.Common\Ryujinx.UI.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.Common", "src\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj", "{BA161CA0-CD65-4E6E-B644-51C8D1E542DC}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Generators", "src\Ryujinx.Horizon.Generators\Ryujinx.Horizon.Generators.csproj", "{6AE2A5E8-4C5A-48B9-997B-E1455C0355C6}"
EndProject EndProject
@ -79,7 +79,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vulkan", "
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Spv.Generator", "src\Spv.Generator\Spv.Generator.csproj", "{2BCB3D7A-38C0-4FE7-8FDA-374C6AD56D0E}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.UI.LocaleGenerator", "src\Ryujinx.UI.LocaleGenerator\Ryujinx.UI.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Ui.LocaleGenerator", "src\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj", "{77D01AD9-2C98-478E-AE1D-8F7100738FB4}"
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Horizon.Common", "src\Ryujinx.Horizon.Common\Ryujinx.Horizon.Common.csproj", "{77F96ECE-4952-42DB-A528-DED25572A573}"
EndProject EndProject

View File

@ -1,23 +1,20 @@
#!/bin/sh #!/bin/sh
SCRIPT_DIR=$(dirname "$(realpath "$0")") SCRIPT_DIR=$(dirname "$(realpath "$0")")
RYUJINX_BIN="Ryujinx"
if [ -f "$SCRIPT_DIR/Ryujinx.Ava" ]; then
RYUJINX_BIN="Ryujinx.Ava"
fi
if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then if [ -f "$SCRIPT_DIR/Ryujinx.Headless.SDL2" ]; then
RYUJINX_BIN="Ryujinx.Headless.SDL2" RYUJINX_BIN="Ryujinx.Headless.SDL2"
fi fi
if [ -f "$SCRIPT_DIR/Ryujinx" ]; then
RYUJINX_BIN="Ryujinx"
fi
if [ -z "$RYUJINX_BIN" ]; then
exit 1
fi
COMMAND="env DOTNET_EnableAlternateStackCheck=1" COMMAND="env DOTNET_EnableAlternateStackCheck=1"
if command -v gamemoderun > /dev/null 2>&1; then if command -v gamemoderun > /dev/null 2>&1; then
COMMAND="$COMMAND gamemoderun" COMMAND="$COMMAND gamemoderun"
fi fi
exec $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@" $COMMAND "$SCRIPT_DIR/$RYUJINX_BIN" "$@"

View File

@ -14,8 +14,8 @@ mkdir "$APP_BUNDLE_DIRECTORY/Contents/Frameworks"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS" mkdir "$APP_BUNDLE_DIRECTORY/Contents/MacOS"
mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources" mkdir "$APP_BUNDLE_DIRECTORY/Contents/Resources"
# Copy executable and nsure executable can be executed # Copy executables first
cp "$PUBLISH_DIRECTORY/Ryujinx" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx" cp "$PUBLISH_DIRECTORY/Ryujinx.Ava" "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx" chmod u+x "$APP_BUNDLE_DIRECTORY/Contents/MacOS/Ryujinx"
# Then all libraries # Then all libraries

View File

@ -22,9 +22,9 @@ EXTRA_ARGS=$8
if [ "$VERSION" == "1.1.0" ]; if [ "$VERSION" == "1.1.0" ];
then then
RELEASE_TAR_FILE_NAME=ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$CONFIGURATION-$VERSION+$SOURCE_REVISION_ID-macos_universal.app.tar
else else
RELEASE_TAR_FILE_NAME=ryujinx-$VERSION-macos_universal.app.tar RELEASE_TAR_FILE_NAME=test-ava-ryujinx-$VERSION-macos_universal.app.tar
fi fi
ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app" ARM64_APP_BUNDLE="$TEMP_DIRECTORY/output_arm64/Ryujinx.app"
@ -38,9 +38,9 @@ mkdir -p "$TEMP_DIRECTORY"
DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS) DOTNET_COMMON_ARGS=(-p:DebugType=embedded -p:Version="$VERSION" -p:SourceRevisionId="$SOURCE_REVISION_ID" --self-contained true $EXTRA_ARGS)
dotnet restore dotnet restore
dotnet build -c "$CONFIGURATION" src/Ryujinx dotnet build -c "$CONFIGURATION" src/Ryujinx.Ava
dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx dotnet publish -c "$CONFIGURATION" -r osx-arm64 -o "$TEMP_DIRECTORY/publish_arm64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Ava
dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx dotnet publish -c "$CONFIGURATION" -r osx-x64 -o "$TEMP_DIRECTORY/publish_x64" "${DOTNET_COMMON_ARGS[@]}" src/Ryujinx.Ava
# Get rid of the support library for ARMeilleure for x64 (that's only for arm64) # Get rid of the support library for ARMeilleure for x64 (that's only for arm64)
rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib" rm -rf "$TEMP_DIRECTORY/publish_x64/libarmeilleure-jitsupport.dylib"
@ -108,13 +108,6 @@ tar --exclude "Ryujinx.app/Contents/MacOS/Ryujinx" -cvf "$RELEASE_TAR_FILE_NAME"
python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx" python3 "$BASE_DIR/distribution/misc/add_tar_exec.py" "$RELEASE_TAR_FILE_NAME" "Ryujinx.app/Contents/MacOS/Ryujinx" "Ryujinx.app/Contents/MacOS/Ryujinx"
gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz" gzip -9 < "$RELEASE_TAR_FILE_NAME" > "$RELEASE_TAR_FILE_NAME.gz"
rm "$RELEASE_TAR_FILE_NAME" rm "$RELEASE_TAR_FILE_NAME"
# Create legacy update package for Avalonia to not left behind old testers.
if [ "$VERSION" != "1.1.0" ];
then
cp $RELEASE_TAR_FILE_NAME.gz test-ava-ryujinx-$VERSION-macos_universal.app.tar.gz
fi
popd popd
echo "Done" echo "Done"

View File

@ -875,7 +875,6 @@ namespace ARMeilleure.Decoders
SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32); SetVfp("<<<<11100x10xxxxxxxx101xx1x0xxxx", InstName.Vnmul, InstEmit32.Vnmul_S, OpCode32SimdRegS.Create, OpCode32SimdRegS.CreateT32);
SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("111111101x1110xxxxxx101x01x0xxxx", InstName.Vrint, InstEmit32.Vrint_RM, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("<<<<11101x110110xxxx101x11x0xxxx", InstName.Vrint, InstEmit32.Vrint_Z, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110110xxxx101x01x0xxxx", InstName.Vrintr, InstEmit32.Vrintr_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("<<<<11101x110111xxxx101x01x0xxxx", InstName.Vrintx, InstEmit32.Vrintx_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32); SetVfp("<<<<11101x110001xxxx101x11x0xxxx", InstName.Vsqrt, InstEmit32.Vsqrt_S, OpCode32SimdS.Create, OpCode32SimdS.CreateT32);
SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32); SetVfp("111111100xxxxxxxxxxx101xx0x0xxxx", InstName.Vsel, InstEmit32.Vsel, OpCode32SimdSel.Create, OpCode32SimdSel.CreateT32);
@ -996,7 +995,6 @@ namespace ARMeilleure.Decoders
SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32); SetAsimd("1111001x1x000xxxxxxx<<x10x01xxxx", InstName.Vorr, InstEmit32.Vorr_II, OpCode32SimdImm.Create, OpCode32SimdImm.CreateT32);
SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100100x<<xxxxxxxx1011x0x1xxxx", InstName.Vpadd, InstEmit32.Vpadd_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100110x00xxxxxxxx1101x0x0xxxx", InstName.Vpadd, InstEmit32.Vpadd_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100111x11<<00xxxx0110xxx0xxxx", InstName.Vpadal, InstEmit32.Vpadal, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32); SetAsimd("111100111x11<<00xxxx0010xxx0xxxx", InstName.Vpaddl, InstEmit32.Vpaddl, OpCode32SimdCmpZ.Create, OpCode32SimdCmpZ.CreateT32);
SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("1111001x0x<<xxxxxxxx1010x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_I, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);
SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32); SetAsimd("111100110x00xxxxxxxx1111x0x0xxxx", InstName.Vpmax, InstEmit32.Vpmax_V, OpCode32SimdReg.Create, OpCode32SimdReg.CreateT32);

View File

@ -1115,13 +1115,6 @@ namespace ARMeilleure.Instructions
} }
} }
public static void Vpadal(ArmEmitterContext context)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
EmitVectorPairwiseTernaryLongOpI32(context, (op1, op2, op3) => context.Add(context.Add(op1, op2), op3), op.Opc != 1);
}
public static void Vpaddl(ArmEmitterContext context) public static void Vpaddl(ArmEmitterContext context)
{ {
OpCode32Simd op = (OpCode32Simd)context.CurrOp; OpCode32Simd op = (OpCode32Simd)context.CurrOp;

View File

@ -578,22 +578,6 @@ namespace ARMeilleure.Instructions
} }
} }
// VRINTR (floating-point).
public static void Vrintr_S(ArmEmitterContext context)
{
if (Optimizations.UseAdvSimd)
{
InstEmitSimdHelper32Arm64.EmitScalarUnaryOpF32(context, Intrinsic.Arm64FrintiS);
}
else
{
EmitScalarUnaryOpF32(context, (op1) =>
{
return EmitRoundByRMode(context, op1);
});
}
}
// VRINTZ (floating-point). // VRINTZ (floating-point).
public static void Vrint_Z(ArmEmitterContext context) public static void Vrint_Z(ArmEmitterContext context)
{ {

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@ -673,35 +673,6 @@ namespace ARMeilleure.Instructions
context.Copy(GetVecA32(op.Qd), res); context.Copy(GetVecA32(op.Qd), res);
} }
public static void EmitVectorPairwiseTernaryLongOpI32(ArmEmitterContext context, Func3I emit, bool signed)
{
OpCode32Simd op = (OpCode32Simd)context.CurrOp;
int elems = op.GetBytesCount() >> op.Size;
int pairs = elems >> 1;
Operand res = GetVecA32(op.Qd);
for (int index = 0; index < pairs; index++)
{
int pairIndex = index * 2;
Operand m1 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex, op.Size, signed);
Operand m2 = EmitVectorExtract32(context, op.Qm, op.Im + pairIndex + 1, op.Size, signed);
if (op.Size == 2)
{
m1 = signed ? context.SignExtend32(OperandType.I64, m1) : context.ZeroExtend32(OperandType.I64, m1);
m2 = signed ? context.SignExtend32(OperandType.I64, m2) : context.ZeroExtend32(OperandType.I64, m2);
}
Operand d1 = EmitVectorExtract32(context, op.Qd, op.Id + index, op.Size + 1, signed);
res = EmitVectorInsert(context, res, emit(m1, m2, d1), op.Id + index, op.Size + 1);
}
context.Copy(GetVecA32(op.Qd), res);
}
// Narrow // Narrow
public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false) public static void EmitVectorUnaryNarrowOp32(ArmEmitterContext context, Func1I emit, bool signed = false)

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@ -637,7 +637,6 @@ namespace ARMeilleure.Instructions
Vorn, Vorn,
Vorr, Vorr,
Vpadd, Vpadd,
Vpadal,
Vpaddl, Vpaddl,
Vpmax, Vpmax,
Vpmin, Vpmin,
@ -657,7 +656,6 @@ namespace ARMeilleure.Instructions
Vrintm, Vrintm,
Vrintn, Vrintn,
Vrintp, Vrintp,
Vrintr,
Vrintx, Vrintx,
Vrshr, Vrshr,
Vrshrn, Vrshrn,

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@ -20,25 +20,6 @@ namespace Ryujinx.Audio.Backends.OpenAL
private bool _stillRunning; private bool _stillRunning;
private readonly Thread _updaterThread; private readonly Thread _updaterThread;
private float _volume;
public float Volume
{
get
{
return _volume;
}
set
{
_volume = value;
foreach (OpenALHardwareDeviceSession session in _sessions.Keys)
{
session.UpdateMasterVolume(value);
}
}
}
public OpenALHardwareDeviceDriver() public OpenALHardwareDeviceDriver()
{ {
_device = ALC.OpenDevice(""); _device = ALC.OpenDevice("");
@ -53,8 +34,6 @@ namespace Ryujinx.Audio.Backends.OpenAL
Name = "HardwareDeviceDriver.OpenAL", Name = "HardwareDeviceDriver.OpenAL",
}; };
_volume = 1f;
_updaterThread.Start(); _updaterThread.Start();
} }
@ -73,7 +52,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
} }
} }
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
{ {
if (channelCount == 0) if (channelCount == 0)
{ {
@ -94,7 +73,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
throw new ArgumentException($"{channelCount}"); throw new ArgumentException($"{channelCount}");
} }
OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount); OpenALHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
_sessions.TryAdd(session, 0); _sessions.TryAdd(session, 0);

