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![]() * Better implementation of the DMA pusher, misc fixes * Remove some debug code * Correct RGBX8 format * Add support for linked Texture Sampler Control * Attempt to fix upside down screen issue |
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NvChannel.cs | ||
NvChannelName.cs | ||
NvHostChannelIoctl.cs | ||
NvHostChannelSubmitGpfifo.cs |