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Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/TextureBarrierTiledCommand.cs
2023-04-27 23:51:14 +02:00

13 lines
434 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct TextureBarrierTiledCommand : IGALCommand, IGALCommand<TextureBarrierTiledCommand>
{
public CommandType CommandType => CommandType.TextureBarrierTiled;
public static void Run(ref TextureBarrierTiledCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.TextureBarrierTiled();
}
}
}