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@ -16,11 +16,10 @@ namespace Ryujinx.Audio.Backends.OpenAL
private bool _isActive; private bool _isActive;
private readonly Queue<OpenALAudioBuffer> _queuedBuffers; private readonly Queue<OpenALAudioBuffer> _queuedBuffers;
private ulong _playedSampleCount; private ulong _playedSampleCount;
private float _volume;
private readonly object _lock = new(); private readonly object _lock = new();
public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public OpenALHardwareDeviceSession(OpenALHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {
_driver = driver; _driver = driver;
_queuedBuffers = new Queue<OpenALAudioBuffer>(); _queuedBuffers = new Queue<OpenALAudioBuffer>();
@ -28,7 +27,7 @@ namespace Ryujinx.Audio.Backends.OpenAL
_targetFormat = GetALFormat(); _targetFormat = GetALFormat();
_isActive = false; _isActive = false;
_playedSampleCount = 0; _playedSampleCount = 0;
SetVolume(1f); SetVolume(requestedVolume);
} }
private ALFormat GetALFormat() private ALFormat GetALFormat()
@ -86,22 +85,17 @@ namespace Ryujinx.Audio.Backends.OpenAL
public override void SetVolume(float volume) public override void SetVolume(float volume)
{ {
_volume = volume; lock (_lock)
{
UpdateMasterVolume(_driver.Volume); AL.Source(_sourceId, ALSourcef.Gain, volume);
}
} }
public override float GetVolume() public override float GetVolume()
{ {
return _volume; AL.GetSource(_sourceId, ALSourcef.Gain, out float volume);
}
public void UpdateMasterVolume(float newVolume) return volume;
{
lock (_lock)
{
AL.Source(_sourceId, ALSourcef.Gain, newVolume * _volume);
}
} }
public override void Start() public override void Start()

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@ -20,8 +20,6 @@ namespace Ryujinx.Audio.Backends.SDL2
private readonly bool _supportSurroundConfiguration; private readonly bool _supportSurroundConfiguration;
public float Volume { get; set; }
// TODO: Add this to SDL2-CS // TODO: Add this to SDL2-CS
// NOTE: We use a DllImport here because of marshaling issue for spec. // NOTE: We use a DllImport here because of marshaling issue for spec.
#pragma warning disable SYSLIB1054 #pragma warning disable SYSLIB1054
@ -50,8 +48,6 @@ namespace Ryujinx.Audio.Backends.SDL2
{ {
_supportSurroundConfiguration = spec.channels >= 6; _supportSurroundConfiguration = spec.channels >= 6;
} }
Volume = 1f;
} }
public static bool IsSupported => IsSupportedInternal(); public static bool IsSupported => IsSupportedInternal();
@ -78,7 +74,7 @@ namespace Ryujinx.Audio.Backends.SDL2
return _pauseEvent; return _pauseEvent;
} }
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
{ {
if (channelCount == 0) if (channelCount == 0)
{ {
@ -95,7 +91,7 @@ namespace Ryujinx.Audio.Backends.SDL2
throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!"); throw new NotImplementedException("Input direction is currently not implemented on SDL2 backend!");
} }
SDL2HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount); SDL2HardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
_sessions.TryAdd(session, 0); _sessions.TryAdd(session, 0);

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@ -26,7 +26,7 @@ namespace Ryujinx.Audio.Backends.SDL2
private float _volume; private float _volume;
private readonly ushort _nativeSampleFormat; private readonly ushort _nativeSampleFormat;
public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public SDL2HardwareDeviceSession(SDL2HardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {
_driver = driver; _driver = driver;
_updateRequiredEvent = _driver.GetUpdateRequiredEvent(); _updateRequiredEvent = _driver.GetUpdateRequiredEvent();
@ -37,7 +37,7 @@ namespace Ryujinx.Audio.Backends.SDL2
_nativeSampleFormat = SDL2HardwareDeviceDriver.GetSDL2Format(RequestedSampleFormat); _nativeSampleFormat = SDL2HardwareDeviceDriver.GetSDL2Format(RequestedSampleFormat);
_sampleCount = uint.MaxValue; _sampleCount = uint.MaxValue;
_started = false; _started = false;
_volume = 1f; _volume = requestedVolume;
} }
private void EnsureAudioStreamSetup(AudioBuffer buffer) private void EnsureAudioStreamSetup(AudioBuffer buffer)
@ -99,7 +99,7 @@ namespace Ryujinx.Audio.Backends.SDL2
streamSpan.Clear(); streamSpan.Clear();
// Apply volume to written data // Apply volume to written data
SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_driver.Volume * _volume * SDL_MIX_MAXVOLUME)); SDL_MixAudioFormat(stream, pStreamSrc, _nativeSampleFormat, (uint)samples.Length, (int)(_volume * SDL_MIX_MAXVOLUME));
} }
ulong sampleCount = GetSampleCount(samples.Length); ulong sampleCount = GetSampleCount(samples.Length);

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@ -11,15 +11,15 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'"> <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.dll</TargetPath> <TargetPath>libsoundio.dll</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'"> <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.dylib</TargetPath> <TargetPath>libsoundio.dylib</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'"> <ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>libsoundio.so</TargetPath> <TargetPath>libsoundio.so</TargetPath>
</ContentWithTargetPath> </ContentWithTargetPath>

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@ -19,25 +19,6 @@ namespace Ryujinx.Audio.Backends.SoundIo
private readonly ConcurrentDictionary<SoundIoHardwareDeviceSession, byte> _sessions; private readonly ConcurrentDictionary<SoundIoHardwareDeviceSession, byte> _sessions;
private int _disposeState; private int _disposeState;
private float _volume = 1f;
public float Volume
{
get
{
return _volume;
}
set
{
_volume = value;
foreach (SoundIoHardwareDeviceSession session in _sessions.Keys)
{
session.UpdateMasterVolume(value);
}
}
}
public SoundIoHardwareDeviceDriver() public SoundIoHardwareDeviceDriver()
{ {
_audioContext = SoundIoContext.Create(); _audioContext = SoundIoContext.Create();
@ -141,7 +122,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
return _pauseEvent; return _pauseEvent;
} }
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
{ {
if (channelCount == 0) if (channelCount == 0)
{ {
@ -153,12 +134,14 @@ namespace Ryujinx.Audio.Backends.SoundIo
sampleRate = Constants.TargetSampleRate; sampleRate = Constants.TargetSampleRate;
} }
volume = Math.Clamp(volume, 0, 1);
if (direction != Direction.Output) if (direction != Direction.Output)
{ {
throw new NotImplementedException("Input direction is currently not implemented on SoundIO backend!"); throw new NotImplementedException("Input direction is currently not implemented on SoundIO backend!");
} }
SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount); SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
_sessions.TryAdd(session, 0); _sessions.TryAdd(session, 0);

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@ -18,18 +18,16 @@ namespace Ryujinx.Audio.Backends.SoundIo
private readonly DynamicRingBuffer _ringBuffer; private readonly DynamicRingBuffer _ringBuffer;
private ulong _playedSampleCount; private ulong _playedSampleCount;
private readonly ManualResetEvent _updateRequiredEvent; private readonly ManualResetEvent _updateRequiredEvent;
private float _volume;
private int _disposeState; private int _disposeState;
public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public SoundIoHardwareDeviceSession(SoundIoHardwareDeviceDriver driver, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {
_driver = driver; _driver = driver;
_updateRequiredEvent = _driver.GetUpdateRequiredEvent(); _updateRequiredEvent = _driver.GetUpdateRequiredEvent();
_queuedBuffers = new ConcurrentQueue<SoundIoAudioBuffer>(); _queuedBuffers = new ConcurrentQueue<SoundIoAudioBuffer>();
_ringBuffer = new DynamicRingBuffer(); _ringBuffer = new DynamicRingBuffer();
_volume = 1f;
SetupOutputStream(driver.Volume); SetupOutputStream(requestedVolume);
} }
private void SetupOutputStream(float requestedVolume) private void SetupOutputStream(float requestedVolume)
@ -49,7 +47,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
public override float GetVolume() public override float GetVolume()
{ {
return _volume; return _outputStream.Volume;
} }
public override void PrepareToClose() { } public override void PrepareToClose() { }
@ -65,14 +63,7 @@ namespace Ryujinx.Audio.Backends.SoundIo
public override void SetVolume(float volume) public override void SetVolume(float volume)
{ {
_volume = volume; _outputStream.SetVolume(volume);
_outputStream.SetVolume(_driver.Volume * volume);
}
public void UpdateMasterVolume(float newVolume)
{
_outputStream.SetVolume(newVolume * _volume);
} }
public override void Start() public override void Start()

View File

@ -16,12 +16,6 @@ namespace Ryujinx.Audio.Backends.CompatLayer
public static bool IsSupported => true; public static bool IsSupported => true;
public float Volume
{
get => _realDriver.Volume;
set => _realDriver.Volume = value;
}
public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice) public CompatLayerHardwareDeviceDriver(IHardwareDeviceDriver realDevice)
{ {
_realDriver = realDevice; _realDriver = realDevice;
@ -96,7 +90,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
throw new ArgumentException("No valid sample format configuration found!"); throw new ArgumentException("No valid sample format configuration found!");
} }
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
{ {
if (channelCount == 0) if (channelCount == 0)
{ {
@ -108,6 +102,8 @@ namespace Ryujinx.Audio.Backends.CompatLayer
sampleRate = Constants.TargetSampleRate; sampleRate = Constants.TargetSampleRate;
} }
volume = Math.Clamp(volume, 0, 1);
if (!_realDriver.SupportsDirection(direction)) if (!_realDriver.SupportsDirection(direction))
{ {
if (direction == Direction.Input) if (direction == Direction.Input)
@ -123,7 +119,7 @@ namespace Ryujinx.Audio.Backends.CompatLayer
SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat); SampleFormat hardwareSampleFormat = SelectHardwareSampleFormat(sampleFormat);
uint hardwareChannelCount = SelectHardwareChannelCount(channelCount); uint hardwareChannelCount = SelectHardwareChannelCount(channelCount);
IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount); IHardwareDeviceSession realSession = _realDriver.OpenDeviceSession(direction, memoryManager, hardwareSampleFormat, sampleRate, hardwareChannelCount, volume);
if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat) if (hardwareChannelCount == channelCount && hardwareSampleFormat == sampleFormat)
{ {

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@ -14,17 +14,13 @@ namespace Ryujinx.Audio.Backends.Dummy
public static bool IsSupported => true; public static bool IsSupported => true;
public float Volume { get; set; }
public DummyHardwareDeviceDriver() public DummyHardwareDeviceDriver()
{ {
_updateRequiredEvent = new ManualResetEvent(false); _updateRequiredEvent = new ManualResetEvent(false);
_pauseEvent = new ManualResetEvent(true); _pauseEvent = new ManualResetEvent(true);
Volume = 1f;
} }
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
{ {
if (sampleRate == 0) if (sampleRate == 0)
{ {
@ -38,7 +34,7 @@ namespace Ryujinx.Audio.Backends.Dummy
if (direction == Direction.Output) if (direction == Direction.Output)
{ {
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount); return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
} }
return new DummyHardwareDeviceSessionInput(this, memoryManager); return new DummyHardwareDeviceSessionInput(this, memoryManager);

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@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Backends.Dummy
private ulong _playedSampleCount; private ulong _playedSampleCount;
public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount) public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
{ {
_volume = 1f; _volume = requestedVolume;
_manager = manager; _manager = manager;
} }

