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	texture_cache: Fermi2D reform and implement View Mirage
This also does some fixes on compressed textures reinterpret and on the Fermi2D engine in general.
This commit is contained in:
		
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				@ -4,7 +4,6 @@
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#include "common/assert.h"
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					#include "common/assert.h"
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#include "common/logging/log.h"
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					#include "common/logging/log.h"
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#include "common/math_util.h"
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#include "video_core/engines/fermi_2d.h"
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					#include "video_core/engines/fermi_2d.h"
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#include "video_core/memory_manager.h"
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					#include "video_core/memory_manager.h"
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#include "video_core/rasterizer_interface.h"
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					#include "video_core/rasterizer_interface.h"
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@ -35,7 +34,7 @@ void Fermi2D::HandleSurfaceCopy() {
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                static_cast<u32>(regs.operation));
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					                static_cast<u32>(regs.operation));
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    // TODO(Subv): Only raw copies are implemented.
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					    // TODO(Subv): Only raw copies are implemented.
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    ASSERT(regs.operation == Regs::Operation::SrcCopy);
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					    ASSERT(regs.operation == Operation::SrcCopy);
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    const u32 src_blit_x1{static_cast<u32>(regs.blit_src_x >> 32)};
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					    const u32 src_blit_x1{static_cast<u32>(regs.blit_src_x >> 32)};
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    const u32 src_blit_y1{static_cast<u32>(regs.blit_src_y >> 32)};
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					    const u32 src_blit_y1{static_cast<u32>(regs.blit_src_y >> 32)};
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@ -48,8 +47,13 @@ void Fermi2D::HandleSurfaceCopy() {
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    const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y,
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					    const Common::Rectangle<u32> dst_rect{regs.blit_dst_x, regs.blit_dst_y,
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                                          regs.blit_dst_x + regs.blit_dst_width,
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					                                          regs.blit_dst_x + regs.blit_dst_width,
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                                          regs.blit_dst_y + regs.blit_dst_height};
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					                                          regs.blit_dst_y + regs.blit_dst_height};
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					    Config copy_config;
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					    copy_config.operation = regs.operation;
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					    copy_config.filter = regs.blit_control.filter;
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					    copy_config.src_rect = src_rect;
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					    copy_config.dst_rect = dst_rect;
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    if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, src_rect, dst_rect)) {
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					    if (!rasterizer.AccelerateSurfaceCopy(regs.src, regs.dst, copy_config)) {
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        UNIMPLEMENTED();
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					        UNIMPLEMENTED();
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    }
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					    }
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}
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					}
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@ -9,6 +9,7 @@
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#include "common/bit_field.h"
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					#include "common/bit_field.h"
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#include "common/common_funcs.h"
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					#include "common/common_funcs.h"
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#include "common/common_types.h"
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					#include "common/common_types.h"
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					#include "common/math_util.h"
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#include "video_core/gpu.h"
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					#include "video_core/gpu.h"
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namespace Tegra {
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					namespace Tegra {
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@ -38,6 +39,26 @@ public:
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    /// Write the value to the register identified by method.
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					    /// Write the value to the register identified by method.
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    void CallMethod(const GPU::MethodCall& method_call);
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					    void CallMethod(const GPU::MethodCall& method_call);
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					    enum class Origin : u32 {
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					        Center = 0,
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					        Corner = 1,
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					    };
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					    enum class Filter : u32 {
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					        PointSample = 0, // Nearest
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					        Linear = 1,
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					    };
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					    enum class Operation : u32 {
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					        SrcCopyAnd = 0,
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					        ROPAnd = 1,
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					        Blend = 2,
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					        SrcCopy = 3,
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					        ROP = 4,
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					        SrcCopyPremult = 5,
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					        BlendPremult = 6,
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					    };
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    struct Regs {
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					    struct Regs {
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        static constexpr std::size_t NUM_REGS = 0x258;
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					        static constexpr std::size_t NUM_REGS = 0x258;
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@ -76,16 +97,6 @@ public:
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        };
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					        };
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        static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
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					        static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
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        enum class Operation : u32 {
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            SrcCopyAnd = 0,
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            ROPAnd = 1,
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            Blend = 2,
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            SrcCopy = 3,
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            ROP = 4,
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            SrcCopyPremult = 5,
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            BlendPremult = 6,
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        };
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        union {
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					        union {
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            struct {
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					            struct {
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                INSERT_PADDING_WORDS(0x80);
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					                INSERT_PADDING_WORDS(0x80);
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@ -102,7 +113,11 @@ public:
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                INSERT_PADDING_WORDS(0x177);
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					                INSERT_PADDING_WORDS(0x177);
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                u32 blit_control;
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					                union {
