mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	Add OGLTextureView
This commit is contained in:
		
							parent
							
								
									6b0695b3cd
								
							
						
					
					
						commit
						3b26206dbd
					
				@ -33,6 +33,24 @@ void OGLTexture::Release() {
 | 
			
		||||
    handle = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OGLTextureView::Create() {
 | 
			
		||||
    if (handle != 0)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    MICROPROFILE_SCOPE(OpenGL_ResourceCreation);
 | 
			
		||||
    glGenTextures(1, &handle);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OGLTextureView::Release() {
 | 
			
		||||
    if (handle == 0)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    MICROPROFILE_SCOPE(OpenGL_ResourceDeletion);
 | 
			
		||||
    glDeleteTextures(1, &handle);
 | 
			
		||||
    OpenGLState::GetCurState().UnbindTexture(handle).Apply();
 | 
			
		||||
    handle = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OGLSampler::Create() {
 | 
			
		||||
    if (handle != 0)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
@ -36,6 +36,31 @@ public:
 | 
			
		||||
    GLuint handle = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class OGLTextureView : private NonCopyable {
 | 
			
		||||
public:
 | 
			
		||||
    OGLTextureView() = default;
 | 
			
		||||
 | 
			
		||||
    OGLTextureView(OGLTextureView&& o) noexcept : handle(std::exchange(o.handle, 0)) {}
 | 
			
		||||
 | 
			
		||||
    ~OGLTextureView() {
 | 
			
		||||
        Release();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    OGLTextureView& operator=(OGLTextureView&& o) noexcept {
 | 
			
		||||
        Release();
 | 
			
		||||
        handle = std::exchange(o.handle, 0);
 | 
			
		||||
        return *this;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /// Creates a new internal OpenGL resource and stores the handle
 | 
			
		||||
    void Create();
 | 
			
		||||
 | 
			
		||||
    /// Deletes the internal OpenGL resource
 | 
			
		||||
    void Release();
 | 
			
		||||
 | 
			
		||||
    GLuint handle = 0;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
class OGLSampler : private NonCopyable {
 | 
			
		||||
public:
 | 
			
		||||
    OGLSampler() = default;
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user