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				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
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	core: Consolidate top-level system state into a singleton.
This commit is contained in:
		
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									81e22ae8c7
								
							
						
					
					
						commit
						198b6c9bdd
					
				@ -64,7 +64,7 @@ int main(int argc, char** argv) {
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        return -1;
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					        return -1;
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    }
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					    }
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#endif
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					#endif
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    std::string boot_filename;
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					    std::string filepath;
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    static struct option long_options[] = {
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					    static struct option long_options[] = {
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        {"gdbport", required_argument, 0, 'g'},
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					        {"gdbport", required_argument, 0, 'g'},
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@ -97,9 +97,9 @@ int main(int argc, char** argv) {
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            }
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					            }
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        } else {
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					        } else {
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#ifdef _WIN32
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					#ifdef _WIN32
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            boot_filename = Common::UTF16ToUTF8(argv_w[optind]);
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					            filepath = Common::UTF16ToUTF8(argv_w[optind]);
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#else
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					#else
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            boot_filename = argv[optind];
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					            filepath = argv[optind];
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#endif
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					#endif
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            optind++;
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					            optind++;
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        }
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					        }
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@ -115,7 +115,7 @@ int main(int argc, char** argv) {
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    MicroProfileOnThreadCreate("EmuThread");
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					    MicroProfileOnThreadCreate("EmuThread");
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    SCOPE_EXIT({ MicroProfileShutdown(); });
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					    SCOPE_EXIT({ MicroProfileShutdown(); });
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    if (boot_filename.empty()) {
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					    if (filepath.empty()) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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					        LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
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        return -1;
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					        return -1;
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    }
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					    }
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@ -127,27 +127,20 @@ int main(int argc, char** argv) {
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    Settings::values.use_gdbstub = use_gdbstub;
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					    Settings::values.use_gdbstub = use_gdbstub;
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    Settings::Apply();
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					    Settings::Apply();
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    std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
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					    std::unique_ptr<EmuWindow_SDL2> emu_window{ std::make_unique<EmuWindow_SDL2>() };
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    std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
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					    Core::System& system{ Core::System::GetInstance() };
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    if (!loader) {
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        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
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					    SCOPE_EXIT({ system.Shutdown(); });
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					    const Core::System::ResultStatus load_result{ system.Load(emu_window.get(), filepath) };
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					    switch (load_result) {
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					    case Core::System::ResultStatus::ErrorGetLoader:
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					        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
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        return -1;
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					        return -1;
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    }
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					    case Core::System::ResultStatus::ErrorLoader:
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					        LOG_CRITICAL(Frontend, "Failed to load ROM!");
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    boost::optional<u32> system_mode = loader->LoadKernelSystemMode();
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    if (!system_mode) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM (Could not determine system mode)!");
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        return -1;
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    }
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    System::Init(emu_window.get(), system_mode.get());
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    SCOPE_EXIT({ System::Shutdown(); });
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    Loader::ResultStatus load_result = loader->Load();
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    if (Loader::ResultStatus::Success != load_result) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
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        return -1;
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					        return -1;
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    }
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					    }
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@ -60,7 +60,7 @@ void EmuThread::run() {
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    }
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					    }
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    // Shutdown the core emulation
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					    // Shutdown the core emulation
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    System::Shutdown();
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					    Core::System::GetInstance().Shutdown();
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#if MICROPROFILE_ENABLED
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					#if MICROPROFILE_ENABLED
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    MicroProfileOnThreadExit();
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					    MicroProfileOnThreadExit();
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@ -14,7 +14,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
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    ui->setupUi(this);
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					    ui->setupUi(this);
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    this->setConfiguration();
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					    this->setConfiguration();
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    ui->toggle_cpu_jit->setEnabled(!System::IsPoweredOn());
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					    ui->toggle_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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					}
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ConfigureGeneral::~ConfigureGeneral() {}
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					ConfigureGeneral::~ConfigureGeneral() {}
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@ -13,7 +13,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
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    ui->setupUi(this);
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					    ui->setupUi(this);
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    this->setConfiguration();
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					    this->setConfiguration();
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    ui->toggle_vsync->setEnabled(!System::IsPoweredOn());
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					    ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn());
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}
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					}