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					                    u32 raw;
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					                    BitField<0, 1, Origin> origin;
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					                    BitField<4, 1, Filter> filter;
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					                } blit_control;
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                INSERT_PADDING_WORDS(0x8);
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					                INSERT_PADDING_WORDS(0x8);
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@ -121,6 +136,13 @@ public:
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        };
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					        };
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    } regs{};
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					    } regs{};
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					    struct Config {
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					        Operation operation;
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					        Filter filter;
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					        Common::Rectangle<u32> src_rect;
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					        Common::Rectangle<u32> dst_rect;
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					    };
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private:
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					private:
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    VideoCore::RasterizerInterface& rasterizer;
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					    VideoCore::RasterizerInterface& rasterizer;
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    MemoryManager& memory_manager;
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					    MemoryManager& memory_manager;
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@ -52,8 +52,7 @@ public:
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    /// Attempt to use a faster method to perform a surface copy
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					    /// Attempt to use a faster method to perform a surface copy
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    virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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					    virtual bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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                                       const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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					                                       const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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                                       const Common::Rectangle<u32>& src_rect,
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					                                       const Tegra::Engines::Fermi2D::Config& copy_config) {
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                                       const Common::Rectangle<u32>& dst_rect) {
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        return false;
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					        return false;
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    }
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					    }
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@ -37,7 +37,7 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
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    if (key.is_single_buffer) {
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					    if (key.is_single_buffer) {
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        if (key.color_attachments[0] != GL_NONE && key.colors[0]) {
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					        if (key.color_attachments[0] != GL_NONE && key.colors[0]) {
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            key.colors[0]->Attach(key.color_attachments[0]);
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					            key.colors[0]->Attach(key.color_attachments[0], GL_DRAW_FRAMEBUFFER);
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            glDrawBuffer(key.color_attachments[0]);
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					            glDrawBuffer(key.color_attachments[0]);
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        } else {
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					        } else {
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            glDrawBuffer(GL_NONE);
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					            glDrawBuffer(GL_NONE);
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@ -45,14 +45,16 @@ OGLFramebuffer FramebufferCacheOpenGL::CreateFramebuffer(const FramebufferCacheK
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    } else {
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					    } else {
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        for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
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					        for (std::size_t index = 0; index < Maxwell::NumRenderTargets; ++index) {
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            if (key.colors[index]) {
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					            if (key.colors[index]) {
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                key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index));
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					                key.colors[index]->Attach(GL_COLOR_ATTACHMENT0 + static_cast<GLenum>(index),
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					                                          GL_DRAW_FRAMEBUFFER);
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            }
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					            }
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        }
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					        }
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        glDrawBuffers(key.colors_count, key.color_attachments.data());
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					        glDrawBuffers(key.colors_count, key.color_attachments.data());
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    }
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					    }
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    if (key.zeta) {
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					    if (key.zeta) {
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        key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT);
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					        key.zeta->Attach(key.stencil_enable ? GL_DEPTH_STENCIL_ATTACHMENT : GL_DEPTH_ATTACHMENT,
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					                         GL_DRAW_FRAMEBUFFER);
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    }
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					    }
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    return framebuffer;
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					    return framebuffer;
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@ -696,10 +696,9 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
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bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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					bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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                                             const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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					                                             const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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                                             const Common::Rectangle<u32>& src_rect,
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					                                             const Tegra::Engines::Fermi2D::Config& copy_config) {
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                                             const Common::Rectangle<u32>& dst_rect) {
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    MICROPROFILE_SCOPE(OpenGL_Blits);
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					    MICROPROFILE_SCOPE(OpenGL_Blits);
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    texture_cache.DoFermiCopy(src, dst, src_rect, dst_rect);
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					    texture_cache.DoFermiCopy(src, dst, copy_config);
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    return true;
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					    return true;
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}
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					}
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@ -67,8 +67,7 @@ public:
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    void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
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					    void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
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    bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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					    bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src,
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                               const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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					                               const Tegra::Engines::Fermi2D::Regs::Surface& dst,