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@ -166,6 +166,7 @@ namespace Ryujinx.Audio.Input
/// </summary> /// </summary>
/// <param name="filtered">If true, filter disconnected devices</param> /// <param name="filtered">If true, filter disconnected devices</param>
/// <returns>The list of all audio inputs name</returns> /// <returns>The list of all audio inputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioIns(bool filtered) public string[] ListAudioIns(bool filtered)
{ {
if (filtered) if (filtered)
@ -175,6 +176,7 @@ namespace Ryujinx.Audio.Input
return new[] { Constants.DefaultDeviceInputName }; return new[] { Constants.DefaultDeviceInputName };
} }
#pragma warning restore CA1822
/// <summary> /// <summary>
/// Open a new <see cref="AudioInputSystem"/>. /// Open a new <see cref="AudioInputSystem"/>.
@ -186,6 +188,8 @@ namespace Ryujinx.Audio.Input
/// <param name="inputDeviceName">The input device name wanted by the user</param> /// <param name="inputDeviceName">The input device name wanted by the user</param>
/// <param name="sampleFormat">The sample format to use</param> /// <param name="sampleFormat">The sample format to use</param>
/// <param name="parameter">The user configuration</param> /// <param name="parameter">The user configuration</param>
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
/// <param name="processHandle">The process handle of the application</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns> /// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
public ResultCode OpenAudioIn(out string outputDeviceName, public ResultCode OpenAudioIn(out string outputDeviceName,
out AudioOutputConfiguration outputConfiguration, out AudioOutputConfiguration outputConfiguration,
@ -193,7 +197,9 @@ namespace Ryujinx.Audio.Input
IVirtualMemoryManager memoryManager, IVirtualMemoryManager memoryManager,
string inputDeviceName, string inputDeviceName,
SampleFormat sampleFormat, SampleFormat sampleFormat,
ref AudioInputConfiguration parameter) ref AudioInputConfiguration parameter,
ulong appletResourceUserId,
uint processHandle)
{ {
int sessionId = AcquireSessionId(); int sessionId = AcquireSessionId();

View File

@ -13,9 +13,9 @@ namespace Ryujinx.Audio.Integration
private readonly byte[] _buffer; private readonly byte[] _buffer;
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate) public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
{ {
_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount); _session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume);
_channelCount = channelCount; _channelCount = channelCount;
_sampleRate = sampleRate; _sampleRate = sampleRate;
_currentBufferTag = 0; _currentBufferTag = 0;

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@ -16,9 +16,7 @@ namespace Ryujinx.Audio.Integration
Output, Output,
} }
float Volume { get; set; } IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume = 1f);
IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount);
ManualResetEvent GetUpdateRequiredEvent(); ManualResetEvent GetUpdateRequiredEvent();
ManualResetEvent GetPauseEvent(); ManualResetEvent GetPauseEvent();

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@ -165,10 +165,12 @@ namespace Ryujinx.Audio.Output
/// Get the list of all audio outputs name. /// Get the list of all audio outputs name.
/// </summary> /// </summary>
/// <returns>The list of all audio outputs name</returns> /// <returns>The list of all audio outputs name</returns>
#pragma warning disable CA1822 // Mark member as static
public string[] ListAudioOuts() public string[] ListAudioOuts()
{ {
return new[] { Constants.DefaultDeviceOutputName }; return new[] { Constants.DefaultDeviceOutputName };
} }
#pragma warning restore CA1822
/// <summary> /// <summary>
/// Open a new <see cref="AudioOutputSystem"/>. /// Open a new <see cref="AudioOutputSystem"/>.
@ -180,6 +182,9 @@ namespace Ryujinx.Audio.Output
/// <param name="inputDeviceName">The input device name wanted by the user</param> /// <param name="inputDeviceName">The input device name wanted by the user</param>
/// <param name="sampleFormat">The sample format to use</param> /// <param name="sampleFormat">The sample format to use</param>
/// <param name="parameter">The user configuration</param> /// <param name="parameter">The user configuration</param>
/// <param name="appletResourceUserId">The applet resource user id of the application</param>
/// <param name="processHandle">The process handle of the application</param>
/// <param name="volume">The volume level to request</param>
/// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns> /// <returns>A <see cref="ResultCode"/> reporting an error or a success</returns>
public ResultCode OpenAudioOut(out string outputDeviceName, public ResultCode OpenAudioOut(out string outputDeviceName,
out AudioOutputConfiguration outputConfiguration, out AudioOutputConfiguration outputConfiguration,
@ -187,13 +192,16 @@ namespace Ryujinx.Audio.Output
IVirtualMemoryManager memoryManager, IVirtualMemoryManager memoryManager,
string inputDeviceName, string inputDeviceName,
SampleFormat sampleFormat, SampleFormat sampleFormat,
ref AudioInputConfiguration parameter) ref AudioInputConfiguration parameter,
ulong appletResourceUserId,
uint processHandle,
float volume)
{ {
int sessionId = AcquireSessionId(); int sessionId = AcquireSessionId();
_sessionsBufferEvents[sessionId].Clear(); _sessionsBufferEvents[sessionId].Clear();
IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount); IHardwareDeviceSession deviceSession = _deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, memoryManager, sampleFormat, parameter.SampleRate, parameter.ChannelCount, volume);
AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]); AudioOutputSystem audioOut = new(this, _lock, deviceSession, _sessionsBufferEvents[sessionId]);
@ -226,6 +234,41 @@ namespace Ryujinx.Audio.Output
return result; return result;
} }
/// <summary>
/// Sets the volume for all output devices.
/// </summary>
/// <param name="volume">The volume to set.</param>
public void SetVolume(float volume)
{
if (_sessions != null)
{
foreach (AudioOutputSystem session in _sessions)
{
session?.SetVolume(volume);
}
}
}
/// <summary>
/// Gets the volume for all output devices.
/// </summary>
/// <returns>A float indicating the volume level.</returns>
public float GetVolume()
{
if (_sessions != null)
{
foreach (AudioOutputSystem session in _sessions)
{
if (session != null)
{
return session.GetVolume();
}
}
}
return 0.0f;
}
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this); GC.SuppressFinalize(this);

View File

@ -45,6 +45,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
_event = new ManualResetEvent(false); _event = new ManualResetEvent(false);
} }
#pragma warning disable IDE0051 // Remove unused private member
private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver) private static uint GetHardwareChannelCount(IHardwareDeviceDriver deviceDriver)
{ {
// Get the real device driver (In case the compat layer is on top of it). // Get the real device driver (In case the compat layer is on top of it).
@ -58,8 +59,9 @@ namespace Ryujinx.Audio.Renderer.Dsp
// NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible. // NOTE: We default to stereo as this will get downmixed to mono by the compat layer if it's not compatible.
return 2; return 2;
} }
#pragma warning restore IDE0051
public void Start(IHardwareDeviceDriver deviceDriver) public void Start(IHardwareDeviceDriver deviceDriver, float volume)
{ {
OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax]; OutputDevices = new IHardwareDevice[Constants.AudioRendererSessionCountMax];
@ -68,7 +70,7 @@ namespace Ryujinx.Audio.Renderer.Dsp
for (int i = 0; i < OutputDevices.Length; i++) for (int i = 0; i < OutputDevices.Length; i++)
{ {
// TODO: Don't hardcode sample rate. // TODO: Don't hardcode sample rate.
OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate); OutputDevices[i] = new HardwareDeviceImpl(deviceDriver, channelCount, Constants.TargetSampleRate, volume);
} }
_mailbox = new Mailbox<MailboxMessage>(); _mailbox = new Mailbox<MailboxMessage>();
@ -229,6 +231,33 @@ namespace Ryujinx.Audio.Renderer.Dsp
_mailbox.SendResponse(MailboxMessage.Stop); _mailbox.SendResponse(MailboxMessage.Stop);
} }
public float GetVolume()
{
if (OutputDevices != null)
{
foreach (IHardwareDevice outputDevice in OutputDevices)
{
if (outputDevice != null)
{
return outputDevice.GetVolume();
}
}
}
return 0f;
}
public void SetVolume(float volume)
{
if (OutputDevices != null)
{
foreach (IHardwareDevice outputDevice in OutputDevices)
{
outputDevice?.SetVolume(volume);
}
}
}
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this); GC.SuppressFinalize(this);
@ -240,7 +269,6 @@ namespace Ryujinx.Audio.Renderer.Dsp
if (disposing) if (disposing)
{ {
_event.Dispose(); _event.Dispose();
_mailbox?.Dispose();
} }
} }
} }

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@ -177,12 +177,12 @@ namespace Ryujinx.Audio.Renderer.Server
/// <summary> /// <summary>
/// Start the <see cref="AudioProcessor"/> and worker thread. /// Start the <see cref="AudioProcessor"/> and worker thread.
/// </summary> /// </summary>
private void StartLocked() private void StartLocked(float volume)
{ {
_isRunning = true; _isRunning = true;
// TODO: virtual device mapping (IAudioDevice) // TODO: virtual device mapping (IAudioDevice)
Processor.Start(_deviceDriver); Processor.Start(_deviceDriver, volume);
_workerThread = new Thread(SendCommands) _workerThread = new Thread(SendCommands)
{ {
@ -254,7 +254,7 @@ namespace Ryujinx.Audio.Renderer.Server
/// Register a new <see cref="AudioRenderSystem"/>. /// Register a new <see cref="AudioRenderSystem"/>.
/// </summary> /// </summary>
/// <param name="renderer">The <see cref="AudioRenderSystem"/> to register.</param> /// <param name="renderer">The <see cref="AudioRenderSystem"/> to register.</param>
private void Register(AudioRenderSystem renderer) private void Register(AudioRenderSystem renderer, float volume)
{ {
lock (_sessionLock) lock (_sessionLock)
{ {
@ -265,7 +265,7 @@ namespace Ryujinx.Audio.Renderer.Server
{ {
if (!_isRunning) if (!_isRunning)
{ {
StartLocked(); StartLocked(volume);
} }
} }
} }
@ -312,7 +312,8 @@ namespace Ryujinx.Audio.Renderer.Server
ulong appletResourceUserId, ulong appletResourceUserId,
ulong workBufferAddress, ulong workBufferAddress,
ulong workBufferSize, ulong workBufferSize,
uint processHandle) uint processHandle,
float volume)
{ {
int sessionId = AcquireSessionId(); int sessionId = AcquireSessionId();
@ -337,7 +338,7 @@ namespace Ryujinx.Audio.Renderer.Server
{ {
renderer = audioRenderer; renderer = audioRenderer;
Register(renderer); Register(renderer, volume);
} }
else else
{ {
@ -349,6 +350,21 @@ namespace Ryujinx.Audio.Renderer.Server
return result; return result;
} }
public float GetVolume()
{
if (Processor != null)
{
return Processor.GetVolume();
}
return 0f;
}
public void SetVolume(float volume)
{
Processor?.SetVolume(volume);
}
public void Dispose() public void Dispose()
{ {
GC.SuppressFinalize(this); GC.SuppressFinalize(this);

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@ -8,8 +8,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.UI.Common.Configuration; using Ryujinx.Ui.Common.Configuration;
using Ryujinx.UI.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System; using System;
using System.Diagnostics; using System.Diagnostics;
@ -42,9 +42,9 @@ namespace Ryujinx.Ava
{ {
ApplyConfiguredTheme(); ApplyConfiguredTheme();
ConfigurationState.Instance.UI.BaseStyle.Event += ThemeChanged_Event; ConfigurationState.Instance.Ui.BaseStyle.Event += ThemeChanged_Event;
ConfigurationState.Instance.UI.CustomThemePath.Event += ThemeChanged_Event; ConfigurationState.Instance.Ui.CustomThemePath.Event += ThemeChanged_Event;
ConfigurationState.Instance.UI.EnableCustomTheme.Event += CustomThemeChanged_Event; ConfigurationState.Instance.Ui.EnableCustomTheme.Event += CustomThemeChanged_Event;
} }
} }
@ -88,13 +88,13 @@ namespace Ryujinx.Ava
{ {
try try
{ {
string baseStyle = ConfigurationState.Instance.UI.BaseStyle; string baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
if (string.IsNullOrWhiteSpace(baseStyle)) if (string.IsNullOrWhiteSpace(baseStyle))
{ {
ConfigurationState.Instance.UI.BaseStyle.Value = "Dark"; ConfigurationState.Instance.Ui.BaseStyle.Value = "Dark";
baseStyle = ConfigurationState.Instance.UI.BaseStyle; baseStyle = ConfigurationState.Instance.Ui.BaseStyle;
} }
RequestedThemeVariant = baseStyle switch RequestedThemeVariant = baseStyle switch

