mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	citra: update default ini with new input system
This commit is contained in:
		
							parent
							
								
									e02c4b7195
								
							
						
					
					
						commit
						5a692ddaec
					
				@ -8,34 +8,47 @@ namespace DefaultINI {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
const char* sdl2_config_file = R"(
 | 
					const char* sdl2_config_file = R"(
 | 
				
			||||||
[Controls]
 | 
					[Controls]
 | 
				
			||||||
pad_start =
 | 
					# The input devices and parameters for each 3DS native input
 | 
				
			||||||
pad_select =
 | 
					# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
 | 
				
			||||||
pad_home =
 | 
					# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
 | 
				
			||||||
pad_dup =
 | 
					 | 
				
			||||||
pad_ddown =
 | 
					 | 
				
			||||||
pad_dleft =
 | 
					 | 
				
			||||||
pad_dright =
 | 
					 | 
				
			||||||
pad_a =
 | 
					 | 
				
			||||||
pad_b =
 | 
					 | 
				
			||||||
pad_x =
 | 
					 | 
				
			||||||
pad_y =
 | 
					 | 
				
			||||||
pad_l =
 | 
					 | 
				
			||||||
pad_r =
 | 
					 | 
				
			||||||
pad_zl =
 | 
					 | 
				
			||||||
pad_zr =
 | 
					 | 
				
			||||||
pad_cup =
 | 
					 | 
				
			||||||
pad_cdown =
 | 
					 | 
				
			||||||
pad_cleft =
 | 
					 | 
				
			||||||
pad_cright =
 | 
					 | 
				
			||||||
pad_circle_up =
 | 
					 | 
				
			||||||
pad_circle_down =
 | 
					 | 
				
			||||||
pad_circle_left =
 | 
					 | 
				
			||||||
pad_circle_right =
 | 
					 | 
				
			||||||
pad_circle_modifier =
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
# The applied modifier scale to circle pad.
 | 
					# for button input, the following devices are avaible:
 | 
				
			||||||
 | 
					#  - "keyboard" (default) for keyboard input. Required parameters:
 | 
				
			||||||
 | 
					#      - "code": the code of the key to bind
 | 
				
			||||||
 | 
					#  - "sdl" for joystick input using SDL. Required parameters:
 | 
				
			||||||
 | 
					#      - "joystick": the index of the joystick to bind
 | 
				
			||||||
 | 
					#      - "button"(optional): the index of the button to bind
 | 
				
			||||||
 | 
					#      - "hat"(optional): the index of the hat to bind as direction buttons
 | 
				
			||||||
 | 
					#      - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
 | 
				
			||||||
 | 
					button_a=
 | 
				
			||||||
 | 
					button_b=
 | 
				
			||||||
 | 
					button_x=
 | 
				
			||||||
 | 
					button_y=
 | 
				
			||||||
 | 
					button_up=
 | 
				
			||||||
 | 
					button_down=
 | 
				
			||||||
 | 
					button_left=
 | 
				
			||||||
 | 
					button_right=
 | 
				
			||||||
 | 
					button_l=
 | 
				
			||||||
 | 
					button_r=
 | 
				
			||||||
 | 
					button_start=
 | 
				
			||||||
 | 
					button_select=
 | 
				
			||||||
 | 
					button_zl=
 | 
				
			||||||
 | 
					button_zr=
 | 
				
			||||||
 | 
					button_home=
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# for analog input, the following devices are avaible:
 | 
				
			||||||
 | 
					#  - "analog_from_button" (default) for emulating analog input from direction buttons.  Required parameters:
 | 
				
			||||||
 | 
					#      - "up", "down", "left", "right": sub-devices for each direction.
 | 
				
			||||||
 | 
					#          Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
 | 
				
			||||||
 | 
					#      - "modifier": sub-devices as a modifier.
 | 
				
			||||||
 | 
					#      - "modifier_scale": a float number representing the applied modifier scale to the analog input.
 | 
				
			||||||
#          Must be in range of 0.0-1.0. Defaults to 0.5
 | 
					#          Must be in range of 0.0-1.0. Defaults to 0.5
 | 
				
			||||||
pad_circle_modifier_scale =
 | 
					#  - "sdl" for joystick input using SDL. Required parameters:
 | 
				
			||||||
 | 
					#      - "joystick": the index of the joystick to bind
 | 
				
			||||||
 | 
					#      - "axis_x": the index of the axis to bind as x-axis (default to 0)
 | 
				
			||||||
 | 
					#      - "axis_y": the index of the axis to bind as y-axis (default to 1)
 | 
				
			||||||
 | 
					circle_pad=
 | 
				
			||||||
 | 
					c_stick=
 | 
				
			||||||
 | 
					
 | 
				
			||||||
[Core]
 | 
					[Core]
 | 
				
			||||||
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
 | 
					# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user