mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	input_common/sdl: add support for binding button to axis
This commit is contained in:
		
							parent
							
								
									6a72bd62b5
								
							
						
					
					
						commit
						4ad82f2e5a
					
				@ -19,7 +19,13 @@ const char* sdl2_config_file = R"(
 | 
				
			|||||||
#      - "joystick": the index of the joystick to bind
 | 
					#      - "joystick": the index of the joystick to bind
 | 
				
			||||||
#      - "button"(optional): the index of the button to bind
 | 
					#      - "button"(optional): the index of the button to bind
 | 
				
			||||||
#      - "hat"(optional): the index of the hat to bind as direction buttons
 | 
					#      - "hat"(optional): the index of the hat to bind as direction buttons
 | 
				
			||||||
 | 
					#      - "axis"(optional): the index of the axis to bind
 | 
				
			||||||
#      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
 | 
					#      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
 | 
				
			||||||
 | 
					#      - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
 | 
				
			||||||
 | 
					#          triggered if the axis value crosses
 | 
				
			||||||
 | 
					#      - "direction"(only used for axis): "+" means the button is triggered when the axis value
 | 
				
			||||||
 | 
					#          is greater than the threshold; "-" means the button is triggered when the axis value
 | 
				
			||||||
 | 
					#          is smaller than the threshold
 | 
				
			||||||
button_a=
 | 
					button_a=
 | 
				
			||||||
button_b=
 | 
					button_b=
 | 
				
			||||||
button_x=
 | 
					button_x=
 | 
				
			||||||
 | 
				
			|||||||
@ -8,6 +8,7 @@
 | 
				
			|||||||
#include <tuple>
 | 
					#include <tuple>
 | 
				
			||||||
#include <unordered_map>
 | 
					#include <unordered_map>
 | 
				
			||||||
#include <SDL.h>
 | 
					#include <SDL.h>
 | 
				
			||||||
 | 
					#include "common/logging/log.h"
 | 
				
			||||||
#include "common/math_util.h"
 | 
					#include "common/math_util.h"
 | 
				
			||||||
#include "input_common/sdl/sdl.h"
 | 
					#include "input_common/sdl/sdl.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -40,12 +41,16 @@ public:
 | 
				
			|||||||
        return SDL_JoystickGetButton(joystick.get(), button) == 1;
 | 
					        return SDL_JoystickGetButton(joystick.get(), button) == 1;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
 | 
					    float GetAxis(int axis) const {
 | 
				
			||||||
        if (!joystick)
 | 
					        if (!joystick)
 | 
				
			||||||
            return {};
 | 
					            return {};
 | 
				
			||||||
        SDL_JoystickUpdate();
 | 
					        SDL_JoystickUpdate();
 | 
				
			||||||
        float x = SDL_JoystickGetAxis(joystick.get(), axis_x) / 32767.0f;
 | 
					        return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f;
 | 
				
			||||||
        float y = SDL_JoystickGetAxis(joystick.get(), axis_y) / 32767.0f;
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
 | 
				
			||||||
 | 
					        float x = GetAxis(axis_x);
 | 
				
			||||||
 | 
					        float y = GetAxis(axis_y);
 | 
				
			||||||
        y = -y; // 3DS uses an y-axis inverse from SDL
 | 
					        y = -y; // 3DS uses an y-axis inverse from SDL
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        // Make sure the coordinates are in the unit circle,
 | 
					        // Make sure the coordinates are in the unit circle,
 | 
				
			||||||
@ -97,6 +102,27 @@ private:
 | 
				
			|||||||
    Uint8 direction;
 | 
					    Uint8 direction;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					class SDLAxisButton final : public Input::ButtonDevice {
 | 
				
			||||||
 | 
					public:
 | 
				
			||||||
 | 
					    explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
 | 
				
			||||||
 | 
					                           bool trigger_if_greater_)
 | 
				
			||||||
 | 
					        : joystick(joystick_), axis(axis_), threshold(threshold_),
 | 
				