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@ -34,10 +34,10 @@ using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS.SystemState; using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input; using Ryujinx.Input;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using Ryujinx.UI.App.Common; using Ryujinx.Ui.App.Common;
using Ryujinx.UI.Common; using Ryujinx.Ui.Common;
using Ryujinx.UI.Common.Configuration; using Ryujinx.Ui.Common.Configuration;
using Ryujinx.UI.Common.Helper; using Ryujinx.Ui.Common.Helper;
using Silk.NET.Vulkan; using Silk.NET.Vulkan;
using SixLabors.ImageSharp; using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Formats.Png; using SixLabors.ImageSharp.Formats.Png;
@ -1070,7 +1070,7 @@ namespace Ryujinx.Ava
case KeyboardHotkeyState.Screenshot: case KeyboardHotkeyState.Screenshot:
ScreenshotRequested = true; ScreenshotRequested = true;
break; break;
case KeyboardHotkeyState.ShowUI: case KeyboardHotkeyState.ShowUi:
_viewModel.ShowMenuAndStatusBar = !_viewModel.ShowMenuAndStatusBar; _viewModel.ShowMenuAndStatusBar = !_viewModel.ShowMenuAndStatusBar;
break; break;
case KeyboardHotkeyState.Pause: case KeyboardHotkeyState.Pause:
@ -1160,9 +1160,9 @@ namespace Ryujinx.Ava
{ {
state = KeyboardHotkeyState.Screenshot; state = KeyboardHotkeyState.Screenshot;
} }
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI)) else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUi))
{ {
state = KeyboardHotkeyState.ShowUI; state = KeyboardHotkeyState.ShowUi;
} }
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause)) else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.Pause))
{ {

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@ -72,11 +72,6 @@
"GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)", "GameListContextMenuExtractDataLogoToolTip": "Extract the Logo section from Application's current config (including updates)",
"GameListContextMenuCreateShortcut": "Create Application Shortcut", "GameListContextMenuCreateShortcut": "Create Application Shortcut",
"GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application", "GameListContextMenuCreateShortcutToolTip": "Create a Desktop Shortcut that launches the selected Application",
"GameListContextMenuCreateShortcutToolTipMacOS": "Create a shortcut in macOS's Applications folder that launches the selected Application",
"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
"GameListContextMenuOpenSdModsDirectory": "Open Atmosphere Mods Directory",
"GameListContextMenuOpenSdModsDirectoryToolTip": "Opens the alternative SD card Atmosphere directory which contains Application's Mods. Useful for mods that are packaged for real hardware.",
"StatusBarGamesLoaded": "{0}/{1} Games Loaded", "StatusBarGamesLoaded": "{0}/{1} Games Loaded",
"StatusBarSystemVersion": "System Version: {0}", "StatusBarSystemVersion": "System Version: {0}",
"LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected", "LinuxVmMaxMapCountDialogTitle": "Low limit for memory mappings detected",
@ -155,7 +150,7 @@
"SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)", "SettingsTabGraphicsResolutionScaleNative": "Native (720p/1080p)",
"SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)", "SettingsTabGraphicsResolutionScale2x": "2x (1440p/2160p)",
"SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)", "SettingsTabGraphicsResolutionScale3x": "3x (2160p/3240p)",
"SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p) (Not recommended)", "SettingsTabGraphicsResolutionScale4x": "4x (2880p/4320p)",
"SettingsTabGraphicsAspectRatio": "Aspect Ratio:", "SettingsTabGraphicsAspectRatio": "Aspect Ratio:",
"SettingsTabGraphicsAspectRatio4x3": "4:3", "SettingsTabGraphicsAspectRatio4x3": "4:3",
"SettingsTabGraphicsAspectRatio16x9": "16:9", "SettingsTabGraphicsAspectRatio16x9": "16:9",
@ -333,6 +328,8 @@
"DialogUpdaterAddingFilesMessage": "Adding New Update...", "DialogUpdaterAddingFilesMessage": "Adding New Update...",
"DialogUpdaterCompleteMessage": "Update Complete!", "DialogUpdaterCompleteMessage": "Update Complete!",
"DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?", "DialogUpdaterRestartMessage": "Do you want to restart Ryujinx now?",
"DialogUpdaterArchNotSupportedMessage": "You are not running a supported system architecture!",
"DialogUpdaterArchNotSupportedSubMessage": "(Only x64 systems are supported!)",
"DialogUpdaterNoInternetMessage": "You are not connected to the Internet!", "DialogUpdaterNoInternetMessage": "You are not connected to the Internet!",
"DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!", "DialogUpdaterNoInternetSubMessage": "Please verify that you have a working Internet connection!",
"DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!", "DialogUpdaterDirtyBuildMessage": "You Cannot update a Dirty build of Ryujinx!",
@ -452,13 +449,13 @@
"CustomThemePathTooltip": "Path to custom GUI theme", "CustomThemePathTooltip": "Path to custom GUI theme",
"CustomThemeBrowseTooltip": "Browse for a custom GUI theme", "CustomThemeBrowseTooltip": "Browse for a custom GUI theme",
"DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.", "DockModeToggleTooltip": "Docked mode makes the emulated system behave as a docked Nintendo Switch. This improves graphical fidelity in most games. Conversely, disabling this will make the emulated system behave as a handheld Nintendo Switch, reducing graphics quality.\n\nConfigure player 1 controls if planning to use docked mode; configure handheld controls if planning to use handheld mode.\n\nLeave ON if unsure.",
"DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.\n\nOnly works with games that natively support keyboard usage on Switch hardware.\n\nLeave OFF if unsure.", "DirectKeyboardTooltip": "Direct keyboard access (HID) support. Provides games access to your keyboard as a text entry device.",
"DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.\n\nOnly works with games that natively support mouse controls on Switch hardware, which are few and far between.\n\nWhen enabled, touch screen functionality may not work.\n\nLeave OFF if unsure.", "DirectMouseTooltip": "Direct mouse access (HID) support. Provides games access to your mouse as a pointing device.",
"RegionTooltip": "Change System Region", "RegionTooltip": "Change System Region",
"LanguageTooltip": "Change System Language", "LanguageTooltip": "Change System Language",
"TimezoneTooltip": "Change System TimeZone", "TimezoneTooltip": "Change System TimeZone",
"TimeTooltip": "Change System Time", "TimeTooltip": "Change System Time",
"VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference (F1 by default). We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.", "VSyncToggleTooltip": "Emulated console's Vertical Sync. Essentially a frame-limiter for the majority of games; disabling it may cause games to run at higher speed or make loading screens take longer or get stuck.\n\nCan be toggled in-game with a hotkey of your preference. We recommend doing this if you plan on disabling it.\n\nLeave ON if unsure.",
"PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.", "PptcToggleTooltip": "Saves translated JIT functions so that they do not need to be translated every time the game loads.\n\nReduces stuttering and significantly speeds up boot times after the first boot of a game.\n\nLeave ON if unsure.",
"FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.", "FsIntegrityToggleTooltip": "Checks for corrupt files when booting a game, and if corrupt files are detected, displays a hash error in the log.\n\nHas no impact on performance and is meant to help troubleshooting.\n\nLeave ON if unsure.",
"AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.", "AudioBackendTooltip": "Changes the backend used to render audio.\n\nSDL2 is the preferred one, while OpenAL and SoundIO are used as fallbacks. Dummy will have no sound.\n\nSet to SDL2 if unsure.",
@ -472,10 +469,10 @@
"GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.", "GraphicsBackendThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.", "GalThreadingTooltip": "Executes graphics backend commands on a second thread.\n\nSpeeds up shader compilation, reduces stuttering, and improves performance on GPU drivers without multithreading support of their own. Slightly better performance on drivers with multithreading.\n\nSet to AUTO if unsure.",
"ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.", "ShaderCacheToggleTooltip": "Saves a disk shader cache which reduces stuttering in subsequent runs.\n\nLeave ON if unsure.",
"ResolutionScaleTooltip": "Multiplies the game's rendering resolution.\n\nA few games may not work with this and look pixelated even when the resolution is increased; for those games, you may need to find mods that remove anti-aliasing or that increase their internal rendering resolution. For using the latter, you'll likely want to select Native.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nKeep in mind 4x is overkill for virtually any setup.", "ResolutionScaleTooltip": "Resolution Scale applied to applicable render targets",
"ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.", "ResolutionScaleEntryTooltip": "Floating point resolution scale, such as 1.5. Non-integral scales are more likely to cause issues or crash.",
"AnisotropyTooltip": "Level of Anisotropic Filtering. Set to Auto to use the value requested by the game.", "AnisotropyTooltip": "Level of Anisotropic Filtering (set to Auto to use the value requested by the game)",
"AspectRatioTooltip": "Aspect Ratio applied to the renderer window.\n\nOnly change this if you're using an aspect ratio mod for your game, otherwise the graphics will be stretched.\n\nLeave on 16:9 if unsure.", "AspectRatioTooltip": "Aspect Ratio applied to the renderer window.",
"ShaderDumpPathTooltip": "Graphics Shaders Dump Path", "ShaderDumpPathTooltip": "Graphics Shaders Dump Path",
"FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.", "FileLogTooltip": "Saves console logging to a log file on disk. Does not affect performance.",
"StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.", "StubLogTooltip": "Prints stub log messages in the console. Does not affect performance.",
@ -616,9 +613,9 @@
"UserProfilesName": "Name:", "UserProfilesName": "Name:",
"UserProfilesUserId": "User ID:", "UserProfilesUserId": "User ID:",
"SettingsTabGraphicsBackend": "Graphics Backend", "SettingsTabGraphicsBackend": "Graphics Backend",
"SettingsTabGraphicsBackendTooltip": "Select the graphics backend that will be used in the emulator.\n\nVulkan is overall better for all modern graphics cards, as long as their drivers are up to date. Vulkan also features faster shader compilation (less stuttering) on all GPU vendors.\n\nOpenGL may achieve better results on old Nvidia GPUs, on old AMD GPUs on Linux, or on GPUs with lower VRAM, though shader compilation stutters will be greater.\n\nSet to Vulkan if unsure. Set to OpenGL if your GPU does not support Vulkan even with the latest graphics drivers.", "SettingsTabGraphicsBackendTooltip": "Graphics Backend to use",
"SettingsEnableTextureRecompression": "Enable Texture Recompression", "SettingsEnableTextureRecompression": "Enable Texture Recompression",
"SettingsEnableTextureRecompressionTooltip": "Compresses ASTC textures in order to reduce VRAM usage.\n\nGames using this texture format include Astral Chain, Bayonetta 3, Fire Emblem Engage, Metroid Prime Remastered, Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom.\n\nGraphics cards with 4GiB VRAM or less will likely crash at some point while running these games.\n\nEnable only if you're running out of VRAM on the aforementioned games. Leave OFF if unsure.", "SettingsEnableTextureRecompressionTooltip": "Compresses certain textures in order to reduce VRAM usage.\n\nRecommended for use with GPUs that have less than 4GiB VRAM.\n\nLeave OFF if unsure.",
"SettingsTabGraphicsPreferredGpu": "Preferred GPU", "SettingsTabGraphicsPreferredGpu": "Preferred GPU",
"SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.", "SettingsTabGraphicsPreferredGpuTooltip": "Select the graphics card that will be used with the Vulkan graphics backend.\n\nDoes not affect the GPU that OpenGL will use.\n\nSet to the GPU flagged as \"dGPU\" if unsure. If there isn't one, leave untouched.",
"SettingsAppRequiredRestartMessage": "Ryujinx Restart Required", "SettingsAppRequiredRestartMessage": "Ryujinx Restart Required",
@ -644,12 +641,12 @@
"Recover": "Recover", "Recover": "Recover",
"UserProfilesRecoverHeading": "Saves were found for the following accounts", "UserProfilesRecoverHeading": "Saves were found for the following accounts",
"UserProfilesRecoverEmptyList": "No profiles to recover", "UserProfilesRecoverEmptyList": "No profiles to recover",
"GraphicsAATooltip": "Applies anti-aliasing to the game render.\n\nFXAA will blur most of the image, while SMAA will attempt to find jagged edges and smooth them out.\n\nNot recommended to use in conjunction with the FSR scaling filter.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on NONE if unsure.", "GraphicsAATooltip": "Applies anti-aliasing to the game render",
"GraphicsAALabel": "Anti-Aliasing:", "GraphicsAALabel": "Anti-Aliasing:",
"GraphicsScalingFilterLabel": "Scaling Filter:", "GraphicsScalingFilterLabel": "Scaling Filter:",
"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.", "GraphicsScalingFilterTooltip": "Enables Framebuffer Scaling",
"GraphicsScalingFilterLevelLabel": "Level", "GraphicsScalingFilterLevelLabel": "Level",
"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.", "GraphicsScalingFilterLevelTooltip": "Set Scaling Filter Level",
"SmaaLow": "SMAA Low", "SmaaLow": "SMAA Low",
"SmaaMedium": "SMAA Medium", "SmaaMedium": "SMAA Medium",
"SmaaHigh": "SMAA High", "SmaaHigh": "SMAA High",
@ -657,12 +654,12 @@
"UserEditorTitle": "Edit User", "UserEditorTitle": "Edit User",
"UserEditorTitleCreate": "Create User", "UserEditorTitleCreate": "Create User",
"SettingsTabNetworkInterface": "Network Interface:", "SettingsTabNetworkInterface": "Network Interface:",
"NetworkInterfaceTooltip": "The network interface used for LAN/LDN features.\n\nIn conjunction with a VPN or XLink Kai and a game with LAN support, can be used to spoof a same-network connection over the Internet.\n\nLeave on DEFAULT if unsure.", "NetworkInterfaceTooltip": "The network interface used for LAN/LDN features",
"NetworkInterfaceDefault": "Default", "NetworkInterfaceDefault": "Default",
"PackagingShaders": "Packaging Shaders", "PackagingShaders": "Packaging Shaders",
"AboutChangelogButton": "View Changelog on GitHub", "AboutChangelogButton": "View Changelog on GitHub",
"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.", "AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
"SettingsTabNetworkMultiplayer": "Multiplayer", "SettingsTabNetworkMultiplayer": "Multiplayer",
"MultiplayerMode": "Mode:", "MultiplayerMode": "Mode:",
"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure." "MultiplayerModeTooltip": "Change multiplayer mode"
} }

