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https://git.zaroz.cloud/nintendo-back-up/Ryujinx.git
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* nvservice: add a lock to NvHostEvent * Disable surface flinger release fence and readd infinite timeout * FenceAction: Add a timeout of 1 seconds as this shouldn't wait forever anyuway * surfaceflinger: remove leftovers from the release fence * Don't allow infinite timeout on syncpoint while printing all timeout for better debugging |
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| .. | ||
| NvHostAsGpu | ||
| NvHostChannel | ||
| NvHostCtrl | ||
| NvHostCtrlGpu | ||
| NvMap | ||
| NvDeviceFile.cs | ||
| NvInternalResult.cs | ||