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	yuzu/configure_input_player: Use a lambda expression instead of std::bind
std::bind is the pre-C++11 way of doing this.
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				@ -307,7 +307,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, u8 player_index, boo
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    for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
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					    for (std::size_t i = 0; i < controller_color_buttons.size(); ++i) {
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        connect(controller_color_buttons[i], &QPushButton::clicked, this,
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					        connect(controller_color_buttons[i], &QPushButton::clicked, this,
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                std::bind(&ConfigureInputPlayer::OnControllerButtonClick, this, i));
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					                [this, i] { OnControllerButtonClick(static_cast<int>(i)); });
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    }
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					    }
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    this->loadConfiguration();
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					    this->loadConfiguration();
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