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@ -18,8 +18,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem; using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Account.Acc; using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.UI.App.Common; using Ryujinx.Ui.App.Common;
using Ryujinx.UI.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System; using System;
using System.Buffers; using System.Buffers;
using System.IO; using System.IO;

View File

@ -5,7 +5,7 @@ namespace Ryujinx.Ava.Common
None, None,
ToggleVSync, ToggleVSync,
Screenshot, Screenshot,
ShowUI, ShowUi,
Pause, Pause,
ToggleMute, ToggleMute,
ResScaleUp, ResScaleUp,

View File

@ -1,7 +1,7 @@
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Common.Utilities; using Ryujinx.Common.Utilities;
using Ryujinx.UI.Common.Configuration; using Ryujinx.Ui.Common.Configuration;
using System; using System;
using System.Collections.Concurrent; using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
@ -38,9 +38,9 @@ namespace Ryujinx.Ava.Common.Locale
// If the view is loaded with the UI Previewer detached, then override it with the saved one or default. // If the view is loaded with the UI Previewer detached, then override it with the saved one or default.
if (Program.PreviewerDetached) if (Program.PreviewerDetached)
{ {
if (!string.IsNullOrEmpty(ConfigurationState.Instance.UI.LanguageCode.Value)) if (!string.IsNullOrEmpty(ConfigurationState.Instance.Ui.LanguageCode.Value))
{ {
localeLanguageCode = ConfigurationState.Instance.UI.LanguageCode.Value; localeLanguageCode = ConfigurationState.Instance.Ui.LanguageCode.Value;
} }
else else
{ {
@ -143,7 +143,7 @@ namespace Ryujinx.Ava.Common.Locale
private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode = DefaultLanguageCode) private static Dictionary<LocaleKeys, string> LoadJsonLanguage(string languageCode = DefaultLanguageCode)
{ {
var localeStrings = new Dictionary<LocaleKeys, string>(); var localeStrings = new Dictionary<LocaleKeys, string>();
string languageJson = EmbeddedResources.ReadAllText($"Ryujinx/Assets/Locales/{languageCode}.json"); string languageJson = EmbeddedResources.ReadAllText($"Ryujinx.Ava/Assets/Locales/{languageCode}.json");
var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary); var strings = JsonHelper.Deserialize(languageJson, CommonJsonContext.Default.StringDictionary);
foreach (var item in strings) foreach (var item in strings)

