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	motion_emu: fix initialization order
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				@ -74,11 +74,14 @@ private:
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    bool is_tilting = false;
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    Common::Event shutdown_event;
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    std::thread motion_emu_thread;
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    std::tuple<Math::Vec3<float>, Math::Vec3<float>> status;
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    std::mutex status_mutex;
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    // Note: always keep the thread declaration at the end so that other objects are initialized
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    // before this!
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    std::thread motion_emu_thread;
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    void MotionEmuThread() {
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        auto update_time = std::chrono::steady_clock::now();
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        Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
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