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	Merge pull request #4703 from lioncash/desig7
shader/registry: Make use of designated initializers where applicable
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				| @ -24,44 +24,45 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac | ||||
|     if (shader_stage == ShaderType::Compute) { | ||||
|         return {}; | ||||
|     } | ||||
|     auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine); | ||||
| 
 | ||||
|     GraphicsInfo info; | ||||
|     info.tfb_layouts = graphics.regs.tfb_layouts; | ||||
|     info.tfb_varying_locs = graphics.regs.tfb_varying_locs; | ||||
|     info.primitive_topology = graphics.regs.draw.topology; | ||||
|     info.tessellation_primitive = graphics.regs.tess_mode.prim; | ||||
|     info.tessellation_spacing = graphics.regs.tess_mode.spacing; | ||||
|     info.tfb_enabled = graphics.regs.tfb_enabled; | ||||
|     info.tessellation_clockwise = graphics.regs.tess_mode.cw; | ||||
|     return info; | ||||
|     auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine); | ||||
| 
 | ||||
|     return { | ||||
|         .tfb_layouts = graphics.regs.tfb_layouts, | ||||
|         .tfb_varying_locs = graphics.regs.tfb_varying_locs, | ||||
|         .primitive_topology = graphics.regs.draw.topology, | ||||
|         .tessellation_primitive = graphics.regs.tess_mode.prim, | ||||
|         .tessellation_spacing = graphics.regs.tess_mode.spacing, | ||||
|         .tfb_enabled = graphics.regs.tfb_enabled != 0, | ||||
|         .tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0, | ||||
|     }; | ||||
| } | ||||
| 
 | ||||
| ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) { | ||||
|     if (shader_stage != ShaderType::Compute) { | ||||
|         return {}; | ||||
|     } | ||||
|     auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine); | ||||
| 
 | ||||
|     auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine); | ||||
|     const auto& launch = compute.launch_description; | ||||
| 
 | ||||
|     ComputeInfo info; | ||||
|     info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z}; | ||||
|     info.local_memory_size_in_words = launch.local_pos_alloc; | ||||
|     info.shared_memory_size_in_words = launch.shared_alloc; | ||||
|     return info; | ||||
|     return { | ||||
|         .workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z}, | ||||
|         .shared_memory_size_in_words = launch.shared_alloc, | ||||
|         .local_memory_size_in_words = launch.local_pos_alloc, | ||||
|     }; | ||||
| } | ||||
| 
 | ||||
| } // Anonymous namespace
 | ||||
| 
 | ||||
| Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info) | ||||
| Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info) | ||||
|     : stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile}, | ||||
|       bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {} | ||||
| 
 | ||||
| Registry::Registry(Tegra::Engines::ShaderType shader_stage, | ||||
|                    Tegra::Engines::ConstBufferEngineInterface& engine) | ||||
|     : stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()}, | ||||
|       graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo( | ||||
|                                                                  shader_stage, engine)} {} | ||||
| Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_) | ||||
|     : stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()}, | ||||
|       graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo( | ||||
|                                                                   shader_stage, engine_)} {} | ||||
| 
 | ||||
| Registry::~Registry() = default; | ||||
| 
 | ||||
| @ -113,8 +114,7 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler | ||||
|     return value; | ||||
| } | ||||
| 
 | ||||
| std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, | ||||
|                                                                                  u32 offset) { | ||||
| std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) { | ||||
|     const std::pair key = {buffer, offset}; | ||||
|     const auto iter = bindless_samplers.find(key); | ||||
|     if (iter != bindless_samplers.end()) { | ||||
|  | ||||
| @ -94,7 +94,7 @@ public: | ||||
|     explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info); | ||||
| 
 | ||||
|     explicit Registry(Tegra::Engines::ShaderType shader_stage, | ||||
|                       Tegra::Engines::ConstBufferEngineInterface& engine); | ||||
|                       Tegra::Engines::ConstBufferEngineInterface& engine_); | ||||
| 
 | ||||
|     ~Registry(); | ||||
| 
 | ||||
|  | ||||
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