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@ -0,0 +1,777 @@
using Avalonia.Controls;
using Avalonia.Threading;
using FluentAvalonia.UI.Controls;
using ICSharpCode.SharpZipLib.GZip;
using ICSharpCode.SharpZipLib.Tar;
using ICSharpCode.SharpZipLib.Zip;
using Ryujinx.Ava;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Ui.Common.Helper;
using Ryujinx.Ui.Common.Models.Github;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.NetworkInformation;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Ryujinx.Modules
{
internal static class Updater
{
private const string GitHubApiUrl = "https://api.github.com";
private static readonly GithubReleasesJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly string _homeDir = AppDomain.CurrentDomain.BaseDirectory;
private static readonly string _updateDir = Path.Combine(Path.GetTempPath(), "Ryujinx", "update");
private static readonly string _updatePublishDir = Path.Combine(_updateDir, "publish");
private const int ConnectionCount = 4;
private static string _buildVer;
private static string _platformExt;
private static string _buildUrl;
private static long _buildSize;
private static bool _updateSuccessful;
private static bool _running;
private static readonly string[] _windowsDependencyDirs = Array.Empty<string>();
public static async Task BeginParse(Window mainWindow, bool showVersionUpToDate)
{
if (_running)
{
return;
}
_running = true;
// Detect current platform
if (OperatingSystem.IsMacOS())
{
_platformExt = "macos_universal.app.tar.gz";
}
else if (OperatingSystem.IsWindows())
{
_platformExt = "win_x64.zip";
}
else if (OperatingSystem.IsLinux())
{
_platformExt = "linux_x64.tar.gz";
}
Version newVersion;
Version currentVersion;
try
{
currentVersion = Version.Parse(Program.Version);
}
catch
{
Logger.Error?.Print(LogClass.Application, "Failed to convert the current Ryujinx version!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return;
}
// Get latest version number from GitHub API
try
{
using HttpClient jsonClient = ConstructHttpClient();
string buildInfoUrl = $"{GitHubApiUrl}/repos/{ReleaseInformation.ReleaseChannelOwner}/{ReleaseInformation.ReleaseChannelRepo}/releases/latest";
string fetchedJson = await jsonClient.GetStringAsync(buildInfoUrl);
var fetched = JsonHelper.Deserialize(fetchedJson, _serializerContext.GithubReleasesJsonResponse);
_buildVer = fetched.Name;
foreach (var asset in fetched.Assets)
{
if (asset.Name.StartsWith("test-ava-ryujinx") && asset.Name.EndsWith(_platformExt))
{
_buildUrl = asset.BrowserDownloadUrl;
if (asset.State != "uploaded")
{
if (showVersionUpToDate)
{
await ContentDialogHelper.CreateUpdaterInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
"");
}
_running = false;
return;
}
break;
}
}
// If build not done, assume no new update are available.
if (_buildUrl is null)
{
if (showVersionUpToDate)
{
await ContentDialogHelper.CreateUpdaterInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
"");
}
_running = false;
return;
}
}
catch (Exception exception)
{
Logger.Error?.Print(LogClass.Application, exception.Message);
await ContentDialogHelper.CreateErrorDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterFailedToGetVersionMessage]);
_running = false;
return;
}
try
{
newVersion = Version.Parse(_buildVer);
}
catch
{
Logger.Error?.Print(LogClass.Application, "Failed to convert the received Ryujinx version from Github!");
await ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterConvertFailedGithubMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCancelUpdateMessage]);
_running = false;
return;
}
if (newVersion <= currentVersion)
{
if (showVersionUpToDate)
{
await ContentDialogHelper.CreateUpdaterInfoDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterAlreadyOnLatestVersionMessage],
"");
}
_running = false;
return;
}
// Fetch build size information to learn chunk sizes.
using HttpClient buildSizeClient = ConstructHttpClient();
try
{
buildSizeClient.DefaultRequestHeaders.Add("Range", "bytes=0-0");
HttpResponseMessage message = await buildSizeClient.GetAsync(new Uri(_buildUrl), HttpCompletionOption.ResponseHeadersRead);
_buildSize = message.Content.Headers.ContentRange.Length.Value;
}
catch (Exception ex)
{
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Couldn't determine build size for update, using single-threaded updater");
_buildSize = -1;
}
await Dispatcher.UIThread.InvokeAsync(async () =>
{
// Show a message asking the user if they want to update
var shouldUpdate = await ContentDialogHelper.CreateChoiceDialog(
LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.RyujinxUpdaterMessage],
$"{Program.Version} -> {newVersion}");
if (shouldUpdate)
{
await UpdateRyujinx(mainWindow, _buildUrl);
}
else
{
_running = false;
}
});
}
private static HttpClient ConstructHttpClient()
{
HttpClient result = new();
// Required by GitHub to interact with APIs.
result.DefaultRequestHeaders.Add("User-Agent", "Ryujinx-Updater/1.0.0");
return result;
}
private static async Task UpdateRyujinx(Window parent, string downloadUrl)
{
_updateSuccessful = false;
// Empty update dir, although it shouldn't ever have anything inside it
if (Directory.Exists(_updateDir))
{
Directory.Delete(_updateDir, true);
}
Directory.CreateDirectory(_updateDir);
string updateFile = Path.Combine(_updateDir, "update.bin");
TaskDialog taskDialog = new()
{
Header = LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterDownloading],
IconSource = new SymbolIconSource { Symbol = Symbol.Download },
ShowProgressBar = true,
XamlRoot = parent,
};
taskDialog.Opened += (s, e) =>
{
if (_buildSize >= 0)
{
DoUpdateWithMultipleThreads(taskDialog, downloadUrl, updateFile);
}
else
{
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
}
};
await taskDialog.ShowAsync(true);
if (_updateSuccessful)
{
bool shouldRestart = true;
if (!OperatingSystem.IsMacOS())
{
shouldRestart = await ContentDialogHelper.CreateChoiceDialog(LocaleManager.Instance[LocaleKeys.RyujinxUpdater],
LocaleManager.Instance[LocaleKeys.DialogUpdaterCompleteMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterRestartMessage]);
}
if (shouldRestart)
{
List<string> arguments = CommandLineState.Arguments.ToList();
string executableDirectory = AppDomain.CurrentDomain.BaseDirectory;
// On macOS we perform the update at relaunch.
if (OperatingSystem.IsMacOS())
{
string baseBundlePath = Path.GetFullPath(Path.Combine(executableDirectory, "..", ".."));
string newBundlePath = Path.Combine(_updateDir, "Ryujinx.app");
string updaterScriptPath = Path.Combine(newBundlePath, "Contents", "Resources", "updater.sh");
string currentPid = Environment.ProcessId.ToString();
arguments.InsertRange(0, new List<string> { updaterScriptPath, baseBundlePath, newBundlePath, currentPid });
Process.Start("/bin/bash", arguments);
}
else
{
// Find the process name.
string ryuName = Path.GetFileName(Environment.ProcessPath);
// Some operating systems can see the renamed executable, so strip off the .ryuold if found.
if (ryuName.EndsWith(".ryuold"))
{
ryuName = ryuName[..^7];
}
// Fallback if the executable could not be found.
if (!Path.Exists(Path.Combine(executableDirectory, ryuName)))
{
ryuName = OperatingSystem.IsWindows() ? "Ryujinx.Ava.exe" : "Ryujinx.Ava";
}
ProcessStartInfo processStart = new(ryuName)
{
UseShellExecute = true,
WorkingDirectory = executableDirectory,
};
foreach (string argument in CommandLineState.Arguments)
{
processStart.ArgumentList.Add(argument);
}
Process.Start(processStart);
}
Environment.Exit(0);
}
}
}
private static void DoUpdateWithMultipleThreads(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
// Multi-Threaded Updater
long chunkSize = _buildSize / ConnectionCount;
long remainderChunk = _buildSize % ConnectionCount;
int completedRequests = 0;
int totalProgressPercentage = 0;
int[] progressPercentage = new int[ConnectionCount];
List<byte[]> list = new(ConnectionCount);
List<WebClient> webClients = new(ConnectionCount);
for (int i = 0; i < ConnectionCount; i++)
{
list.Add(Array.Empty<byte>());
}
for (int i = 0; i < ConnectionCount; i++)
{
#pragma warning disable SYSLIB0014
// TODO: WebClient is obsolete and need to be replaced with a more complex logic using HttpClient.
using WebClient client = new();
#pragma warning restore SYSLIB0014
webClients.Add(client);
if (i == ConnectionCount - 1)
{
client.Headers.Add("Range", $"bytes={chunkSize * i}-{(chunkSize * (i + 1) - 1) + remainderChunk}");
}
else
{
client.Headers.Add("Range", $"bytes={chunkSize * i}-{chunkSize * (i + 1) - 1}");
}
client.DownloadProgressChanged += (_, args) =>
{
int index = (int)args.UserState;
Interlocked.Add(ref totalProgressPercentage, -1 * progressPercentage[index]);
Interlocked.Exchange(ref progressPercentage[index], args.ProgressPercentage);
Interlocked.Add(ref totalProgressPercentage, args.ProgressPercentage);
taskDialog.SetProgressBarState(totalProgressPercentage / ConnectionCount, TaskDialogProgressState.Normal);
};
client.DownloadDataCompleted += (_, args) =>
{
int index = (int)args.UserState;
if (args.Cancelled)
{
webClients[index].Dispose();
taskDialog.Hide();
return;
}
list[index] = args.Result;
Interlocked.Increment(ref completedRequests);
if (Equals(completedRequests, ConnectionCount))
{
byte[] mergedFileBytes = new byte[_buildSize];
for (int connectionIndex = 0, destinationOffset = 0; connectionIndex < ConnectionCount; connectionIndex++)
{
Array.Copy(list[connectionIndex], 0, mergedFileBytes, destinationOffset, list[connectionIndex].Length);
destinationOffset += list[connectionIndex].Length;
}
File.WriteAllBytes(updateFile, mergedFileBytes);
// On macOS, ensure that we remove the quarantine bit to prevent Gatekeeper from blocking execution.
if (OperatingSystem.IsMacOS())
{
using Process xattrProcess = Process.Start("xattr", new List<string> { "-d", "com.apple.quarantine", updateFile });
xattrProcess.WaitForExit();
}
try
{
InstallUpdate(taskDialog, updateFile);
}
catch (Exception e)
{
Logger.Warning?.Print(LogClass.Application, e.Message);
Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
}
}
};
try
{
client.DownloadDataAsync(new Uri(downloadUrl), i);
}
catch (WebException ex)
{
Logger.Warning?.Print(LogClass.Application, ex.Message);
Logger.Warning?.Print(LogClass.Application, "Multi-Threaded update failed, falling back to single-threaded updater.");
foreach (WebClient webClient in webClients)
{
webClient.CancelAsync();
}
DoUpdateWithSingleThread(taskDialog, downloadUrl, updateFile);
return;
}
}
}
private static void DoUpdateWithSingleThreadWorker(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
using HttpClient client = new();
// We do not want to timeout while downloading
client.Timeout = TimeSpan.FromDays(1);
using HttpResponseMessage response = client.GetAsync(downloadUrl, HttpCompletionOption.ResponseHeadersRead).Result;
using Stream remoteFileStream = response.Content.ReadAsStreamAsync().Result;
using Stream updateFileStream = File.Open(updateFile, FileMode.Create);
long totalBytes = response.Content.Headers.ContentLength.Value;
long byteWritten = 0;
byte[] buffer = new byte[32 * 1024];
while (true)
{
int readSize = remoteFileStream.Read(buffer);
if (readSize == 0)
{
break;
}
byteWritten += readSize;
taskDialog.SetProgressBarState(GetPercentage(byteWritten, totalBytes), TaskDialogProgressState.Normal);
updateFileStream.Write(buffer, 0, readSize);
}
InstallUpdate(taskDialog, updateFile);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double GetPercentage(double value, double max)
{
return max == 0 ? 0 : value / max * 100;
}
private static void DoUpdateWithSingleThread(TaskDialog taskDialog, string downloadUrl, string updateFile)
{
Thread worker = new(() => DoUpdateWithSingleThreadWorker(taskDialog, downloadUrl, updateFile))
{
Name = "Updater.SingleThreadWorker",
};
worker.Start();
}
[SupportedOSPlatform("linux")]
[SupportedOSPlatform("macos")]
private static void ExtractTarGzipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using Stream inStream = File.OpenRead(archivePath);
using GZipInputStream gzipStream = new(inStream);
using TarInputStream tarStream = new(gzipStream, Encoding.ASCII);
TarEntry tarEntry;
while ((tarEntry = tarStream.GetNextEntry()) is not null)
{
if (tarEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(outputDirectoryPath, tarEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using FileStream outStream = File.OpenWrite(outPath);
tarStream.CopyEntryContents(outStream);
File.SetUnixFileMode(outPath, (UnixFileMode)tarEntry.TarHeader.Mode);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(tarEntry.ModTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
if (tarEntry is null)
{
return;
}
taskDialog.SetProgressBarState(GetPercentage(tarEntry.Size, inStream.Length), TaskDialogProgressState.Normal);
});
}
}
private static void ExtractZipFile(TaskDialog taskDialog, string archivePath, string outputDirectoryPath)
{
using Stream inStream = File.OpenRead(archivePath);
using ZipFile zipFile = new(inStream);
double count = 0;
foreach (ZipEntry zipEntry in zipFile)
{
count++;
if (zipEntry.IsDirectory)
{
continue;
}
string outPath = Path.Combine(outputDirectoryPath, zipEntry.Name);
Directory.CreateDirectory(Path.GetDirectoryName(outPath));
using Stream zipStream = zipFile.GetInputStream(zipEntry);
using FileStream outStream = File.OpenWrite(outPath);
zipStream.CopyTo(outStream);
File.SetLastWriteTime(outPath, DateTime.SpecifyKind(zipEntry.DateTime, DateTimeKind.Utc));
Dispatcher.UIThread.Post(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, zipFile.Count), TaskDialogProgressState.Normal);
});
}
}
private static void InstallUpdate(TaskDialog taskDialog, string updateFile)
{
// Extract Update
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterExtracting];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
if (OperatingSystem.IsLinux() || OperatingSystem.IsMacOS())
{
ExtractTarGzipFile(taskDialog, updateFile, _updateDir);
}
else if (OperatingSystem.IsWindows())
{
ExtractZipFile(taskDialog, updateFile, _updateDir);
}
else
{
throw new NotSupportedException();
}
// Delete downloaded zip
File.Delete(updateFile);
List<string> allFiles = EnumerateFilesToDelete().ToList();
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterRenaming];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
// NOTE: On macOS, replacement is delayed to the restart phase.
if (!OperatingSystem.IsMacOS())
{
// Replace old files
double count = 0;
foreach (string file in allFiles)
{
count++;
try
{
File.Move(file, file + ".ryuold");
Dispatcher.UIThread.InvokeAsync(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, allFiles.Count), TaskDialogProgressState.Normal);
});
}
catch
{
Logger.Warning?.Print(LogClass.Application, LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.UpdaterRenameFailed, file));
}
}
Dispatcher.UIThread.InvokeAsync(() =>
{
taskDialog.SubHeader = LocaleManager.Instance[LocaleKeys.UpdaterAddingFiles];
taskDialog.SetProgressBarState(0, TaskDialogProgressState.Normal);
});
MoveAllFilesOver(_updatePublishDir, _homeDir, taskDialog);
Directory.Delete(_updateDir, true);
}
_updateSuccessful = true;
taskDialog.Hide();
}
public static bool CanUpdate(bool showWarnings)
{
#if !DISABLE_UPDATER
if (RuntimeInformation.OSArchitecture != Architecture.X64 && !OperatingSystem.IsMacOS())
{
if (showWarnings)
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterArchNotSupportedSubMessage])
);
}
return false;
}
if (!NetworkInterface.GetIsNetworkAvailable())
{
if (showWarnings)
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterNoInternetSubMessage])
);
}
return false;
}
if (Program.Version.Contains("dirty") || !ReleaseInformation.IsValid)
{
if (showWarnings)
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildMessage],
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage])
);
}
return false;
}
return true;
#else
if (showWarnings)
{
if (ReleaseInformation.IsFlatHubBuild)
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle],
LocaleManager.Instance[LocaleKeys.DialogUpdaterFlatpakNotSupportedMessage])
);
}
else
{
Dispatcher.UIThread.InvokeAsync(() =>
ContentDialogHelper.CreateWarningDialog(
LocaleManager.Instance[LocaleKeys.UpdaterDisabledWarningTitle],
LocaleManager.Instance[LocaleKeys.DialogUpdaterDirtyBuildSubMessage])
);
}
}
return false;
#endif
}
// NOTE: This method should always reflect the latest build layout.
private static IEnumerable<string> EnumerateFilesToDelete()
{
var files = Directory.EnumerateFiles(_homeDir); // All files directly in base dir.
// Determine and exclude user files only when the updater is running, not when cleaning old files
if (_running && !OperatingSystem.IsMacOS())
{
// Compare the loose files in base directory against the loose files from the incoming update, and store foreign ones in a user list.
var oldFiles = Directory.EnumerateFiles(_homeDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
var newFiles = Directory.EnumerateFiles(_updatePublishDir, "*", SearchOption.TopDirectoryOnly).Select(Path.GetFileName);
var userFiles = oldFiles.Except(newFiles).Select(filename => Path.Combine(_homeDir, filename));
// Remove user files from the paths in files.
files = files.Except(userFiles);
}
if (OperatingSystem.IsWindows())
{
foreach (string dir in _windowsDependencyDirs)
{
string dirPath = Path.Combine(_homeDir, dir);
if (Directory.Exists(dirPath))
{
files = files.Concat(Directory.EnumerateFiles(dirPath, "*", SearchOption.AllDirectories));
}
}
}
return files.Where(f => !new FileInfo(f).Attributes.HasFlag(FileAttributes.Hidden | FileAttributes.System));
}
private static void MoveAllFilesOver(string root, string dest, TaskDialog taskDialog)
{
int total = Directory.GetFiles(root, "*", SearchOption.AllDirectories).Length;
foreach (string directory in Directory.GetDirectories(root))
{
string dirName = Path.GetFileName(directory);
if (!Directory.Exists(Path.Combine(dest, dirName)))
{
Directory.CreateDirectory(Path.Combine(dest, dirName));
}
MoveAllFilesOver(directory, Path.Combine(dest, dirName), taskDialog);
}
double count = 0;
foreach (string file in Directory.GetFiles(root))
{
count++;
File.Move(file, Path.Combine(dest, Path.GetFileName(file)), true);
Dispatcher.UIThread.InvokeAsync(() =>
{
taskDialog.SetProgressBarState(GetPercentage(count, total), TaskDialogProgressState.Normal);
});
}
}
public static void CleanupUpdate()
{
foreach (string file in Directory.GetFiles(_homeDir, "*.ryuold", SearchOption.AllDirectories))
{
File.Delete(file);
}
}
}
}

