mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	input_common: fix build when SDL2 is disabled
This commit is contained in:
		
							parent
							
								
									30bd77c6e7
								
							
						
					
					
						commit
						3d1e741645
					
				@ -18,7 +18,9 @@ namespace InputCommon {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
static std::shared_ptr<Keyboard> keyboard;
 | 
					static std::shared_ptr<Keyboard> keyboard;
 | 
				
			||||||
static std::shared_ptr<MotionEmu> motion_emu;
 | 
					static std::shared_ptr<MotionEmu> motion_emu;
 | 
				
			||||||
 | 
					#ifdef HAVE_SDL2
 | 
				
			||||||
static std::unique_ptr<SDL::State> sdl;
 | 
					static std::unique_ptr<SDL::State> sdl;
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
static std::unique_ptr<CemuhookUDP::State> udp;
 | 
					static std::unique_ptr<CemuhookUDP::State> udp;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Init() {
 | 
					void Init() {
 | 
				
			||||||
@ -29,7 +31,9 @@ void Init() {
 | 
				
			|||||||
    motion_emu = std::make_shared<MotionEmu>();
 | 
					    motion_emu = std::make_shared<MotionEmu>();
 | 
				
			||||||
    Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
 | 
					    Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef HAVE_SDL2
 | 
				
			||||||
    sdl = SDL::Init();
 | 
					    sdl = SDL::Init();
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    udp = CemuhookUDP::Init();
 | 
					    udp = CemuhookUDP::Init();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -40,7 +44,9 @@ void Shutdown() {
 | 
				
			|||||||
    Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
 | 
					    Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
 | 
				
			||||||
    Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
 | 
					    Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
 | 
				
			||||||
    motion_emu.reset();
 | 
					    motion_emu.reset();
 | 
				
			||||||
 | 
					#ifdef HAVE_SDL2
 | 
				
			||||||
    sdl.reset();
 | 
					    sdl.reset();
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
    udp.reset();
 | 
					    udp.reset();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user