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nintendo-back-up/Ryujinx
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02872833b6da02a20e331305caf05f722e6c8e68
Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
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gdkchan 934a78005e Simplify logic for bindless texture handling (#1667)
* Simplify logic for bindless texture handling

* Nits
2020-11-09 19:35:04 -03:00
..
HelperFunctions
Implement Zero-Configuration Resolution Scaling (#1365)
2020-07-07 04:41:07 +02:00
Instructions
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
CodeGenContext.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
Declarations.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
DefaultNames.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslGenerator.cs
Implement CAL and RET shader instructions (#1618)
2020-10-25 17:00:44 -03:00
GlslProgram.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
NumberFormatter.cs
Support single precision contants for double precision operations (#1673)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Simplify logic for bindless texture handling (#1667)
2020-11-09 19:35:04 -03:00
TypeConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Varying.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
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