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shader: Implement ATOM/S and RED
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@@ -637,6 +637,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::GPU& gpu_,
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device.IsExtShaderViewportIndexLayerSupported(),
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.support_typeless_image_loads = device.IsFormatlessImageLoadSupported(),
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.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
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.support_int64_atomics = device.IsExtShaderAtomicInt64Supported(),
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.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR,
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.generic_input_types{},
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.fixed_state_point_size{},
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