mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	core: Consolidate top-level system state into a singleton.
This commit is contained in:
		
							parent
							
								
									81e22ae8c7
								
							
						
					
					
						commit
						198b6c9bdd
					
				@ -64,7 +64,7 @@ int main(int argc, char** argv) {
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
    std::string boot_filename;
 | 
			
		||||
    std::string filepath;
 | 
			
		||||
 | 
			
		||||
    static struct option long_options[] = {
 | 
			
		||||
        {"gdbport", required_argument, 0, 'g'},
 | 
			
		||||
@ -97,9 +97,9 @@ int main(int argc, char** argv) {
 | 
			
		||||
            }
 | 
			
		||||
        } else {
 | 
			
		||||
#ifdef _WIN32
 | 
			
		||||
            boot_filename = Common::UTF16ToUTF8(argv_w[optind]);
 | 
			
		||||
            filepath = Common::UTF16ToUTF8(argv_w[optind]);
 | 
			
		||||
#else
 | 
			
		||||
            boot_filename = argv[optind];
 | 
			
		||||
            filepath = argv[optind];
 | 
			
		||||
#endif
 | 
			
		||||
            optind++;
 | 
			
		||||
        }
 | 
			
		||||
@ -115,7 +115,7 @@ int main(int argc, char** argv) {
 | 
			
		||||
    MicroProfileOnThreadCreate("EmuThread");
 | 
			
		||||
    SCOPE_EXIT({ MicroProfileShutdown(); });
 | 
			
		||||
 | 
			
		||||
    if (boot_filename.empty()) {
 | 
			
		||||
    if (filepath.empty()) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
@ -127,27 +127,20 @@ int main(int argc, char** argv) {
 | 
			
		||||
    Settings::values.use_gdbstub = use_gdbstub;
 | 
			
		||||
    Settings::Apply();
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<EmuWindow_SDL2> emu_window = std::make_unique<EmuWindow_SDL2>();
 | 
			
		||||
    std::unique_ptr<EmuWindow_SDL2> emu_window{ std::make_unique<EmuWindow_SDL2>() };
 | 
			
		||||
 | 
			
		||||
    std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(boot_filename);
 | 
			
		||||
    if (!loader) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", boot_filename.c_str());
 | 
			
		||||
    Core::System& system{ Core::System::GetInstance() };
 | 
			
		||||
 | 
			
		||||
    SCOPE_EXIT({ system.Shutdown(); });
 | 
			
		||||
 | 
			
		||||
    const Core::System::ResultStatus load_result{ system.Load(emu_window.get(), filepath) };
 | 
			
		||||
 | 
			
		||||
    switch (load_result) {
 | 
			
		||||
    case Core::System::ResultStatus::ErrorGetLoader:
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    boost::optional<u32> system_mode = loader->LoadKernelSystemMode();
 | 
			
		||||
 | 
			
		||||
    if (!system_mode) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to load ROM (Could not determine system mode)!");
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    System::Init(emu_window.get(), system_mode.get());
 | 
			
		||||
    SCOPE_EXIT({ System::Shutdown(); });
 | 
			
		||||
 | 
			
		||||
    Loader::ResultStatus load_result = loader->Load();
 | 
			
		||||
    if (Loader::ResultStatus::Success != load_result) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
 | 
			
		||||
    case Core::System::ResultStatus::ErrorLoader:
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to load ROM!");
 | 
			
		||||
        return -1;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -60,7 +60,7 @@ void EmuThread::run() {
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Shutdown the core emulation
 | 
			
		||||
    System::Shutdown();
 | 
			
		||||
    Core::System::GetInstance().Shutdown();
 | 
			
		||||
 | 
			
		||||
#if MICROPROFILE_ENABLED
 | 
			
		||||
    MicroProfileOnThreadExit();
 | 
			
		||||
 | 
			
		||||
@ -14,7 +14,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
 | 
			
		||||
    ui->setupUi(this);
 | 
			
		||||
    this->setConfiguration();
 | 
			
		||||
 | 
			
		||||
    ui->toggle_cpu_jit->setEnabled(!System::IsPoweredOn());
 | 
			
		||||
    ui->toggle_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ConfigureGeneral::~ConfigureGeneral() {}
 | 
			
