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	Merge pull request #4733 from ReinUsesLisp/game-list-leak
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
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				| @ -25,7 +25,8 @@ | |||||||
| #include "yuzu/main.h" | #include "yuzu/main.h" | ||||||
| #include "yuzu/uisettings.h" | #include "yuzu/uisettings.h" | ||||||
| 
 | 
 | ||||||
| GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} | GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) | ||||||
|  |     : QObject(parent), gamelist{gamelist} {} | ||||||
| 
 | 
 | ||||||
| // EventFilter in order to process systemkeys while editing the searchfield
 | // EventFilter in order to process systemkeys while editing the searchfield
 | ||||||
| bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { | bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { | ||||||
| @ -116,7 +117,7 @@ void GameListSearchField::setFocus() { | |||||||
| } | } | ||||||
| 
 | 
 | ||||||
| GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { | GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { | ||||||
|     auto* const key_release_eater = new KeyReleaseEater(parent); |     auto* const key_release_eater = new KeyReleaseEater(parent, this); | ||||||
|     layout_filter = new QHBoxLayout; |     layout_filter = new QHBoxLayout; | ||||||
|     layout_filter->setMargin(8); |     layout_filter->setMargin(8); | ||||||
|     label_filter = new QLabel; |     label_filter = new QLabel; | ||||||
|  | |||||||
| @ -330,7 +330,7 @@ public: | |||||||
| private: | private: | ||||||
|     class KeyReleaseEater : public QObject { |     class KeyReleaseEater : public QObject { | ||||||
|     public: |     public: | ||||||
|         explicit KeyReleaseEater(GameList* gamelist); |         explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); | ||||||
| 
 | 
 | ||||||
|     private: |     private: | ||||||
|         GameList* gamelist = nullptr; |         GameList* gamelist = nullptr; | ||||||
|  | |||||||
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