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                               const Common::Rectangle<u32>& src_rect,
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					                               const Tegra::Engines::Fermi2D::Config& copy_config) override;
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                               const Common::Rectangle<u32>& dst_rect) override;
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    bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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					    bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
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                           u32 pixel_stride) override;
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					                           u32 pixel_stride) override;
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    bool AccelerateDrawBatch(bool is_indexed) override;
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					    bool AccelerateDrawBatch(bool is_indexed) override;
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@ -378,26 +378,26 @@ CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& p
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CachedSurfaceView::~CachedSurfaceView() = default;
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					CachedSurfaceView::~CachedSurfaceView() = default;
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void CachedSurfaceView::Attach(GLenum attachment) const {
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					void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
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    ASSERT(params.num_layers == 1 && params.num_levels == 1);
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					    ASSERT(params.num_layers == 1 && params.num_levels == 1);
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    const auto& owner_params = surface.GetSurfaceParams();
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					    const auto& owner_params = surface.GetSurfaceParams();
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    switch (owner_params.target) {
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					    switch (owner_params.target) {
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    case SurfaceTarget::Texture1D:
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					    case SurfaceTarget::Texture1D:
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        glFramebufferTexture1D(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTarget(),
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					        glFramebufferTexture1D(target, attachment, surface.GetTarget(), surface.GetTexture(),
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                               surface.GetTexture(), params.base_level);
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					                               params.base_level);
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        break;
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					        break;
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    case SurfaceTarget::Texture2D:
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					    case SurfaceTarget::Texture2D:
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        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTarget(),
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					        glFramebufferTexture2D(target, attachment, surface.GetTarget(), surface.GetTexture(),
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                               surface.GetTexture(), params.base_level);
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					                               params.base_level);
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        break;
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					        break;
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    case SurfaceTarget::Texture1DArray:
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					    case SurfaceTarget::Texture1DArray:
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    case SurfaceTarget::Texture2DArray:
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					    case SurfaceTarget::Texture2DArray:
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    case SurfaceTarget::TextureCubemap:
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					    case SurfaceTarget::TextureCubemap:
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    case SurfaceTarget::TextureCubeArray:
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					    case SurfaceTarget::TextureCubeArray:
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        glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, attachment, surface.GetTexture(),
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					        glFramebufferTextureLayer(target, attachment, surface.GetTexture(), params.base_level,
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                                  params.base_level, params.base_layer);
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					                                  params.base_layer);
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        break;
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					        break;
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    default:
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					    default:
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        UNIMPLEMENTED();
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					        UNIMPLEMENTED();
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@ -460,11 +460,10 @@ void TextureCacheOpenGL::ImageCopy(Surface src_surface, Surface dst_surface,
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                       copy_params.depth);
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					                       copy_params.depth);
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}
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					}
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void TextureCacheOpenGL::ImageBlit(Surface src_surface, Surface dst_surface,
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					void TextureCacheOpenGL::ImageBlit(View src_view, View dst_view,
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                                   const Common::Rectangle<u32>& src_rect,
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					                                   const Tegra::Engines::Fermi2D::Config& copy_config) {
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                                   const Common::Rectangle<u32>& dst_rect) {
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					    const auto& src_params{src_view->GetSurfaceParams()};
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    const auto& src_params{src_surface->GetSurfaceParams()};
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					    const auto& dst_params{dst_view->GetSurfaceParams()};
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    const auto& dst_params{dst_surface->GetSurfaceParams()};
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    OpenGLState prev_state{OpenGLState::GetCurState()};
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					    OpenGLState prev_state{OpenGLState::GetCurState()};
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    SCOPE_EXIT({ prev_state.Apply(); });
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					    SCOPE_EXIT({ prev_state.Apply(); });
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@ -476,51 +475,46 @@ void TextureCacheOpenGL::ImageBlit(Surface src_surface, Surface dst_surface,
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    u32 buffers{};
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					    u32 buffers{};
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    UNIMPLEMENTED_IF(src_params.target != SurfaceTarget::Texture2D);
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					    UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D);
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    UNIMPLEMENTED_IF(dst_params.target != SurfaceTarget::Texture2D);
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					    UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D);
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    const GLuint src_texture{src_surface->GetTexture()};
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    const GLuint dst_texture{dst_surface->GetTexture()};
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    if (src_params.type == SurfaceType::ColorTexture) {
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					    if (src_params.type == SurfaceType::ColorTexture) {
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        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
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					        src_view->Attach(GL_COLOR_ATTACHMENT0, GL_READ_FRAMEBUFFER);
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                               src_texture, 0);
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        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
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					        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
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                               0);
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					                               0);
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 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
 | 
					        dst_view->Attach(GL_COLOR_ATTACHMENT0, GL_DRAW_FRAMEBUFFER);
 | 
				
