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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
121 lines
3.9 KiB
C#
121 lines
3.9 KiB
C#
using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
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{
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/// <summary>
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/// A structure with appearance configurations for the software keyboard when running in inline mode.
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
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struct SoftwareKeyboardAppear
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{
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public const int OkTextLength = SoftwareKeyboardAppearEx.OkTextLength;
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public KeyboardMode KeyboardMode;
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/// <summary>
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/// The string displayed in the Submit button.
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/// </summary>
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = OkTextLength + 1)]
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public string OkText;
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/// <summary>
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/// The character displayed in the left button of the numeric keyboard.
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/// </summary>
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public char LeftOptionalSymbolKey;
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/// <summary>
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/// The character displayed in the right button of the numeric keyboard.
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/// </summary>
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public char RightOptionalSymbolKey;
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/// <summary>
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/// When set, predictive typing is enabled making use of the system dictionary, and any custom user dictionary.
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/// </summary>
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[MarshalAs(UnmanagedType.I1)]
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public bool PredictionEnabled;
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/// <summary>
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/// When set, there is only the option to accept the input.
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/// </summary>
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[MarshalAs(UnmanagedType.I1)]
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public bool CancelButtonDisabled;
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/// <summary>
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/// Specifies prohibited characters that cannot be input into the text entry area.
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/// </summary>
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public InvalidCharFlags InvalidChars;
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/// <summary>
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/// Maximum text length allowed.
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/// </summary>
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public int TextMaxLength;
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/// <summary>
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/// Minimum text length allowed.
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/// </summary>
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public int TextMinLength;
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/// <summary>
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/// Indicates the return button is enabled in the keyboard. This allows for input with multiple lines.
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/// </summary>
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[MarshalAs(UnmanagedType.I1)]
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public bool UseNewLine;
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/// <summary>
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/// [10.0.0+] If value is 1 or 2, then keytopAsFloating=0 and footerScalable=1 in Calc.
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/// </summary>
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public KeyboardMiniaturizationMode MiniaturizationMode;
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public byte Reserved1;
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public byte Reserved2;
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/// <summary>
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/// Bit field with invalid buttons for the keyboard.
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/// </summary>
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public InvalidButtonFlags InvalidButtons;
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[MarshalAs(UnmanagedType.I1)]
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public bool UseSaveData;
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public uint Reserved3;
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public ushort Reserved4;
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public byte Reserved5;
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public ulong Reserved6;
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public ulong Reserved7;
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public SoftwareKeyboardAppearEx ToExtended()
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{
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SoftwareKeyboardAppearEx appear = new()
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{
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KeyboardMode = KeyboardMode,
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OkText = OkText,
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LeftOptionalSymbolKey = LeftOptionalSymbolKey,
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RightOptionalSymbolKey = RightOptionalSymbolKey,
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PredictionEnabled = PredictionEnabled,
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CancelButtonDisabled = CancelButtonDisabled,
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InvalidChars = InvalidChars,
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TextMaxLength = TextMaxLength,
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TextMinLength = TextMinLength,
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UseNewLine = UseNewLine,
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MiniaturizationMode = MiniaturizationMode,
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Reserved1 = Reserved1,
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Reserved2 = Reserved2,
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InvalidButtons = InvalidButtons,
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UseSaveData = UseSaveData,
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Reserved3 = Reserved3,
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Reserved4 = Reserved4,
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Reserved5 = Reserved5,
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Uid0 = Reserved6,
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Uid1 = Reserved7,
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SamplingNumber = 0,
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Reserved6 = 0,
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Reserved7 = 0,
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Reserved8 = 0,
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Reserved9 = 0,
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};
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return appear;
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}
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}
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}
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