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nintendo-back-up/Ryujinx
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Ryujinx/src/Ryujinx.Memory/Tracking
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TSRBerry 2989c163a8 editorconfig: Set default encoding to UTF-8 (#5793)
* editorconfig: Add default charset

* Change file encoding from UTF-8-BOM to UTF-8
2023-12-04 14:17:13 +01:00
..
AbstractRegion.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
BitMap.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
ConcurrentBitmap.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
IMultiRegionHandle.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
IRegionHandle.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
MemoryTracking.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
MultiRegionHandle.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
PreciseRegionSignal.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
RegionHandle.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
RegionSignal.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
SmartMultiRegionHandle.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
VirtualRegion.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
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