			||||||
                               dst_texture, 0);
 | 
					 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
 | 
					        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
 | 
				
			||||||
                               0);
 | 
					                               0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        buffers = GL_COLOR_BUFFER_BIT;
 | 
					        buffers = GL_COLOR_BUFFER_BIT;
 | 
				
			||||||
    } else if (src_params.type == SurfaceType::Depth) {
 | 
					    } else if (src_params.type == SurfaceType::Depth) {
 | 
				
			||||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
					        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
				
			||||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_texture,
 | 
					        src_view->Attach(GL_DEPTH_ATTACHMENT, GL_READ_FRAMEBUFFER);
 | 
				
			||||||
                               0);
 | 
					 | 
				
			||||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
 | 
					        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
					        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_texture,
 | 
					        dst_view->Attach(GL_DEPTH_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
 | 
				
			||||||
                               0);
 | 
					 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
 | 
					        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        buffers = GL_DEPTH_BUFFER_BIT;
 | 
					        buffers = GL_DEPTH_BUFFER_BIT;
 | 
				
			||||||
    } else if (src_params.type == SurfaceType::DepthStencil) {
 | 
					    } else if (src_params.type == SurfaceType::DepthStencil) {
 | 
				
			||||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
					        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
				
			||||||
        glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
 | 
					        src_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_READ_FRAMEBUFFER);
 | 
				
			||||||
                               src_texture, 0);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
					        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
 | 
				
			||||||
        glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
 | 
					        dst_view->Attach(GL_DEPTH_STENCIL_ATTACHMENT, GL_DRAW_FRAMEBUFFER);
 | 
				
			||||||
                               dst_texture, 0);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
 | 
					        buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const Common::Rectangle<u32>& src_rect = copy_config.src_rect;
 | 
				
			||||||
 | 
					    const Common::Rectangle<u32>& dst_rect = copy_config.dst_rect;
 | 
				
			||||||
 | 
					    const bool is_linear = copy_config.filter == Tegra::Engines::Fermi2D::Filter::Linear;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
 | 
					    glBlitFramebuffer(src_rect.left, src_rect.top, src_rect.right, src_rect.bottom, dst_rect.left,
 | 
				
