Files
Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/EndHostConditionalRenderingCommand.cs
2023-04-27 23:51:14 +02:00

13 lines
474 B
C#

namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct EndHostConditionalRenderingCommand : IGALCommand, IGALCommand<EndHostConditionalRenderingCommand>
{
public CommandType CommandType => CommandType.EndHostConditionalRendering;
public static void Run(ref EndHostConditionalRenderingCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.EndHostConditionalRendering();
}
}
}