mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	HW: Fix a stupid issue which led to unknown register reads/writes.
This commit is contained in:
		
							parent
							
								
									c4e11519af
								
							
						
					
					
						commit
						256bdfb579
					
				@ -15,6 +15,21 @@ template <typename T>
 | 
			
		||||
inline void Read(T &var, const u32 addr) {
 | 
			
		||||
    switch (addr & 0xFFFFF000) {
 | 
			
		||||
    case VADDR_GPU:
 | 
			
		||||
    case VADDR_GPU + 0x1000:
 | 
			
		||||
    case VADDR_GPU + 0x2000:
 | 
			
		||||
    case VADDR_GPU + 0x3000:
 | 
			
		||||
    case VADDR_GPU + 0x4000:
 | 
			
		||||
    case VADDR_GPU + 0x5000:
 | 
			
		||||
    case VADDR_GPU + 0x6000:
 | 
			
		||||
    case VADDR_GPU + 0x7000:
 | 
			
		||||
    case VADDR_GPU + 0x8000:
 | 
			
		||||
    case VADDR_GPU + 0x9000:
 | 
			
		||||
    case VADDR_GPU + 0xA000:
 | 
			
		||||
    case VADDR_GPU + 0xB000:
 | 
			
		||||
    case VADDR_GPU + 0xC000:
 | 
			
		||||
    case VADDR_GPU + 0xD000:
 | 
			
		||||
    case VADDR_GPU + 0xE000:
 | 
			
		||||
    case VADDR_GPU + 0xF000:
 | 
			
		||||
        GPU::Read(var, addr);
 | 
			
		||||
        break;
 | 
			
		||||
    case VADDR_LCD:
 | 
			
		||||
@ -29,6 +44,21 @@ template <typename T>
 | 
			
		||||
inline void Write(u32 addr, const T data) {
 | 
			
		||||
    switch (addr & 0xFFFFF000) {
 | 
			
		||||
    case VADDR_GPU:
 | 
			
		||||
    case VADDR_GPU + 0x1000:
 | 
			
		||||
    case VADDR_GPU + 0x2000:
 | 
			
		||||
    case VADDR_GPU + 0x3000:
 | 
			
		||||
    case VADDR_GPU + 0x4000:
 | 
			
		||||
    case VADDR_GPU + 0x5000:
 | 
			
		||||
    case VADDR_GPU + 0x6000:
 | 
			
		||||
    case VADDR_GPU + 0x7000:
 | 
			
		||||
    case VADDR_GPU + 0x8000:
 | 
			
		||||
    case VADDR_GPU + 0x9000:
 | 
			
		||||
    case VADDR_GPU + 0xA000:
 | 
			
		||||
    case VADDR_GPU + 0xB000:
 | 
			
		||||
    case VADDR_GPU + 0xC000:
 | 
			
		||||
    case VADDR_GPU + 0xD000:
 | 
			
		||||
    case VADDR_GPU + 0xE000:
 | 
			
		||||
    case VADDR_GPU + 0xF000:
 | 
			
		||||
        GPU::Write(addr, data);
 | 
			
		||||
        break;
 | 
			
		||||
    case VADDR_LCD:
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user