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https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git
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77 lines
1.8 KiB
C#
77 lines
1.8 KiB
C#
using Ryujinx.HLE.HOS.Kernel.Memory;
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namespace Ryujinx.HLE.HOS.Kernel.Process
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{
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class KTlsPageInfo
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{
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public const int TlsEntrySize = 0x200;
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public ulong PageVirtualAddress { get; }
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public ulong PagePhysicalAddress { get; }
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private readonly bool[] _isSlotFree;
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public KTlsPageInfo(ulong pageVirtualAddress, ulong pagePhysicalAddress)
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{
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PageVirtualAddress = pageVirtualAddress;
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PagePhysicalAddress = pagePhysicalAddress;
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_isSlotFree = new bool[KPageTableBase.PageSize / TlsEntrySize];
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for (int index = 0; index < _isSlotFree.Length; index++)
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{
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_isSlotFree[index] = true;
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}
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}
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public bool TryGetFreePage(out ulong address)
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{
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address = PageVirtualAddress;
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for (int index = 0; index < _isSlotFree.Length; index++)
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{
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if (_isSlotFree[index])
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{
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_isSlotFree[index] = false;
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return true;
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}
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address += TlsEntrySize;
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}
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address = 0;
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return false;
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}
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public bool IsFull()
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{
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bool hasFree = false;
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for (int index = 0; index < _isSlotFree.Length; index++)
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{
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hasFree |= _isSlotFree[index];
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}
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return !hasFree;
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}
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public bool IsEmpty()
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{
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bool allFree = true;
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for (int index = 0; index < _isSlotFree.Length; index++)
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{
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allFree &= _isSlotFree[index];
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}
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return allFree;
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}
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public void FreeTlsSlot(ulong address)
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{
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_isSlotFree[(address - PageVirtualAddress) / TlsEntrySize] = true;
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}
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}
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} |