		||||
 | 
			
		||||
@ -13,7 +13,7 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
 | 
			
		||||
    ui->setupUi(this);
 | 
			
		||||
    this->setConfiguration();
 | 
			
		||||
 | 
			
		||||
    ui->toggle_vsync->setEnabled(!System::IsPoweredOn());
 | 
			
		||||
    ui->toggle_vsync->setEnabled(!Core::System::GetInstance().IsPoweredOn());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
ConfigureGraphics::~ConfigureGraphics() {}
 | 
			
		||||
 | 
			
		||||
@ -24,7 +24,7 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::
 | 
			
		||||
ConfigureSystem::~ConfigureSystem() {}
 | 
			
		||||
 | 
			
		||||
void ConfigureSystem::setConfiguration() {
 | 
			
		||||
    enabled = !System::IsPoweredOn();
 | 
			
		||||
    enabled = !Core::System::GetInstance().IsPoweredOn();
 | 
			
		||||
 | 
			
		||||
    if (!enabled) {
 | 
			
		||||
        ReadSystemSettings();
 | 
			
		||||
 | 
			
		||||
@ -274,7 +274,7 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool GMainWindow::InitializeSystem(u32 system_mode) {
 | 
			
		||||
bool GMainWindow::LoadROM(const std::string& filename) {
 | 
			
		||||
    // Shutdown previous session if the emu thread is still active...
 | 
			
		||||
    if (emu_thread != nullptr)
 | 
			
		||||
        ShutdownGame();
 | 
			
		||||
@ -290,54 +290,26 @@ bool GMainWindow::InitializeSystem(u32 system_mode) {
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Initialize the core emulation
 | 
			
		||||
    System::Result system_result = System::Init(render_window, system_mode);
 | 
			
		||||
    if (System::Result::Success != system_result) {
 | 
			
		||||
        switch (system_result) {
 | 
			
		||||
        case System::Result::ErrorInitVideoCore:
 | 
			
		||||
            QMessageBox::critical(this, tr("Error while starting Citra!"),
 | 
			
		||||
                                  tr("Failed to initialize the video core!\n\n"
 | 
			
		||||
                                     "Please ensure that your GPU supports OpenGL 3.3 and that you "
 | 
			
		||||
                                     "have the latest graphics driver."));
 | 
			
		||||
            break;
 | 
			
		||||
    Core::System& system{ Core::System::GetInstance() };
 | 
			
		||||
 | 
			
		||||
        default:
 | 
			
		||||
            QMessageBox::critical(this, tr("Error while starting Citra!"),
 | 
			
		||||
                                  tr("Unknown error (please check the log)!"));
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
    const Core::System::ResultStatus result{ system.Load(render_window, filename) };
 | 
			
		||||
 | 
			
		||||
bool GMainWindow::LoadROM(const std::string& filename) {
 | 
			
		||||
    std::unique_ptr<Loader::AppLoader> app_loader = Loader::GetLoader(filename);
 | 
			
		||||
    if (!app_loader) {
 | 
			
		||||
    if (result != Core::System::ResultStatus::Success) {
 | 
			
		||||
        switch (result) {
 | 
			
		||||
        case Core::System::ResultStatus::ErrorGetLoader:
 | 
			
		||||
            LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filename.c_str());
 | 
			
		||||
            QMessageBox::critical(this, tr("Error while loading ROM!"),
 | 
			
		||||
                tr("The ROM format is not supported."));
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
    boost::optional<u32> system_mode = app_loader->LoadKernelSystemMode();
 | 
			
		||||
    if (!system_mode) {
 | 
			
		||||
        case Core::System::ResultStatus::ErrorSystemMode:
 | 
			
		||||
            LOG_CRITICAL(Frontend, "Failed to load ROM!");
 | 
			
		||||
            QMessageBox::critical(this, tr("Error while loading ROM!"),
 | 
			
		||||
                tr("Could not determine the system mode."));
 | 
			
		||||
        return false;
 | 
			
		||||
    }
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
    if (!InitializeSystem(system_mode.get()))
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    Loader::ResultStatus result = app_loader->Load();
 | 
			
		||||
    if (Loader::ResultStatus::Success != result) {
 | 
			
		||||
        System::Shutdown();
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to load ROM!");
 | 
			
