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Implement SetIdleTimeDetectionExtension & GetIdleTimeDetectionExtension (#1059)
* Used by Mario Tennis Aces
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@@ -87,9 +87,12 @@ private:
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void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
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void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
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void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
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void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
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void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx);
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std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
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Kernel::SharedPtr<Kernel::Event> launchable_event;
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u32 idle_time_detection_extension = 0;
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};
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class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
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