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ConfigureGraphics::~ConfigureGraphics() {}
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					ConfigureGraphics::~ConfigureGraphics() {}
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@ -24,7 +24,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
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ConfigureSystem::~ConfigureSystem() {}
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					ConfigureSystem::~ConfigureSystem() {}
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void ConfigureSystem::setConfiguration() {
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					void ConfigureSystem::setConfiguration() {
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    enabled = !System::IsPoweredOn();
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					    enabled = !Core::System::GetInstance().IsPoweredOn();
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    if (!enabled) {
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					    if (!enabled) {
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        ReadSystemSettings();
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					        ReadSystemSettings();
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@ -274,7 +274,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
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    }
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					    }
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}
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					}
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bool GMainWindow::InitializeSystem(u32 system_mode) {
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					bool GMainWindow::LoadROM(const std::string& filename) {
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    // Shutdown previous session if the emu thread is still active...
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					    // Shutdown previous session if the emu thread is still active...
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    if (emu_thread != nullptr)
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					    if (emu_thread != nullptr)
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        ShutdownGame();
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					        ShutdownGame();
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@ -284,79 +284,50 @@ bool GMainWindow::InitializeSystem(u32 system_mode) {
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    if (!gladLoadGL()) {
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					    if (!gladLoadGL()) {
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        QMessageBox::critical(this, tr("Error while starting Citra!"),
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					        QMessageBox::critical(this, tr("Error while starting Citra!"),
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                              tr("Failed to initialize the video core!\n\n"
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					            tr("Failed to initialize the video core!\n\n"
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                                 "Please ensure that your GPU supports OpenGL 3.3 and that you "
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					                "Please ensure that your GPU supports OpenGL 3.3 and that you "
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                                 "have the latest graphics driver."));
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					                "have the latest graphics driver."));
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        return false;
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					        return false;
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    }
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					    }
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    // Initialize the core emulation
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					    Core::System& system{ Core::System::GetInstance() };
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    System::Result system_result = System::Init(render_window, system_mode);
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    if (System::Result::Success != system_result) {
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        switch (system_result) {
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        case System::Result::ErrorInitVideoCore:
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            QMessageBox::critical(this, tr("Error while starting Citra!"),
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                                  tr("Failed to initialize the video core!\n\n"
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                                     "Please ensure that your GPU supports OpenGL 3.3 and that you "
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                                     "have the latest graphics driver."));
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            break;
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        default:
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					    const Core::System::ResultStatus result{ system.Load(render_window, filename) };
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            QMessageBox::critical(this, tr("Error while starting Citra!"),
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                                  tr("Unknown error (please check the log)!"));
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            break;
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        }
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        return false;
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    }
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    return true;
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}
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bool GMainWindow::LoadROM(const std::string& filename) {
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    std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename);
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    if (!app_loader) {
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        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
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        QMessageBox::critical(this, tr("Error while loading ROM!"),
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                              tr("The ROM format is not supported."));
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        return false;
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    }
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    boost::optional<u32> system_mode = app_loader->LoadKernelSystemMode();
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    if (!system_mode) {
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        LOG_CRITICAL(Frontend, "Failed to load ROM!");
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        QMessageBox::critical(this, tr("Error while loading ROM!"),
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                              tr("Could not determine the system mode."));
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        return false;
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    }
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    if (!InitializeSystem(system_mode.get()))
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        return false;
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    Loader::ResultStatus result = app_loader->Load();
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    if (Loader::ResultStatus::Success != result) {
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        System::Shutdown();
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        LOG_CRITICAL(Frontend, "Failed to load ROM!");
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					    if (result != Core::System::ResultStatus::Success) {
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        switch (result) {
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					        switch (result) {
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        case Loader::ResultStatus::ErrorEncrypted: {
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					        case Core::System::ResultStatus::ErrorGetLoader:
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					            LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
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					            QMessageBox::critical(this, tr("Error while loading ROM!"),
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					                tr("The ROM format is not supported."));
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					            break;
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					        case Core::System::ResultStatus::ErrorSystemMode:
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					            LOG_CRITICAL(Frontend, "Failed to load ROM!");
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					            QMessageBox::critical(this, tr("Error while loading ROM!"),
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					                tr("Could not determine the system mode."));
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					            break;
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					        case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
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					        {
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            // Build the MessageBox ourselves to have clickable link
