Logo
Explore Help
Sign In
nintendo-back-up/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
mirror of https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git synced 2025-12-24 11:22:42 +00:00
Code Issues Actions Packages Projects Releases Wiki Activity
Files
17354d59d14680258186168c1c462654665ee8c7
Ryujinx/src/Ryujinx.Graphics.Shader/CodeGen/Spirv
History
gdkchan 17354d59d1 Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
* Declare and use gl_PerVertex block for VTG per-vertex built-ins

* Shader cache version bump
2023-08-16 23:16:25 +02:00
..
CodeGenContext.cs
Delete ShaderConfig and organize shader resources/definitions better (#5509)
2023-08-13 22:26:42 -03:00
Declarations.cs
Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
2023-08-16 23:16:25 +02:00
EnumConversion.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
2023-06-28 08:59:13 +02:00
Instructions.cs
Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
2023-08-16 23:16:25 +02:00
IoMap.cs
Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
2023-08-16 23:16:25 +02:00
OperationResult.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
2023-06-28 08:59:13 +02:00
SpirvDelegates.cs
Generate scaling helper functions on IR (#4714)
2023-05-25 17:46:58 -03:00
SpirvGenerator.cs
Delete ShaderConfig and organize shader resources/definitions better (#5509)
2023-08-13 22:26:42 -03:00
Powered by Gitea Version: 1.24.6 Page: 149ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API