			||||||
                      dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
 | 
					                      dst_rect.top, dst_rect.right, dst_rect.bottom, buffers,
 | 
				
			||||||
                      buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
 | 
					                      is_linear ? GL_LINEAR : GL_NEAREST);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace OpenGL
 | 
					} // namespace OpenGL
 | 
				
			||||||
 | 
				
			|||||||
@ -73,7 +73,7 @@ public:
 | 
				
			|||||||
    ~CachedSurfaceView();
 | 
					    ~CachedSurfaceView();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
 | 
					    /// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
 | 
				
			||||||
    void Attach(GLenum attachment) const;
 | 
					    void Attach(GLenum attachment, GLenum target) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    GLuint GetTexture() {
 | 
					    GLuint GetTexture() {
 | 
				
			||||||
        if (is_proxy) {
 | 
					        if (is_proxy) {
 | 
				
			||||||
@ -138,8 +138,8 @@ protected:
 | 
				
			|||||||
    void ImageCopy(Surface src_surface, Surface dst_surface,
 | 
					    void ImageCopy(Surface src_surface, Surface dst_surface,
 | 
				
			||||||
                   const VideoCommon::CopyParams& copy_params) override;
 | 
					                   const VideoCommon::CopyParams& copy_params) override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    void ImageBlit(Surface src_surface, Surface dst_surface, const Common::Rectangle<u32>& src_rect,
 | 
					    void ImageBlit(View src_view, View dst_view,
 | 
				
			||||||
                   const Common::Rectangle<u32>& dst_rect) override;
 | 
					                   const Tegra::Engines::Fermi2D::Config& copy_config) override;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
    OGLFramebuffer src_framebuffer;
 | 
					    OGLFramebuffer src_framebuffer;
 | 
				
			||||||
 | 
				
			|||||||
@ -126,14 +126,19 @@ public:
 | 
				
			|||||||
            return MatchStructureResult::None;
 | 
					            return MatchStructureResult::None;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        // Tiled surface
 | 
					        // Tiled surface
 | 
				
			||||||
        if (std::tie(params.height, params.depth, params.block_width, params.block_height,
 | 
					        if (std::tie(params.depth, params.block_width, params.block_height, params.block_depth,
 | 
				
			||||||
                     params.block_depth, params.tile_width_spacing, params.num_levels) ==
 | 
					                     params.tile_width_spacing, params.num_levels) ==
 | 
				
			||||||
            std::tie(rhs.height, rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
 | 
					            std::tie(rhs.depth, rhs.block_width, rhs.block_height, rhs.block_depth,
 | 
				
			||||||
                     rhs.tile_width_spacing, rhs.num_levels)) {
 | 
					                     rhs.tile_width_spacing, rhs.num_levels)) {
 | 
				
			||||||
            if (params.width == rhs.width) {
 | 
					            if (std::tie(params.width, params.height) == std::tie(rhs.width, rhs.height)) {
 | 
				
			||||||
                return MatchStructureResult::FullMatch;
 | 
					                return MatchStructureResult::FullMatch;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            if (params.GetBlockAlignedWidth() == rhs.GetBlockAlignedWidth()) {
 | 
					            const u32 ws = SurfaceParams::ConvertWidth(rhs.GetBlockAlignedWidth(),
 | 
				
			||||||
 | 
					                                                       params.pixel_format, rhs.pixel_format);
 | 
				
			||||||
 | 
					            const u32 hs =
 | 
				
			||||||
 | 
					                SurfaceParams::ConvertHeight(rhs.height, params.pixel_format, rhs.pixel_format);
 | 
				
			||||||
 | 
					            const u32 w1 = params.GetBlockAlignedWidth();
 | 
				
			||||||
 | 
					            if (std::tie(w1, params.height) == std::tie(ws, hs)) {
 | 
				