			||||||
 | 
					          trigger_if_greater(trigger_if_greater_) {}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    bool GetStatus() const override {
 | 
				
			||||||
 | 
					        float axis_value = joystick->GetAxis(axis);
 | 
				
			||||||
 | 
					        if (trigger_if_greater)
 | 
				
			||||||
 | 
					            return axis_value > threshold;
 | 
				
			||||||
 | 
					        return axis_value < threshold;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					private:
 | 
				
			||||||
 | 
					    std::shared_ptr<SDLJoystick> joystick;
 | 
				
			||||||
 | 
					    int axis;
 | 
				
			||||||
 | 
					    float threshold;
 | 
				
			||||||
 | 
					    bool trigger_if_greater;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
class SDLAnalog final : public Input::AnalogDevice {
 | 
					class SDLAnalog final : public Input::AnalogDevice {
 | 
				
			||||||
public:
 | 
					public:
 | 
				
			||||||
    SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
 | 
					    SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_)
 | 
				
			||||||
@ -130,8 +156,14 @@ public:
 | 
				
			|||||||
     *     - "joystick": the index of the joystick to bind
 | 
					     *     - "joystick": the index of the joystick to bind
 | 
				
			||||||
     *     - "button"(optional): the index of the button to bind
 | 
					     *     - "button"(optional): the index of the button to bind
 | 
				
			||||||
     *     - "hat"(optional): the index of the hat to bind as direction buttons
 | 
					     *     - "hat"(optional): the index of the hat to bind as direction buttons
 | 
				
			||||||
 | 
					     *     - "axis"(optional): the index of the axis to bind
 | 
				
			||||||
     *     - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
 | 
					     *     - "direction"(only used for hat): the direction name of the hat to bind. Can be "up",
 | 
				
			||||||
     *                                     "down", "left" or "right"
 | 
					     *         "down", "left" or "right"
 | 
				
			||||||
 | 
					     *     - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
 | 
				
			||||||
 | 
					     *         triggered if the axis value crosses
 | 
				
			||||||
 | 
					     *     - "direction"(only used for axis): "+" means the button is triggered when the axis value
 | 
				
			||||||
 | 
					     *         is greater than the threshold; "-" means the button is triggered when the axis value
 | 
				
			||||||
 | 
					     *         is smaller than the threshold
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
 | 
					    std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
 | 
				
			||||||
        const int joystick_index = params.Get("joystick", 0);
 | 
					        const int joystick_index = params.Get("joystick", 0);
 | 
				
			||||||
@ -155,6 +187,23 @@ public:
 | 
				
			|||||||
                                                        direction);
 | 
					                                                        direction);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        if (params.Has("axis")) {
 | 
				
			||||||
 | 
					            const int axis = params.Get("axis", 0);
 | 
				
			||||||
 | 
					            const float threshold = params.Get("threshold", 0.5f);
 | 
				
			||||||
 | 
					            const std::string direction_name = params.Get("direction", "");
 | 
				
			||||||
 | 
					            bool trigger_if_greater;
 | 
				
			||||||
 | 
					            if (direction_name == "+") {
 | 
				
			||||||
 | 
					                trigger_if_greater = true;
 | 
				
			||||||
 | 
					            } else if (direction_name == "-") {
 | 
				
			||||||
 | 
					                trigger_if_greater = false;
 | 
				
			||||||
 | 
					            } else {
 | 
				
			||||||
 | 
					                trigger_if_greater = true;
 | 
				
			||||||
 | 
					                LOG_ERROR(Input, "Unknown direction %s", direction_name.c_str());
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold,
 | 
				
			||||||
 | 
					                                                   trigger_if_greater);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        const int button = params.Get("button", 0);
 | 
					        const int button = params.Get("button", 0);
 | 
				
			||||||
        return std::make_unique<SDLButton>(GetJoystick(joystick_index), button);
 | 
					        return std::make_unique<SDLButton>(GetJoystick(joystick_index), button);
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user