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thread: Keep track of the initially created handle.
This is kinda crufty, but we need it for now to update guest state variables.
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@@ -212,6 +212,9 @@ public:
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std::string name;
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/// Handle used by guest emulated application to access this thread
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Handle guest_handle;
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/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
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Handle callback_handle;
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