Ryujinx/src/Ryujinx.HLE/HOS/Services/Audio/AudioRenderer/AudioRendererServer.cs
TSRBerry fc20d9b925
[Ryujinx.Common] Address dotnet-format issues (#5358)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format IDE1006 warnings

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2211 warnings

* Silence CA1806 and CA1834 issues

* Fix formatting for switch expressions

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Revert formatting changes for while and for-loops

* Format if-blocks correctly

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Remove a few unused parameters

* Replace MmeShadowScratch with Array256<uint>

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Second dotnet format pass

* Fix build issues

* Fix StructArrayHelpers.cs

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Fix return statements

* Fix naming rule violations

* Update src/Ryujinx.Common/Utilities/StreamUtils.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas

* Address review feedback

* Address review feedback

* Rename remaining type parameters to TKey and TValue

* Fix manual formatting for logging levels

* Fix spacing before comments

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28 18:41:38 +02:00

218 lines
7.4 KiB
C#

using Ryujinx.Common.Logging;
using Ryujinx.Common.Memory;
using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.Horizon.Common;
using System;
using System.Buffers;
namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
{
class AudioRendererServer : DisposableIpcService
{
private IAudioRenderer _impl;
public AudioRendererServer(IAudioRenderer impl)
{
_impl = impl;
}
[CommandCmif(0)]
// GetSampleRate() -> u32
public ResultCode GetSampleRate(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetSampleRate());
return ResultCode.Success;
}
[CommandCmif(1)]
// GetSampleCount() -> u32
public ResultCode GetSampleCount(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetSampleCount());
return ResultCode.Success;
}
[CommandCmif(2)]
// GetMixBufferCount() -> u32
public ResultCode GetMixBufferCount(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetMixBufferCount());
return ResultCode.Success;
}
[CommandCmif(3)]
// GetState() -> u32
public ResultCode GetState(ServiceCtx context)
{
context.ResponseData.Write(_impl.GetState());
return ResultCode.Success;
}
[CommandCmif(4)]
// RequestUpdate(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 5> input)
// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> performanceOutput)
public ResultCode RequestUpdate(ServiceCtx context)
{
ulong inputPosition = context.Request.SendBuff[0].Position;
ulong inputSize = context.Request.SendBuff[0].Size;
ulong outputPosition = context.Request.ReceiveBuff[0].Position;
ulong outputSize = context.Request.ReceiveBuff[0].Size;
ulong performanceOutputPosition = context.Request.ReceiveBuff[1].Position;
ulong performanceOutputSize = context.Request.ReceiveBuff[1].Size;
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
using (IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize))
using (IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize))
{
Memory<byte> output = outputOwner.Memory;
Memory<byte> performanceOutput = performanceOutputOwner.Memory;
using MemoryHandle outputHandle = output.Pin();
using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
if (result == ResultCode.Success)
{
context.Memory.Write(outputPosition, output.Span);
context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
}
else
{
Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}");
}
return result;
}
}
[CommandCmif(5)]
// Start()
public ResultCode Start(ServiceCtx context)
{
return _impl.Start();
}
[CommandCmif(6)]
// Stop()
public ResultCode Stop(ServiceCtx context)
{
return _impl.Stop();
}
[CommandCmif(7)]
// QuerySystemEvent() -> handle<copy, event>
public ResultCode QuerySystemEvent(ServiceCtx context)
{
ResultCode result = _impl.QuerySystemEvent(out KEvent systemEvent);
if (result == ResultCode.Success)
{
if (context.Process.HandleTable.GenerateHandle(systemEvent.ReadableEvent, out int handle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
}
return result;
}
[CommandCmif(8)]
// SetAudioRendererRenderingTimeLimit(u32 limit)
public ResultCode SetAudioRendererRenderingTimeLimit(ServiceCtx context)
{
uint limit = context.RequestData.ReadUInt32();
_impl.SetRenderingTimeLimit(limit);
return ResultCode.Success;
}
[CommandCmif(9)]
// GetAudioRendererRenderingTimeLimit() -> u32 limit
public ResultCode GetAudioRendererRenderingTimeLimit(ServiceCtx context)
{
uint limit = _impl.GetRenderingTimeLimit();
context.ResponseData.Write(limit);
return ResultCode.Success;
}
[CommandCmif(10)] // 3.0.0+
// RequestUpdateAuto(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x21> input)
// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> performanceOutput)
public ResultCode RequestUpdateAuto(ServiceCtx context)
{
(ulong inputPosition, ulong inputSize) = context.Request.GetBufferType0x21();
(ulong outputPosition, ulong outputSize) = context.Request.GetBufferType0x22(0);
(ulong performanceOutputPosition, ulong performanceOutputSize) = context.Request.GetBufferType0x22(1);
ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
Memory<byte> output = new byte[outputSize];
Memory<byte> performanceOutput = new byte[performanceOutputSize];
using MemoryHandle outputHandle = output.Pin();
using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
if (result == ResultCode.Success)
{
context.Memory.Write(outputPosition, output.Span);
context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
}
return result;
}
[CommandCmif(11)] // 3.0.0+
// ExecuteAudioRendererRendering()
public ResultCode ExecuteAudioRendererRendering(ServiceCtx context)
{
return _impl.ExecuteAudioRendererRendering();
}
[CommandCmif(12)] // 15.0.0+
// SetVoiceDropParameter(f32 voiceDropParameter)
public ResultCode SetVoiceDropParameter(ServiceCtx context)
{
float voiceDropParameter = context.RequestData.ReadSingle();
_impl.SetVoiceDropParameter(voiceDropParameter);
return ResultCode.Success;
}
[CommandCmif(13)] // 15.0.0+
// GetVoiceDropParameter() -> f32 voiceDropParameter
public ResultCode GetVoiceDropParameter(ServiceCtx context)
{
float voiceDropParameter = _impl.GetVoiceDropParameter();
context.ResponseData.Write(voiceDropParameter);
return ResultCode.Success;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_impl.Dispose();
}
}
}
}