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				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
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	core: Fix scheduler-shutdown related crash
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				@ -139,6 +139,8 @@ void System::Reschedule() {
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System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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    LOG_DEBUG(HW_Memory, "initialized OK");
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    CoreTiming::Init();
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    switch (Settings::values.cpu_core) {
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    case Settings::CpuCore::Unicorn:
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        cpu_core = std::make_shared<ARM_Unicorn>();
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@ -154,14 +156,13 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
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        break;
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    }
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    scheduler = std::make_unique<Kernel::Scheduler>(cpu_core.get());
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    gpu_core = std::make_unique<Tegra::GPU>();
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    telemetry_session = std::make_unique<Core::TelemetrySession>();
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    CoreTiming::Init();
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    HW::Init();
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    Kernel::Init(system_mode);
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    scheduler = std::make_unique<Kernel::Scheduler>(cpu_core.get());
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    Service::Init();
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    GDBStub::Init();
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@ -189,15 +190,18 @@ void System::Shutdown() {
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                         perf_results.frametime * 1000.0);
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    // Shutdown emulation session
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    GDBStub::Shutdown();
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    VideoCore::Shutdown();
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    GDBStub::Shutdown();
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    Service::Shutdown();
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    scheduler = nullptr;
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    Kernel::Shutdown();
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    HW::Shutdown();
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    CoreTiming::Shutdown();
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    cpu_core = nullptr;
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    app_loader = nullptr;
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    telemetry_session = nullptr;
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    gpu_core = nullptr;
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    cpu_core = nullptr;
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    CoreTiming::Shutdown();
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    app_loader = nullptr;
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    LOG_DEBUG(Core, "Shutdown OK");
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}
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