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video_coare: Reimplementing the maxwell drawing trigger mechanism
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@@ -40,7 +40,7 @@ public:
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virtual ~RasterizerInterface() = default;
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/// Dispatches a draw invocation
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virtual void Draw(bool is_indexed, bool is_instanced) = 0;
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virtual void Draw(bool is_indexed, u32 instance_count) = 0;
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/// Clear the current framebuffer
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virtual void Clear() = 0;
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