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					            // Build the MessageBox ourselves to have clickable link
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            QMessageBox popup_error;
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					            QMessageBox popup_error;
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            popup_error.setTextFormat(Qt::RichText);
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					            popup_error.setTextFormat(Qt::RichText);
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            popup_error.setWindowTitle(tr("Error while loading ROM!"));
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					            popup_error.setWindowTitle(tr("Error while loading ROM!"));
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            popup_error.setText(
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					            popup_error.setText(
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                tr("The game that you are trying to load must be decrypted before being used with "
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					                tr("The game that you are trying to load must be decrypted before being used with "
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                   "Citra.<br/><br/>"
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					                    "Citra.<br/><br/>"
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                   "For more information on dumping and decrypting games, please see: <a "
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					                    "For more information on dumping and decrypting games, please see: <a "
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                   "href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://"
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					                    "href='https://citra-emu.org/wiki/Dumping-Game-Cartridges'>https://"
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                   "citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
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					                    "citra-emu.org/wiki/Dumping-Game-Cartridges</a>"));
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            popup_error.setIcon(QMessageBox::Critical);
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					            popup_error.setIcon(QMessageBox::Critical);
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            popup_error.exec();
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					            popup_error.exec();
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            break;
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					            break;
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        }
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					        }
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        case Loader::ResultStatus::ErrorInvalidFormat:
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					        case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
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            QMessageBox::critical(this, tr("Error while loading ROM!"),
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					            QMessageBox::critical(this, tr("Error while loading ROM!"),
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                                  tr("The ROM format is not supported."));
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					                tr("The ROM format is not supported."));
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            break;
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					            break;
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        case Loader::ResultStatus::Error:
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        default:
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					        default:
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            QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
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					            QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
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@ -13,33 +13,30 @@
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#include "core/system.h"
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					#include "core/system.h"
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#include "video_core/video_core.h"
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					#include "video_core/video_core.h"
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namespace System {
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					namespace Core {
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static bool is_powered_on{false};
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					/*static*/ System System::s_instance;
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Result Init(EmuWindow* emu_window, u32 system_mode) {
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					System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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    Core::Init();
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					    Core::Init();
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    CoreTiming::Init();
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					    CoreTiming::Init();
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    Memory::Init();
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					    Memory::Init();
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    HW::Init();
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					    HW::Init();
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    Kernel::Init(system_mode);
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					    Kernel::Init(system_mode);
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    HLE::Init();
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					    HLE::Init();
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    if (!VideoCore::Init(emu_window)) {
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        return Result::ErrorInitVideoCore;
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    }
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    AudioCore::Init();
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					    AudioCore::Init();
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    GDBStub::Init();
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					    GDBStub::Init();
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					    if (!VideoCore::Init(emu_window)) {
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					        return ResultStatus::ErrorVideoCore;
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					    }
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    is_powered_on = true;
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					    is_powered_on = true;
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    return Result::Success;
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					    return ResultStatus::Success;
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}
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					}
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bool IsPoweredOn() {
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					void System::Shutdown() {
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    return is_powered_on;
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}
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void Shutdown() {
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    GDBStub::Shutdown();
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					    GDBStub::Shutdown();
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    AudioCore::Shutdown();
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					    AudioCore::Shutdown();
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    VideoCore::Shutdown();
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					    VideoCore::Shutdown();
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@ -52,4 +49,42 @@ void Shutdown() {
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    is_powered_on = false;
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					    is_powered_on = false;
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}
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					}
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} // namespace
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					System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
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					    state.app_loader = Loader::GetLoader(filepath);
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					    if (!state.app_loader) {
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					        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
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					        return ResultStatus::ErrorGetLoader;
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					    }
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					    boost::optional<u32> system_mode{ state.app_loader->LoadKernelSystemMode() };
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					    if (!system_mode) {
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					        LOG_CRITICAL(Frontend, "Failed to determine system mode!");
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					        return ResultStatus::ErrorSystemMode;
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					    }
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 | 
					
