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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
85 lines
3.1 KiB
C#
85 lines
3.1 KiB
C#
using Ryujinx.Common.Memory;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Renderer.Parameter.Effect
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{
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/// <summary>
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/// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.AuxiliaryBuffer"/> and <see cref="Common.EffectType.CaptureBuffer"/>.
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/// </summary>
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public struct AuxiliaryBufferParameter
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{
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/// <summary>
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/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/> to write data to <see cref="SendBufferInfoAddress"/>.
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/// </summary>
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public Array24<byte> Input;
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/// <summary>
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/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/> to read data from <see cref="ReturnBufferInfoAddress"/>.
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/// </summary>
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public Array24<byte> Output;
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/// <summary>
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/// The total channel count used.
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/// </summary>
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public uint ChannelCount;
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/// <summary>
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/// The target sample rate.
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/// </summary>
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public uint SampleRate;
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/// <summary>
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/// The buffer storage total size.
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/// </summary>
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public uint BufferStorageSize;
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/// <summary>
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/// The maximum number of channels supported.
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/// </summary>
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/// <remarks>This is unused.</remarks>
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public uint ChannelCountMax;
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/// <summary>
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/// The address of the start of the region containing two <see cref="Dsp.State.AuxiliaryBufferHeader"/> followed by the data that will be written by the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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public ulong SendBufferInfoAddress;
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/// <summary>
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/// The address of the start of the region containling data that will be written by the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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/// <remarks>This is unused.</remarks>
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public ulong SendBufferStorageAddress;
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/// <summary>
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/// The address of the start of the region containing two <see cref="Dsp.State.AuxiliaryBufferHeader"/> followed by the data that will be read by the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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/// <remarks>Unused with <see cref="Common.EffectType.CaptureBuffer"/>.</remarks>
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public ulong ReturnBufferInfoAddress;
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/// <summary>
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/// The address of the start of the region containling data that will be read by the <see cref="Dsp.AudioProcessor"/>.
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/// </summary>
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/// <remarks>This is unused.</remarks>
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public ulong ReturnBufferStorageAddress;
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/// <summary>
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/// Size of a sample of the mix buffer.
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/// </summary>
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/// <remarks>This is unused.</remarks>
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public uint MixBufferSampleSize;
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/// <summary>
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/// The total count of sample that can be stored.
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/// </summary>
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/// <remarks>This is unused.</remarks>
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public uint TotalSampleCount;
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/// <summary>
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/// The count of sample of the mix buffer.
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/// </summary>
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/// <remarks>This is unused.</remarks>
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public uint MixBufferSampleCount;
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}
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}
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