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yuzu: game_list: Fix 'Open Save Data Location' for device saves.
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@@ -73,7 +73,7 @@ public:
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signals:
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void GameChosen(QString game_path);
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void ShouldCancelWorker();
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void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
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void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
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void OpenTransferableShaderCacheRequested(u64 program_id);
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void DumpRomFSRequested(u64 program_id, const std::string& game_path);
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void CopyTIDRequested(u64 program_id);
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