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nintendo-back-up/Ryujinx
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mirror of https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git synced 2025-12-24 11:22:42 +00:00
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a772b073ecb5c753acbddbf5861051d878f5153b
Ryujinx/src/Ryujinx.HLE
History
gdkchan 870d9599cc Change shader cache init wait method (#6131)
* Change shader cache init wait method

* Make field readonly
2024-01-18 14:17:38 -03:00
..
Exceptions
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
FileSystem
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
HOS
Change shader cache init wait method (#6131)
2024-01-18 14:17:38 -03:00
Loaders
Fix PPTC version string for firmware titles (#6071)
2024-01-04 00:08:10 +01:00
Ui
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Utilities
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
AssemblyInfo.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
HLEConfiguration.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Homebrew.npdm
Move solution and projects to src
2023-04-27 23:51:14 +02:00
MemoryConfiguration.cs
[Ryujinx.HLE] Address dotnet-format issues (#5380)
2023-07-16 19:31:14 +02:00
PerformanceStatistics.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
Ryujinx.HLE.csproj
Switch to Microsoft.IdentityModel.JsonWebTokens (#6108)
2024-01-13 11:39:00 +01:00
Switch.cs
Revert "Add support for multi game XCIs (#5638)" (#5914)
2023-11-11 23:35:30 -03:00
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