		||||
 | 
			
		||||
        switch (result) {
 | 
			
		||||
        case Loader::ResultStatus::ErrorEncrypted: {
 | 
			
		||||
        case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
 | 
			
		||||
        {
 | 
			
		||||
            // Build the MessageBox ourselves to have clickable link
 | 
			
		||||
            QMessageBox popup_error;
 | 
			
		||||
            popup_error.setTextFormat(Qt::RichText);
 | 
			
		||||
@ -352,11 +324,10 @@ bool GMainWindow::LoadROM(const std::string& filename) {
 | 
			
		||||
            popup_error.exec();
 | 
			
		||||
            break;
 | 
			
		||||
        }
 | 
			
		||||
        case Loader::ResultStatus::ErrorInvalidFormat:
 | 
			
		||||
        case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
 | 
			
		||||
            QMessageBox::critical(this, tr("Error while loading ROM!"),
 | 
			
		||||
                tr("The ROM format is not supported."));
 | 
			
		||||
            break;
 | 
			
		||||
        case Loader::ResultStatus::Error:
 | 
			
		||||
 | 
			
		||||
        default:
 | 
			
		||||
            QMessageBox::critical(this, tr("Error while loading ROM!"), tr("Unknown error!"));
 | 
			
		||||
 | 
			
		||||
@ -13,33 +13,30 @@
 | 
			
		||||
#include "core/system.h"
 | 
			
		||||
#include "video_core/video_core.h"
 | 
			
		||||
 | 
			
		||||
namespace System {
 | 
			
		||||
namespace Core {
 | 
			
		||||
 | 
			
		||||
static bool is_powered_on{false};
 | 
			
		||||
/*static*/ System System::s_instance;
 | 
			
		||||
 | 
			
		||||
Result Init(EmuWindow* emu_window, u32 system_mode) {
 | 
			
		||||
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
 | 
			
		||||
    Core::Init();
 | 
			
		||||
    CoreTiming::Init();
 | 
			
		||||
    Memory::Init();
 | 
			
		||||
    HW::Init();
 | 
			
		||||
    Kernel::Init(system_mode);
 | 
			
		||||
    HLE::Init();
 | 
			
		||||
    if (!VideoCore::Init(emu_window)) {
 | 
			
		||||
        return Result::ErrorInitVideoCore;
 | 
			
		||||
    }
 | 
			
		||||
    AudioCore::Init();
 | 
			
		||||
    GDBStub::Init();
 | 
			
		||||
 | 
			
		||||
    if (!VideoCore::Init(emu_window)) {
 | 
			
		||||
        return ResultStatus::ErrorVideoCore;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    is_powered_on = true;
 | 
			
		||||
 | 
			
		||||
    return Result::Success;
 | 
			
		||||
    return ResultStatus::Success;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IsPoweredOn() {
 | 
			
		||||
    return is_powered_on;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Shutdown() {
 | 
			
		||||
void System::Shutdown() {
 | 
			
		||||
    GDBStub::Shutdown();
 | 
			
		||||
    AudioCore::Shutdown();
 | 
			
		||||
    VideoCore::Shutdown();
 | 
			
		||||
@ -52,4 +49,42 @@ void Shutdown() {
 | 
			
		||||
    is_powered_on = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace
 | 
			
		||||
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
 | 
			
		||||
    state.app_loader = Loader::GetLoader(filepath);
 | 
			
		||||
 | 
			
		||||
    if (!state.app_loader) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
 | 
			
		||||
        return ResultStatus::ErrorGetLoader;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    boost::optional<u32> system_mode{ state.app_loader->LoadKernelSystemMode() };
 | 
			
		||||
    if (!system_mode) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to determine system mode!");
 | 
			
		||||
        return ResultStatus::ErrorSystemMode;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    ResultStatus init_result{ Init(emu_window, system_mode.get()) };
 | 
			
		||||
    if (init_result != ResultStatus::Success) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to initialize system (Error %i)!", init_result);
 | 
			
		||||
        System::Shutdown();
 | 
			
		||||
        return init_result;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    const Loader::ResultStatus load_result{ state.app_loader->Load() };
 | 
			
		||||
    if (Loader::ResultStatus::Success != load_result) {
 | 
			
		||||
        LOG_CRITICAL(Frontend, "Failed to load ROM (Error %i)!", load_result);
 | 
			