			||||||
                return MatchStructureResult::SemiMatch;
 | 
					                return MatchStructureResult::SemiMatch;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
				
			|||||||
@ -126,6 +126,20 @@ public:
 | 
				
			|||||||
    /// Returns the size of a layer in bytes in host memory for a given mipmap level.
 | 
					    /// Returns the size of a layer in bytes in host memory for a given mipmap level.
 | 
				
			||||||
    std::size_t GetHostLayerSize(u32 level) const;
 | 
					    std::size_t GetHostLayerSize(u32 level) const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from,
 | 
				
			||||||
 | 
					                            VideoCore::Surface::PixelFormat pixel_format_to) {
 | 
				
			||||||
 | 
					        const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from);
 | 
				
			||||||
 | 
					        const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to);
 | 
				
			||||||
 | 
					        return (width * bw2 + bw1 - 1) / bw1;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from,
 | 
				
			||||||
 | 
					                             VideoCore::Surface::PixelFormat pixel_format_to) {
 | 
				
			||||||
 | 
					        const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from);
 | 
				
			||||||
 | 
					        const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to);
 | 
				
			||||||
 | 
					        return (height * bh2 + bh1 - 1) / bh1;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /// Returns the default block width.
 | 
					    /// Returns the default block width.
 | 
				
			||||||
    u32 GetDefaultBlockWidth() const {
 | 
					    u32 GetDefaultBlockWidth() const {
 | 
				
			||||||
        return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
 | 
					        return VideoCore::Surface::GetDefaultBlockWidth(pixel_format);
 | 
				
			||||||
 | 
				
			|||||||
@ -141,11 +141,6 @@ public:
 | 
				
			|||||||
            return {};
 | 
					            return {};
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        if (regs.color_mask[index].raw == 0) {
 | 
					 | 
				
			||||||
            SetEmptyColorBuffer(index);
 | 
					 | 
				
			||||||
            return {};
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        const auto& config{regs.rt[index]};
 | 
					        const auto& config{regs.rt[index]};
 | 
				
			||||||
        const auto gpu_addr{config.Address()};
 | 
					        const auto gpu_addr{config.Address()};
 | 
				
			||||||
        if (!gpu_addr) {
 | 
					        if (!gpu_addr) {
 | 
				
			||||||
@ -192,11 +187,11 @@ public:
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
    void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
 | 
					    void DoFermiCopy(const Tegra::Engines::Fermi2D::Regs::Surface& src_config,
 | 
				
			||||||
                     const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
 | 
					                     const Tegra::Engines::Fermi2D::Regs::Surface& dst_config,
 | 
				
			||||||
                     const Common::Rectangle<u32>& src_rect,
 | 
					                     const Tegra::Engines::Fermi2D::Config& copy_config) {
 | 
				
			||||||
                     const Common::Rectangle<u32>& dst_rect) {
 | 
					        std::pair<TSurface, TView> dst_surface = GetFermiSurface(dst_config);
 | 
				
			||||||
        TSurface dst_surface = GetFermiSurface(dst_config);
 | 
					        std::pair<TSurface, TView> src_surface = GetFermiSurface(src_config);
 | 
				
			||||||
        ImageBlit(GetFermiSurface(src_config), dst_surface, src_rect, dst_rect);
 | 
					        ImageBlit(src_surface.second, dst_surface.second, copy_config);
 | 
				
			||||||
        dst_surface->MarkAsModified(true, Tick());
 | 
					        dst_surface.first->MarkAsModified(true, Tick());
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    TSurface TryFindFramebufferSurface(const u8* host_ptr) {
 | 
					    TSurface TryFindFramebufferSurface(const u8* host_ptr) {
 | 
				
			||||||
@ -234,8 +229,8 @@ protected:
 | 
				
			|||||||
    virtual void ImageCopy(TSurface src_surface, TSurface dst_surface,
 | 
					    virtual void ImageCopy(TSurface src_surface, TSurface dst_surface,
 | 
				
