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nintendo-back-up
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Ryujinx
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https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git
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12c62fdbc223af1fcd0aca9f0146a6dff38ec1b3
Ryujinx
/
src
/
Ryujinx.Graphics.Shader
/
Translation
/
Optimizations
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gdkchan
402f05b8ef
Replace constant buffer access on shader with new Load instruction (
#4646
)
2023-05-20 16:19:26 -03:00
..
BindlessElimination.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BindlessToIndexed.cs
Replace constant buffer access on shader with new Load instruction (
#4646
)
2023-05-20 16:19:26 -03:00
BranchElimination.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ConstantFolding.cs
Replace constant buffer access on shader with new Load instruction (
#4646
)
2023-05-20 16:19:26 -03:00
GlobalToStorage.cs
Replace constant buffer access on shader with new Load instruction (
#4646
)
2023-05-20 16:19:26 -03:00
Optimizer.cs
Replace constant buffer access on shader with new Load instruction (
#4646
)
2023-05-20 16:19:26 -03:00
Simplification.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Utils.cs
Eliminate redundant multiplications by gl_FragCoord.w on the shader (
#4578
)
2023-05-19 11:52:31 -03:00