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Rasterizer: Implement Inline2Memory Acceleration.
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@@ -123,6 +123,9 @@ public:
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[[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0;
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virtual void AccelerateInline2Memory(GPUVAddr address, size_t copy_size,
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std::span<u8> memory) = 0;
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/// Attempt to use a faster method to display the framebuffer to screen
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[[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
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VAddr framebuffer_addr, u32 pixel_stride) {
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