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src/Ryujinx.Ava/Program.cs Normal file
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using Avalonia;
using Avalonia.Threading;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.GraphicsDriver;
using Ryujinx.Common.Logging;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Modules;
using Ryujinx.SDL2.Common;
using Ryujinx.Ui.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Helper;
using Ryujinx.Ui.Common.SystemInfo;
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
namespace Ryujinx.Ava
{
internal partial class Program
{
public static double WindowScaleFactor { get; set; }
public static double DesktopScaleFactor { get; set; } = 1.0;
public static string Version { get; private set; }
public static string ConfigurationPath { get; private set; }
public static bool PreviewerDetached { get; private set; }
[LibraryImport("user32.dll", SetLastError = true)]
public static partial int MessageBoxA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string text, [MarshalAs(UnmanagedType.LPStr)] string caption, uint type);
private const uint MbIconwarning = 0x30;
public static void Main(string[] args)
{
Version = ReleaseInformation.Version;
if (OperatingSystem.IsWindows() && !OperatingSystem.IsWindowsVersionAtLeast(10, 0, 17134))
{
_ = MessageBoxA(IntPtr.Zero, "You are running an outdated version of Windows.\n\nStarting on June 1st 2022, Ryujinx will only support Windows 10 1803 and newer.\n", $"Ryujinx {Version}", MbIconwarning);
}
PreviewerDetached = true;
Initialize(args);
LoggerAdapter.Register();
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
public static AppBuilder BuildAvaloniaApp()
{
return AppBuilder.Configure<App>()
.UsePlatformDetect()
.With(new X11PlatformOptions
{
EnableMultiTouch = true,
EnableIme = true,
RenderingMode = new[] { X11RenderingMode.Glx, X11RenderingMode.Software },
})
.With(new Win32PlatformOptions
{
WinUICompositionBackdropCornerRadius = 8.0f,
RenderingMode = new[] { Win32RenderingMode.AngleEgl, Win32RenderingMode.Software },
})
.UseSkia();
}
private static void Initialize(string[] args)
{
// Parse arguments
CommandLineState.ParseArguments(args);
// Delete backup files after updating.
Task.Run(Updater.CleanupUpdate);
Console.Title = $"Ryujinx Console {Version}";
// Hook unhandled exception and process exit events.
AppDomain.CurrentDomain.UnhandledException += (sender, e) => ProcessUnhandledException(e.ExceptionObject as Exception, e.IsTerminating);
AppDomain.CurrentDomain.ProcessExit += (sender, e) => Exit();
// Setup base data directory.
AppDataManager.Initialize(CommandLineState.BaseDirPathArg);
// Initialize the configuration.
ConfigurationState.Initialize();
// Initialize the logger system.
LoggerModule.Initialize();
// Initialize Discord integration.
DiscordIntegrationModule.Initialize();
// Initialize SDL2 driver
SDL2Driver.MainThreadDispatcher = action => Dispatcher.UIThread.InvokeAsync(action, DispatcherPriority.Input);
ReloadConfig();
WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
// Logging system information.
PrintSystemInfo();
// Enable OGL multithreading on the driver, when available.
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
// Check if keys exists.
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
{
if (!(AppDataManager.Mode == AppDataManager.LaunchMode.UserProfile && File.Exists(Path.Combine(AppDataManager.KeysDirPathUser, "prod.keys"))))
{
MainWindow.ShowKeyErrorOnLoad = true;
}
}
if (CommandLineState.LaunchPathArg != null)
{
MainWindow.DeferLoadApplication(CommandLineState.LaunchPathArg, CommandLineState.StartFullscreenArg);
}
}
public static void ReloadConfig()
{
string localConfigurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ReleaseInformation.ConfigName);
string appDataConfigurationPath = Path.Combine(AppDataManager.BaseDirPath, ReleaseInformation.ConfigName);
// Now load the configuration as the other subsystems are now registered
if (File.Exists(localConfigurationPath))
{
ConfigurationPath = localConfigurationPath;
}
else if (File.Exists(appDataConfigurationPath))
{
ConfigurationPath = appDataConfigurationPath;
}
if (ConfigurationPath == null)
{
// No configuration, we load the default values and save it to disk
ConfigurationPath = appDataConfigurationPath;
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(ConfigurationPath);
}
else
{
if (ConfigurationFileFormat.TryLoad(ConfigurationPath, out ConfigurationFileFormat configurationFileFormat))
{
ConfigurationState.Instance.Load(configurationFileFormat, ConfigurationPath);
}
else
{
ConfigurationState.Instance.LoadDefault();
Logger.Warning?.PrintMsg(LogClass.Application, $"Failed to load config! Loading the default config instead.\nFailed config location {ConfigurationPath}");
}
}
// Check if graphics backend was overridden
if (CommandLineState.OverrideGraphicsBackend != null)
{
if (CommandLineState.OverrideGraphicsBackend.ToLower() == "opengl")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.OpenGl;
}
else if (CommandLineState.OverrideGraphicsBackend.ToLower() == "vulkan")
{
ConfigurationState.Instance.Graphics.GraphicsBackend.Value = GraphicsBackend.Vulkan;
}
}
// Check if docked mode was overriden.
if (CommandLineState.OverrideDockedMode.HasValue)
{
ConfigurationState.Instance.System.EnableDockedMode.Value = CommandLineState.OverrideDockedMode.Value;
}
// Check if HideCursor was overridden.
if (CommandLineState.OverrideHideCursor is not null)
{
ConfigurationState.Instance.HideCursor.Value = CommandLineState.OverrideHideCursor!.ToLower() switch
{
"never" => HideCursorMode.Never,
"onidle" => HideCursorMode.OnIdle,
"always" => HideCursorMode.Always,
_ => ConfigurationState.Instance.HideCursor.Value,
};
}
}
private static void PrintSystemInfo()
{
Logger.Notice.Print(LogClass.Application, $"Ryujinx Version: {Version}");
SystemInfo.Gather().Print();
Logger.Notice.Print(LogClass.Application, $"Logs Enabled: {(Logger.GetEnabledLevels().Count == 0 ? "<None>" : string.Join(", ", Logger.GetEnabledLevels()))}");
if (AppDataManager.Mode == AppDataManager.LaunchMode.Custom)
{
Logger.Notice.Print(LogClass.Application, $"Launch Mode: Custom Path {AppDataManager.BaseDirPath}");
}
else
{
Logger.Notice.Print(LogClass.Application, $"Launch Mode: {AppDataManager.Mode}");
}
}
private static void ProcessUnhandledException(Exception ex, bool isTerminating)
{
string message = $"Unhandled exception caught: {ex}";
Logger.Error?.PrintMsg(LogClass.Application, message);
if (Logger.Error == null)
{
Logger.Notice.PrintMsg(LogClass.Application, message);
}
if (isTerminating)
{
Exit();
}
}
public static void Exit()
{
DiscordIntegrationModule.Exit();
Logger.Shutdown();
}
}
}

View File

@ -0,0 +1,168 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
<OutputType>Exe</OutputType>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Version>1.0.0-dirty</Version>
<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
<SigningCertificate Condition=" '$(SigningCertificate)' == '' ">-</SigningCertificate>
<RootNamespace>Ryujinx.Ava</RootNamespace>
<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
<TieredPGO>true</TieredPGO>
<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="$([MSBuild]::IsOSPlatform('OSX'))">
<Exec Command="codesign --entitlements '$(ProjectDir)..\..\distribution\macos\entitlements.xml' -f --deep -s $(SigningCertificate) '$(TargetDir)$(TargetName)'" />
</Target>
<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
<PublishSingleFile>true</PublishSingleFile>
<TrimmerSingleWarn>false</TrimmerSingleWarn>
<PublishTrimmed>true</PublishTrimmed>
<TrimMode>partial</TrimMode>
</PropertyGroup>
<!--
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
See:
https://github.com/amwx/FluentAvalonia/issues/481
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
-->
<PropertyGroup>
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Avalonia" />
<PackageReference Include="Avalonia.Desktop" />
<PackageReference Include="Avalonia.Diagnostics" Condition="'$(Configuration)'=='Debug'" />
<PackageReference Include="Avalonia.Controls.DataGrid" />
<PackageReference Include="Avalonia.Markup.Xaml.Loader" />
<PackageReference Include="Avalonia.Svg" />
<PackageReference Include="Avalonia.Svg.Skia" />
<PackageReference Include="jp2masa.Avalonia.Flexbox" />
<PackageReference Include="DynamicData" />
<PackageReference Include="FluentAvaloniaUI" />
<PackageReference Include="OpenTK.Core" />
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
<PackageReference Include="Silk.NET.Vulkan" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.EXT" />
<PackageReference Include="Silk.NET.Vulkan.Extensions.KHR" />
<PackageReference Include="SPB" />
<PackageReference Include="SharpZipLib" />
<PackageReference Include="SixLabors.ImageSharp" />
<!--NOTE: DO NOT REMOVE, THIS IS REQUIRED AS A RESULT OF A TRIMMING ISSUE IN AVALONIA -->
<PackageReference Include="System.Drawing.Common" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
<ProjectReference Include="..\Ryujinx.Ui.LocaleGenerator\Ryujinx.Ui.LocaleGenerator.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
</ItemGroup>
<ItemGroup>
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>alsoft.ini</TargetPath>
</Content>
<Content Include="..\..\distribution\legal\THIRDPARTY.md">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>THIRDPARTY.md</TargetPath>
</Content>
<Content Include="..\..\LICENSE.txt">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>LICENSE.txt</TargetPath>
</Content>
</ItemGroup>
<ItemGroup Condition="'$(RuntimeIdentifier)' == 'linux-x64'">
<Content Include="..\..\distribution\linux\Ryujinx.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="..\..\distribution\linux\mime\Ryujinx.xml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<TargetPath>mime\Ryujinx.xml</TargetPath>
</Content>
</ItemGroup>
<ItemGroup>
<AvaloniaResource Include="Ui\**\*.xaml">
<SubType>Designer</SubType>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Fonts\SegoeFluentIcons.ttf" />
<AvaloniaResource Include="Assets\Styles\Themes.xaml">
<Generator>MSBuild:Compile</Generator>
</AvaloniaResource>
<AvaloniaResource Include="Assets\Styles\Styles.xaml" />
</ItemGroup>
<ItemGroup>
<None Remove="Assets\Locales\el_GR.json" />
<None Remove="Assets\Locales\en_US.json" />
<None Remove="Assets\Locales\es_ES.json" />
<None Remove="Assets\Locales\fr_FR.json" />
<None Remove="Assets\Locales\he_IL.json" />
<None Remove="Assets\Locales\de_DE.json" />
<None Remove="Assets\Locales\it_IT.json" />
<None Remove="Assets\Locales\ja_JP.json" />
<None Remove="Assets\Locales\ko_KR.json" />
<None Remove="Assets\Locales\pl_PL.json" />
<None Remove="Assets\Locales\pt_BR.json" />
<None Remove="Assets\Locales\ru_RU.json" />
<None Remove="Assets\Locales\tr_TR.json" />
<None Remove="Assets\Locales\uk_UA.json" />
<None Remove="Assets\Locales\zh_CN.json" />
<None Remove="Assets\Locales\zh_TW.json" />
<None Remove="Assets\Styles\Styles.xaml" />
<None Remove="Assets\Styles\Themes.xaml" />
<None Remove="Assets\Icons\Controller_JoyConLeft.svg" />
<None Remove="Assets\Icons\Controller_JoyConPair.svg" />
<None Remove="Assets\Icons\Controller_JoyConRight.svg" />
<None Remove="Assets\Icons\Controller_ProCon.svg" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Assets\Locales\el_GR.json" />
<EmbeddedResource Include="Assets\Locales\en_US.json" />
<EmbeddedResource Include="Assets\Locales\es_ES.json" />
<EmbeddedResource Include="Assets\Locales\fr_FR.json" />
<EmbeddedResource Include="Assets\Locales\he_IL.json" />
<EmbeddedResource Include="Assets\Locales\de_DE.json" />
<EmbeddedResource Include="Assets\Locales\it_IT.json" />
<EmbeddedResource Include="Assets\Locales\ja_JP.json" />
<EmbeddedResource Include="Assets\Locales\ko_KR.json" />
<EmbeddedResource Include="Assets\Locales\pl_PL.json" />
<EmbeddedResource Include="Assets\Locales\pt_BR.json" />
<EmbeddedResource Include="Assets\Locales\ru_RU.json" />
<EmbeddedResource Include="Assets\Locales\tr_TR.json" />
<EmbeddedResource Include="Assets\Locales\uk_UA.json" />
<EmbeddedResource Include="Assets\Locales\zh_CN.json" />
<EmbeddedResource Include="Assets\Locales\zh_TW.json" />
<EmbeddedResource Include="Assets\Styles\Styles.xaml" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConLeft.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConPair.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_JoyConRight.svg" />
<EmbeddedResource Include="Assets\Icons\Controller_ProCon.svg" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="Assets\Locales\en_US.json" />
</ItemGroup>
</Project>

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After

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View File

@ -8,26 +8,26 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE; using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets; using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types; using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.UI; using Ryujinx.HLE.Ui;
using System; using System;
using System.Threading; using System.Threading;
namespace Ryujinx.Ava.UI.Applet namespace Ryujinx.Ava.UI.Applet
{ {
internal class AvaHostUIHandler : IHostUIHandler internal class AvaHostUiHandler : IHostUiHandler
{ {
private readonly MainWindow _parent; private readonly MainWindow _parent;
public IHostUITheme HostUITheme { get; } public IHostUiTheme HostUiTheme { get; }
public AvaHostUIHandler(MainWindow parent) public AvaHostUiHandler(MainWindow parent)
{ {
_parent = parent; _parent = parent;
HostUITheme = new AvaloniaHostUITheme(parent); HostUiTheme = new AvaloniaHostUiTheme(parent);
} }
public bool DisplayMessageDialog(ControllerAppletUIArgs args) public bool DisplayMessageDialog(ControllerAppletUiArgs args)
{ {
ManualResetEvent dialogCloseEvent = new(false); ManualResetEvent dialogCloseEvent = new(false);
@ -110,7 +110,7 @@ namespace Ryujinx.Ava.UI.Applet
return okPressed; return okPressed;
} }
public bool DisplayInputDialog(SoftwareKeyboardUIArgs args, out string userText) public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
{ {
ManualResetEvent dialogCloseEvent = new(false); ManualResetEvent dialogCloseEvent = new(false);

