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* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2211 warnings * Silence CA1806 and CA1834 issues * Fix formatting for switch expressions * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Replace MmeShadowScratch with Array256<uint> * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Second dotnet format pass * Fix build issues * Fix StructArrayHelpers.cs * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Fix return statements * Fix naming rule violations * Update src/Ryujinx.Common/Utilities/StreamUtils.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Address review feedback * Address review feedback * Rename remaining type parameters to TKey and TValue * Fix manual formatting for logging levels * Fix spacing before comments --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
218 lines
7.4 KiB
C#
218 lines
7.4 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.Common.Memory;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.Horizon.Common;
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using System;
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using System.Buffers;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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{
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class AudioRendererServer : DisposableIpcService
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{
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private IAudioRenderer _impl;
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public AudioRendererServer(IAudioRenderer impl)
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{
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_impl = impl;
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}
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[CommandCmif(0)]
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// GetSampleRate() -> u32
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public ResultCode GetSampleRate(ServiceCtx context)
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{
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context.ResponseData.Write(_impl.GetSampleRate());
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return ResultCode.Success;
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}
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[CommandCmif(1)]
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// GetSampleCount() -> u32
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public ResultCode GetSampleCount(ServiceCtx context)
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{
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context.ResponseData.Write(_impl.GetSampleCount());
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return ResultCode.Success;
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}
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[CommandCmif(2)]
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// GetMixBufferCount() -> u32
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public ResultCode GetMixBufferCount(ServiceCtx context)
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{
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context.ResponseData.Write(_impl.GetMixBufferCount());
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return ResultCode.Success;
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}
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[CommandCmif(3)]
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// GetState() -> u32
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public ResultCode GetState(ServiceCtx context)
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{
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context.ResponseData.Write(_impl.GetState());
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return ResultCode.Success;
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}
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[CommandCmif(4)]
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// RequestUpdate(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 5> input)
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// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 6> performanceOutput)
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public ResultCode RequestUpdate(ServiceCtx context)
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{
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ulong inputPosition = context.Request.SendBuff[0].Position;
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ulong inputSize = context.Request.SendBuff[0].Size;
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ulong outputPosition = context.Request.ReceiveBuff[0].Position;
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ulong outputSize = context.Request.ReceiveBuff[0].Size;
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ulong performanceOutputPosition = context.Request.ReceiveBuff[1].Position;
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ulong performanceOutputSize = context.Request.ReceiveBuff[1].Size;
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ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
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using (IMemoryOwner<byte> outputOwner = ByteMemoryPool.RentCleared(outputSize))
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using (IMemoryOwner<byte> performanceOutputOwner = ByteMemoryPool.RentCleared(performanceOutputSize))
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{
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Memory<byte> output = outputOwner.Memory;
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Memory<byte> performanceOutput = performanceOutputOwner.Memory;
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using MemoryHandle outputHandle = output.Pin();
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using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
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ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
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if (result == ResultCode.Success)
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{
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context.Memory.Write(outputPosition, output.Span);
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context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
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}
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else
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Error while processing renderer update: 0x{(int)result:X}");
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}
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return result;
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}
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}
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[CommandCmif(5)]
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// Start()
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public ResultCode Start(ServiceCtx context)
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{
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return _impl.Start();
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}
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[CommandCmif(6)]
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// Stop()
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public ResultCode Stop(ServiceCtx context)
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{
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return _impl.Stop();
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}
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[CommandCmif(7)]
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// QuerySystemEvent() -> handle<copy, event>
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public ResultCode QuerySystemEvent(ServiceCtx context)
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{
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ResultCode result = _impl.QuerySystemEvent(out KEvent systemEvent);
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if (result == ResultCode.Success)
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{
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if (context.Process.HandleTable.GenerateHandle(systemEvent.ReadableEvent, out int handle) != Result.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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}
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return result;
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}
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[CommandCmif(8)]
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// SetAudioRendererRenderingTimeLimit(u32 limit)
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public ResultCode SetAudioRendererRenderingTimeLimit(ServiceCtx context)
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{
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uint limit = context.RequestData.ReadUInt32();
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_impl.SetRenderingTimeLimit(limit);
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return ResultCode.Success;
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}
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[CommandCmif(9)]
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// GetAudioRendererRenderingTimeLimit() -> u32 limit
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public ResultCode GetAudioRendererRenderingTimeLimit(ServiceCtx context)
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{
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uint limit = _impl.GetRenderingTimeLimit();
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context.ResponseData.Write(limit);
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return ResultCode.Success;
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}
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[CommandCmif(10)] // 3.0.0+
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// RequestUpdateAuto(buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x21> input)
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// -> (buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> output, buffer<nn::audio::detail::AudioRendererUpdateDataHeader, 0x22> performanceOutput)
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public ResultCode RequestUpdateAuto(ServiceCtx context)
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{
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(ulong inputPosition, ulong inputSize) = context.Request.GetBufferType0x21();
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(ulong outputPosition, ulong outputSize) = context.Request.GetBufferType0x22(0);
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(ulong performanceOutputPosition, ulong performanceOutputSize) = context.Request.GetBufferType0x22(1);
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ReadOnlyMemory<byte> input = context.Memory.GetSpan(inputPosition, (int)inputSize).ToArray();
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Memory<byte> output = new byte[outputSize];
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Memory<byte> performanceOutput = new byte[performanceOutputSize];
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using MemoryHandle outputHandle = output.Pin();
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using MemoryHandle performanceOutputHandle = performanceOutput.Pin();
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ResultCode result = _impl.RequestUpdate(output, performanceOutput, input);
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if (result == ResultCode.Success)
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{
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context.Memory.Write(outputPosition, output.Span);
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context.Memory.Write(performanceOutputPosition, performanceOutput.Span);
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}
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return result;
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}
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[CommandCmif(11)] // 3.0.0+
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// ExecuteAudioRendererRendering()
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public ResultCode ExecuteAudioRendererRendering(ServiceCtx context)
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{
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return _impl.ExecuteAudioRendererRendering();
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}
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[CommandCmif(12)] // 15.0.0+
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// SetVoiceDropParameter(f32 voiceDropParameter)
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public ResultCode SetVoiceDropParameter(ServiceCtx context)
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{
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float voiceDropParameter = context.RequestData.ReadSingle();
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_impl.SetVoiceDropParameter(voiceDropParameter);
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return ResultCode.Success;
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}
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[CommandCmif(13)] // 15.0.0+
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// GetVoiceDropParameter() -> f32 voiceDropParameter
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public ResultCode GetVoiceDropParameter(ServiceCtx context)
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{
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float voiceDropParameter = _impl.GetVoiceDropParameter();
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context.ResponseData.Write(voiceDropParameter);
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return ResultCode.Success;
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}
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protected override void Dispose(bool isDisposing)
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{
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if (isDisposing)
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{
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_impl.Dispose();
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}
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}
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}
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}
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