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nintendo-back-up/Ryujinx
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mirror of https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git synced 2025-12-18 16:32:40 +00:00
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2bf4555591d246ba315505d5b70fcaee43c1fa11
Ryujinx/src/Ryujinx.Graphics.Shader/Translation/Optimizations
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gdkchan fe30c03cac Implement soft float64 conversion on shaders when host has no support (#5159)
* Implement soft float64 conversion on shaders when host has no support

* Shader cache version bump

* Fix rebase error
2023-06-08 17:09:14 -03:00
..
BindlessElimination.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
BindlessToIndexed.cs
Replace constant buffer access on shader with new Load instruction (#4646)
2023-05-20 16:19:26 -03:00
BranchElimination.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
ConstantFolding.cs
Replace constant buffer access on shader with new Load instruction (#4646)
2023-05-20 16:19:26 -03:00
DoubleToFloat.cs
Implement soft float64 conversion on shaders when host has no support (#5159)
2023-06-08 17:09:14 -03:00
GlobalToStorage.cs
Implement shader storage buffer operations using new Load/Store instructions (#4993)
2023-06-03 20:12:18 -03:00
Optimizer.cs
Implement soft float64 conversion on shaders when host has no support (#5159)
2023-06-08 17:09:14 -03:00
Simplification.cs
Implement shader storage buffer operations using new Load/Store instructions (#4993)
2023-06-03 20:12:18 -03:00
Utils.cs
Implement shader storage buffer operations using new Load/Store instructions (#4993)
2023-06-03 20:12:18 -03:00
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