		||||
        System::Shutdown();
 | 
			
		||||
 | 
			
		||||
        switch (load_result) {
 | 
			
		||||
        case Loader::ResultStatus::ErrorEncrypted:
 | 
			
		||||
            return ResultStatus::ErrorLoader_ErrorEncrypted;
 | 
			
		||||
        case Loader::ResultStatus::ErrorInvalidFormat:
 | 
			
		||||
            return ResultStatus::ErrorLoader_ErrorInvalidFormat;
 | 
			
		||||
        default:
 | 
			
		||||
            return ResultStatus::ErrorLoader;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    return ResultStatus::Success;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace Core
 | 
			
		||||
 | 
			
		||||
@ -4,18 +4,80 @@
 | 
			
		||||
 | 
			
		||||
#pragma once
 | 
			
		||||
 | 
			
		||||
#include <string>
 | 
			
		||||
 | 
			
		||||
#include "core/loader/loader.h"
 | 
			
		||||
 | 
			
		||||
class EmuWindow;
 | 
			
		||||
 | 
			
		||||
namespace System {
 | 
			
		||||
namespace Core {
 | 
			
		||||
 | 
			
		||||
enum class Result {
 | 
			
		||||
    Success,            ///< Everything is fine
 | 
			
		||||
    Error,              ///< Something went wrong (no module specified)
 | 
			
		||||
    ErrorInitCore,      ///< Something went wrong during core init
 | 
			
		||||
    ErrorInitVideoCore, ///< Something went wrong during video core init
 | 
			
		||||
class System {
 | 
			
		||||
public:
 | 
			
		||||
    struct State {
 | 
			
		||||
        std::unique_ptr<Loader::AppLoader> app_loader;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the instance of the System singleton class.
 | 
			
		||||
     * @returns Reference to the instance of the System singleton class.
 | 
			
		||||
     */
 | 
			
		||||
    static System& GetInstance() {
 | 
			
		||||
        return s_instance;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Enumeration representing the return values of the System Initialize and Load process.
 | 
			
		||||
    enum class ResultStatus : u32 {
 | 
			
		||||
        Success, ///< Succeeded
 | 
			
		||||
        ErrorGetLoader, ///< Error finding the correct application loader
 | 
			
		||||
        ErrorSystemMode, ///< Error determining the system mode
 | 
			
		||||
        ErrorLoader, ///< Error loading the specified application
 | 
			
		||||
        ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
 | 
			
		||||
        ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an invalid format
 | 
			
		||||
        ErrorVideoCore, ///< Error in the video core
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initialize the emulated system.
 | 
			
		||||
     * @param emu_window Pointer to the host-system window used for video output and keyboard input.
 | 
			
		||||
     * @param system_mode The system mode.
 | 
			
		||||
     * @returns ResultStatus code, indicating if the operation succeeded.
 | 
			
		||||
     */
 | 
			
		||||
    ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
 | 
			
		||||
 | 
			
		||||
    /// Shutdown the emulated system.
 | 
			
		||||
    void Shutdown();
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Load an executable application.
 | 
			
		||||
     * @param emu_window Pointer to the host-system window used for video output and keyboard input.
 | 
			
		||||
     * @param filepath String path to the executable application to load on the host file system.
 | 
			
		||||
     * @returns ResultStatus code, indicating if the operation succeeded.
 | 
			
		||||
     */
 | 
			
		||||
    ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Indicates if the emulated system is powered on (all subsystems initialized and able to run an
 | 
			
		||||
     * application).
 | 
			
		||||
     * @returns True if the emulated system is powered on, otherwise false.
 | 
			
		||||
     */
 | 
			
		||||
    bool IsPoweredOn() const {
 | 
			
		||||
        return is_powered_on;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Gets the internal state of the emulated system.
 | 
			
		||||
     * @returns The internal state of the emulated system
 | 
			
		||||
     */
 | 
			
		||||
    State& GetState() {
 | 
			
		||||
        return state;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    bool is_powered_on{};
 | 
			
		||||
    State state;
 | 
			
		||||
 | 
			
		||||
    static System s_instance;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
Result Init(EmuWindow* emu_window, u32 system_mode);
 | 
			
		||||
bool IsPoweredOn();
 | 
			
		||||
void Shutdown();
 | 
			
		||||
}
 | 
			
		||||
} // namespace Core
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user