 | 
				
			||||||
 | 
					    ResultStatus init_result{ Init(emu_window, system_mode.get()) };
 | 
				
			||||||
 | 
					    if (init_result != ResultStatus::Success) {
 | 
				
			||||||
 | 
					        LOG_CRITICAL(Frontend, "Failed to initialize system (Error %i)!", init_result);
 | 
				
			||||||
 | 
					        System::Shutdown();
 | 
				
			||||||
 | 
					        return init_result;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    const Loader::ResultStatus load_result{ state.app_loader->Load() };
 | 
				
			||||||
 | 
					    if (Loader::ResultStatus::Success != load_result) {
 | 
				
			||||||
 | 
					        LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
 | 
				
			||||||
 | 
					        System::Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        switch (load_result) {
 | 
				
			||||||
 | 
					        case Loader::ResultStatus::ErrorEncrypted:
 | 
				
			||||||
 | 
					            return ResultStatus::ErrorLoader_ErrorEncrypted;
 | 
				
			||||||
 | 
					        case Loader::ResultStatus::ErrorInvalidFormat:
 | 
				
			||||||
 | 
					            return ResultStatus::ErrorLoader_ErrorInvalidFormat;
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					            return ResultStatus::ErrorLoader;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    return ResultStatus::Success;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					} // namespace Core
 | 
				
			||||||
 | 
				
			|||||||
@ -4,18 +4,80 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
#pragma once
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <string>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "core/loader/loader.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class EmuWindow;
 | 
					class EmuWindow;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
namespace System {
 | 
					namespace Core {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
enum class Result {
 | 
					class System {
 | 
				
			||||||
    Success,            ///< Everything is fine
 | 
					public:
 | 
				
			||||||
    Error,              ///< Something went wrong (no module specified)
 | 
					    struct State {
 | 
				
			||||||
    ErrorInitCore,      ///< Something went wrong during core init
 | 
					        std::unique_ptr<Loader::AppLoader> app_loader;
 | 
				
			||||||
    ErrorInitVideoCore, ///< Something went wrong during video core init
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Gets the instance of the System singleton class.
 | 
				
			||||||
 | 
					     * @returns Reference to the instance of the System singleton class.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    static System& GetInstance() {
 | 
				
			||||||
 | 
					        return s_instance;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Enumeration representing the return values of the System Initialize and Load process.
 | 
				
			||||||
 | 
					    enum class ResultStatus : u32 {
 | 
				
			||||||
 | 
					        Success, ///< Succeeded
 | 
				
			||||||
 | 
					        ErrorGetLoader, ///< Error finding the correct application loader
 | 
				
			||||||
 | 
					        ErrorSystemMode, ///< Error determining the system mode
 | 
				
			||||||
 | 
					        ErrorLoader, ///< Error loading the specified application
 | 
				
			||||||
 | 
					        ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
 | 
				
			||||||
 | 
					        ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format
 | 
				
			||||||
 | 
					        ErrorVideoCore, ///< Error in the video core
 | 
				
			||||||
 | 
					    };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Initialize the emulated system.
 | 
				
			||||||
 | 
					     * @param emu_window Pointer to the host-system window used for video output and keyboard input.
 | 
				
			||||||
 | 
					     * @param system_mode The system mode.
 | 
				
			||||||
 | 
					     * @returns ResultStatus code, indicating if the operation succeeded.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /// Shutdown the emulated system.
 | 
				
			||||||
 | 
					    void Shutdown();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Load an executable application.
 | 
				
			||||||
 | 
					     * @param emu_window Pointer to the host-system window used for video output and keyboard input.
 | 
				
			||||||
 | 
					     * @param filepath String path to the executable application to load on the host file system.
 | 
				
			||||||
 | 
					     * @returns ResultStatus code, indicating if the operation succeeded.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Indicates if the emulated system is powered on (all subsystems initialized and able to run an
 | 
				
			||||||
 | 
					     * application).
 | 
				
			||||||
 | 
					     * @returns True if the emulated system is powered on, otherwise false.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    bool IsPoweredOn() const {
 | 
				
			||||||
 | 
					        return is_powered_on;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Gets the internal state of the emulated system.
 | 
				
			||||||
 | 
					     * @returns The internal state of the emulated system
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    State& GetState() {
 | 
				
			||||||
 | 
					        return state;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
					    bool is_powered_on{};
 | 
				
			||||||
 | 
					    State state;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    static System s_instance;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Result Init(EmuWindow* emu_window, u32 system_mode);
 | 
					} // namespace Core
 | 
				
			||||||
bool IsPoweredOn();
 | 
					 | 
				
			||||||
void Shutdown();
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user