Files
Ryujinx/src/Ryujinx.HLE/HOS/Kernel/Memory/DramMemoryMap.cs
2023-04-27 23:51:14 +02:00

18 lines
527 B
C#

namespace Ryujinx.HLE.HOS.Kernel.Memory
{
static class DramMemoryMap
{
public const ulong DramBase = 0x80000000;
public const ulong KernelReserveBase = DramBase + 0x60000;
public const ulong SlabHeapBase = KernelReserveBase + 0x85000;
public const ulong SlapHeapSize = 0xa21000;
public const ulong SlabHeapEnd = SlabHeapBase + SlapHeapSize;
public static bool IsHeapPhysicalAddress(ulong address)
{
return address >= SlabHeapEnd;
}
}
}