			||||||
                           const CopyParams& copy_params) = 0;
 | 
					                           const CopyParams& copy_params) = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    virtual void ImageBlit(TSurface src, TSurface dst, const Common::Rectangle<u32>& src_rect,
 | 
					    virtual void ImageBlit(TView src_view, TView dst_view,
 | 
				
			||||||
                           const Common::Rectangle<u32>& dst_rect) = 0;
 | 
					                           const Tegra::Engines::Fermi2D::Config& copy_config) = 0;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    void Register(TSurface surface) {
 | 
					    void Register(TSurface surface) {
 | 
				
			||||||
        std::lock_guard lock{mutex};
 | 
					        std::lock_guard lock{mutex};
 | 
				
			||||||
@ -282,10 +277,11 @@ protected:
 | 
				
			|||||||
        return new_surface;
 | 
					        return new_surface;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    TSurface GetFermiSurface(const Tegra::Engines::Fermi2D::Regs::Surface& config) {
 | 
					    std::pair<TSurface, TView> GetFermiSurface(
 | 
				
			||||||
 | 
					        const Tegra::Engines::Fermi2D::Regs::Surface& config) {
 | 
				
			||||||
        SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
 | 
					        SurfaceParams params = SurfaceParams::CreateForFermiCopySurface(config);
 | 
				
			||||||
        const GPUVAddr gpu_addr = config.Address();
 | 
					        const GPUVAddr gpu_addr = config.Address();
 | 
				
			||||||
        return GetSurface(gpu_addr, params, true).first;
 | 
					        return GetSurface(gpu_addr, params, true);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    Core::System& system;
 | 
					    Core::System& system;
 | 
				
			||||||
@ -551,7 +547,21 @@ private:
 | 
				
			|||||||
            if (view.has_value()) {
 | 
					            if (view.has_value()) {
 | 
				
			||||||
                const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
 | 
					                const bool is_mirage = !current_surface->MatchFormat(params.pixel_format);
 | 
				
			||||||
                if (is_mirage) {
 | 
					                if (is_mirage) {
 | 
				
			||||||
                    LOG_CRITICAL(HW_GPU, "Mirage View Unsupported");
 | 
					                    // On a mirage view, we need to recreate the surface under this new view
 | 
				
			||||||
 | 
					                    // and then obtain a view again.
 | 
				
			||||||
 | 
					                    SurfaceParams new_params = current_surface->GetSurfaceParams();
 | 
				
			||||||
 | 
					                    const u32 wh = SurfaceParams::ConvertWidth(
 | 
				
			||||||
 | 
					                        new_params.width, new_params.pixel_format, params.pixel_format);
 | 
				
			||||||
 | 
					                    const u32 hh = SurfaceParams::ConvertHeight(
 | 
				
			||||||
 | 
					                        new_params.height, new_params.pixel_format, params.pixel_format);
 | 
				
			||||||
 | 
					                    new_params.width = wh;
 | 
				
			||||||
 | 
					                    new_params.height = hh;
 | 
				
			||||||
 | 
					                    new_params.pixel_format = params.pixel_format;
 | 
				
			||||||
 | 
					                    std::pair<TSurface, TView> pair = RebuildSurface(current_surface, new_params);
 | 
				
			||||||
 | 
					                    std::optional<TView> mirage_view =
 | 
				
			||||||
 | 
					                        pair.first->EmplaceView(params, gpu_addr, candidate_size);
 | 
				
			||||||
 | 
					                    if (mirage_view)
 | 
				
			||||||
 | 
					                        return {pair.first, *mirage_view};
 | 
				
			||||||
                    return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
 | 
					                    return RecycleSurface(overlaps, params, gpu_addr, preserve_contents, false);
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                return {current_surface, *view};
 | 
					                return {current_surface, *view};
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user