View File

@ -5,7 +5,7 @@ using Avalonia.Threading;
using Ryujinx.Ava.Input; using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.UI; using Ryujinx.HLE.Ui;
using System; using System;
using System.Threading; using System.Threading;
using HidKey = Ryujinx.Common.Configuration.Hid.Key; using HidKey = Ryujinx.Common.Configuration.Hid.Key;

View File

@ -1,13 +1,13 @@
using Avalonia.Media; using Avalonia.Media;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.HLE.UI; using Ryujinx.HLE.Ui;
using System; using System;
namespace Ryujinx.Ava.UI.Applet namespace Ryujinx.Ava.UI.Applet
{ {
class AvaloniaHostUITheme : IHostUITheme class AvaloniaHostUiTheme : IHostUiTheme
{ {
public AvaloniaHostUITheme(MainWindow parent) public AvaloniaHostUiTheme(MainWindow parent)
{ {
FontFamily = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000) ? "Segoe UI Variable" : parent.FontFamily.Name; FontFamily = OperatingSystem.IsWindows() && OperatingSystem.IsWindowsVersionAtLeast(10, 0, 22000) ? "Segoe UI Variable" : parent.FontFamily.Name;
DefaultBackgroundColor = BrushToThemeColor(parent.Background); DefaultBackgroundColor = BrushToThemeColor(parent.Background);

View File

@ -9,7 +9,6 @@ using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.HLE.HOS.Applets; using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Hid; using Ryujinx.HLE.HOS.Services.Hid;
using System;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -17,10 +16,10 @@ namespace Ryujinx.Ava.UI.Applet
{ {
internal partial class ControllerAppletDialog : UserControl internal partial class ControllerAppletDialog : UserControl
{ {
private const string ProControllerResource = "Ryujinx/Assets/Icons/Controller_ProCon.svg"; private const string ProControllerResource = "Ryujinx.Ava/Assets/Icons/Controller_ProCon.svg";
private const string JoyConPairResource = "Ryujinx/Assets/Icons/Controller_JoyConPair.svg"; private const string JoyConPairResource = "Ryujinx.Ava/Assets/Icons/Controller_JoyConPair.svg";
private const string JoyConLeftResource = "Ryujinx/Assets/Icons/Controller_JoyConLeft.svg"; private const string JoyConLeftResource = "Ryujinx.Ava/Assets/Icons/Controller_JoyConLeft.svg";
private const string JoyConRightResource = "Ryujinx/Assets/Icons/Controller_JoyConRight.svg"; private const string JoyConRightResource = "Ryujinx.Ava/Assets/Icons/Controller_JoyConRight.svg";
public static SvgImage ProControllerImage => GetResource(ProControllerResource); public static SvgImage ProControllerImage => GetResource(ProControllerResource);
public static SvgImage JoyconPairImage => GetResource(JoyConPairResource); public static SvgImage JoyconPairImage => GetResource(JoyConPairResource);
@ -36,7 +35,7 @@ namespace Ryujinx.Ava.UI.Applet
private readonly MainWindow _mainWindow; private readonly MainWindow _mainWindow;
public ControllerAppletDialog(MainWindow mainWindow, ControllerAppletUIArgs args) public ControllerAppletDialog(MainWindow mainWindow, ControllerAppletUiArgs args)
{ {
if (args.PlayerCountMin == args.PlayerCountMax) if (args.PlayerCountMin == args.PlayerCountMax)
{ {
@ -69,7 +68,7 @@ namespace Ryujinx.Ava.UI.Applet
InitializeComponent(); InitializeComponent();
} }
public static async Task<UserResult> ShowControllerAppletDialog(MainWindow window, ControllerAppletUIArgs args) public static async Task<UserResult> ShowControllerAppletDialog(MainWindow window, ControllerAppletUiArgs args)
{ {
ContentDialog contentDialog = new(); ContentDialog contentDialog = new();
UserResult result = UserResult.Cancel; UserResult result = UserResult.Cancel;
@ -104,7 +103,7 @@ namespace Ryujinx.Ava.UI.Applet
if (!string.IsNullOrWhiteSpace(path)) if (!string.IsNullOrWhiteSpace(path))
{ {
SvgSource source = new(default(Uri)); SvgSource source = new();
source.Load(EmbeddedResources.GetStream(path)); source.Load(EmbeddedResources.GetStream(path));

View File

@ -34,7 +34,7 @@
Height="80" Height="80"
MinWidth="50" MinWidth="50"
Margin="5,10,20,10" Margin="5,10,20,10"
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common" /> Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<TextBlock <TextBlock
Grid.Row="1" Grid.Row="1"
Grid.Column="1" Grid.Column="1"

View File

@ -31,7 +31,7 @@
MinWidth="50" MinWidth="50"
Margin="5,10,20,10" Margin="5,10,20,10"
VerticalAlignment="Center" VerticalAlignment="Center"
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common" /> Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<TextBlock <TextBlock
Grid.Row="1" Grid.Row="1"
Grid.Column="1" Grid.Column="1"

View File

@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.Controls
public string MainText { get; set; } = ""; public string MainText { get; set; } = "";
public string SecondaryText { get; set; } = ""; public string SecondaryText { get; set; } = "";
public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, SoftwareKeyboardUIArgs args) public static async Task<(UserResult Result, string Input)> ShowInputDialog(string title, SoftwareKeyboardUiArgs args)
{ {
ContentDialog contentDialog = new(); ContentDialog contentDialog = new();

View File

@ -16,7 +16,7 @@
Click="CreateApplicationShortcut_Click" Click="CreateApplicationShortcut_Click"
Header="{locale:Locale GameListContextMenuCreateShortcut}" Header="{locale:Locale GameListContextMenuCreateShortcut}"
IsEnabled="{Binding CreateShortcutEnabled}" IsEnabled="{Binding CreateShortcutEnabled}"
ToolTip.Tip="{OnPlatform Default={locale:Locale GameListContextMenuCreateShortcutToolTip}, macOS={locale:Locale GameListContextMenuCreateShortcutToolTipMacOS}}" /> ToolTip.Tip="{locale:Locale GameListContextMenuCreateShortcutToolTip}" />
<Separator /> <Separator />
<MenuItem <MenuItem
Click="OpenUserSaveDirectory_Click" Click="OpenUserSaveDirectory_Click"
@ -51,15 +51,6 @@
Header="{locale:Locale GameListContextMenuManageMod}" Header="{locale:Locale GameListContextMenuManageMod}"
ToolTip.Tip="{locale:Locale GameListContextMenuManageModToolTip}" /> ToolTip.Tip="{locale:Locale GameListContextMenuManageModToolTip}" />
<Separator /> <Separator />
<MenuItem
Click="OpenModsDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenModsDirectoryToolTip}" />
<MenuItem
Click="OpenSdModsDirectory_Click"
Header="{locale:Locale GameListContextMenuOpenSdModsDirectory}"
ToolTip.Tip="{locale:Locale GameListContextMenuOpenSdModsDirectoryToolTip}" />
<Separator />
<MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}"> <MenuItem Header="{locale:Locale GameListContextMenuCacheManagement}">
<MenuItem <MenuItem
Click="PurgePtcCache_Click" Click="PurgePtcCache_Click"

View File

@ -11,8 +11,8 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.Windows; using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.HLE.HOS; using Ryujinx.HLE.HOS;
using Ryujinx.UI.App.Common; using Ryujinx.Ui.App.Common;
using Ryujinx.UI.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Globalization; using System.Globalization;
@ -126,32 +126,6 @@ namespace Ryujinx.Ava.UI.Controls
} }
} }
public void OpenModsDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel?.SelectedApplication != null)
{
string modsBasePath = ModLoader.GetModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(modsBasePath, viewModel.SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
}
public void OpenSdModsDirectory_Click(object sender, RoutedEventArgs args)
{
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;
if (viewModel?.SelectedApplication != null)
{
string sdModsBasePath = ModLoader.GetSdModsBasePath();
string titleModsPath = ModLoader.GetApplicationDir(sdModsBasePath, viewModel.SelectedApplication.TitleId);
OpenHelper.OpenFolder(titleModsPath);
}
}
public async void OpenModManager_Click(object sender, RoutedEventArgs args) public async void OpenModManager_Click(object sender, RoutedEventArgs args)
{ {
var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel; var viewModel = (sender as MenuItem)?.DataContext as MainWindowViewModel;

View File

@ -4,6 +4,7 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls" xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:flex="clr-namespace:Avalonia.Flexbox;assembly=Avalonia.Flexbox"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers" xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia" xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
@ -32,10 +33,11 @@
SelectionChanged="GameList_SelectionChanged"> SelectionChanged="GameList_SelectionChanged">
<ListBox.ItemsPanel> <ListBox.ItemsPanel>
<ItemsPanelTemplate> <ItemsPanelTemplate>
<WrapPanel <flex:FlexPanel
HorizontalAlignment="Center" HorizontalAlignment="Center"
VerticalAlignment="Top" VerticalAlignment="Stretch"
Orientation="Horizontal" /> AlignContent="FlexStart"
JustifyContent="FlexStart" />
</ItemsPanelTemplate> </ItemsPanelTemplate>
</ListBox.ItemsPanel> </ListBox.ItemsPanel>
<ListBox.Styles> <ListBox.Styles>

View File

@ -3,7 +3,7 @@ using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.UI.App.Common; using Ryujinx.Ui.App.Common;
using System; using System;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Controls

View File

@ -3,7 +3,7 @@ using Avalonia.Input;
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels; using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.UI.App.Common; using Ryujinx.Ui.App.Common;
using System; using System;
namespace Ryujinx.Ava.UI.Controls namespace Ryujinx.Ava.UI.Controls

View File

@ -26,7 +26,7 @@
Height="70" Height="70"
MinWidth="50" MinWidth="50"
Margin="5,10,20,10" Margin="5,10,20,10"
Source="resm:Ryujinx.UI.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.UI.Common" /> Source="resm:Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png?assembly=Ryujinx.Ui.Common" />
<StackPanel <StackPanel
Grid.Row="1" Grid.Row="1"
Grid.Column="1" Grid.Column="1"
@ -39,4 +39,4 @@
VerticalAlignment="Center" /> VerticalAlignment="Center" />
</StackPanel> </StackPanel>
</Grid> </Grid>
</Window> </Window>

View File

@ -1,5 +1,5 @@
using Avalonia.Interactivity; using Avalonia.Interactivity;
using Ryujinx.UI.App.Common; using Ryujinx.Ui.App.Common;
namespace Ryujinx.Ava.UI.Helpers namespace Ryujinx.Ava.UI.Helpers
{ {

View File

@ -336,11 +336,6 @@ namespace Ryujinx.Ava.UI.Helpers
void OverlayOnPositionChanged(object sender, PixelPointEventArgs e) void OverlayOnPositionChanged(object sender, PixelPointEventArgs e)
{ {
if (_contentDialogOverlayWindow is null)
{
return;
}
_contentDialogOverlayWindow.Position = parent.PointToScreen(new Point()); _contentDialogOverlayWindow.Position = parent.PointToScreen(new Point());
} }
@ -383,7 +378,7 @@ namespace Ryujinx.Ava.UI.Helpers
{ {
result = ContentDialogResult.None; result = ContentDialogResult.None;
Logger.Warning?.Print(LogClass.UI, "Content dialog overlay failed to populate. Default value has been returned."); Logger.Warning?.Print(LogClass.Ui, "Content dialog overlay failed to populate. Default value has been returned.");
} }
return result; return result;

View File

@ -1,7 +1,7 @@
using Avalonia.Data.Converters; using Avalonia.Data.Converters;
using Avalonia.Markup.Xaml; using Avalonia.Markup.Xaml;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.UI.Common.Helper; using Ryujinx.Ui.Common.Helper;
using System; using System;
using System.Globalization; using System.Globalization;

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