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nintendo-back-up/Ryujinx
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2989c163a891c4ac730e799e1457b1bfb2ecc028
Ryujinx/src/Ryujinx.Graphics.Gpu/Engine
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TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00
..
Compute
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Dma
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
GPFifo
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
InlineToMemory
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
MME
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Threed
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Twod
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Types
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
ConditionalRenderEnabled.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
DeviceStateWithShadow.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SetMmeShadowRamControlMode.cs
GPU: Add HLE macros for popular NVN macros (#5761)
2023-10-06 19:55:07 -03:00
ShaderTexture.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
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