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	shader_ir: Add setters
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				@ -121,6 +121,22 @@ Node ShaderIR::GetLocalMemory(Node address) {
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    return StoreNode(LmemNode(address));
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					    return StoreNode(LmemNode(address));
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}
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					}
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					void ShaderIR::SetRegister(BasicBlock& bb, Register dest, Node src) {
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					    bb.push_back(Operation(OperationCode::Assign, GetRegister(dest), src));
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					}
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					void ShaderIR::SetPredicate(BasicBlock& bb, u64 dest, Node src) {
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					    bb.push_back(Operation(OperationCode::LogicalAssign, GetPredicate(dest), src));
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					}
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					void ShaderIR::SetInternalFlag(BasicBlock& bb, InternalFlag flag, Node value) {
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					    bb.push_back(Operation(OperationCode::LogicalAssign, GetInternalFlag(flag), value));
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					}
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					void ShaderIR::SetLocalMemory(BasicBlock& bb, Node address, Node value) {
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					    bb.push_back(Operation(OperationCode::Assign, GetLocalMemory(address), value));
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					}
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/*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code,
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					/*static*/ OperationCode ShaderIR::SignedToUnsignedCode(OperationCode operation_code,
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                                                        bool is_signed) {
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					                                                        bool is_signed) {
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    if (is_signed) {
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					    if (is_signed) {
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@ -634,6 +634,14 @@ private:
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    /// Generates a node representing a local memory address
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					    /// Generates a node representing a local memory address
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    Node GetLocalMemory(Node address);
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					    Node GetLocalMemory(Node address);
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					    /// Sets a register. src value must be a number-evaluated node.
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					    void SetRegister(BasicBlock& bb, Tegra::Shader::Register dest, Node src);
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					    /// Sets a predicate. src value must be a bool-evaluated node
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					    void SetPredicate(BasicBlock& bb, u64 dest, Node src);
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					    /// Sets an internal flag. src value must be a bool-evaluated node
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					    void SetInternalFlag(BasicBlock& bb, InternalFlag flag, Node value);
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					    /// Sets a local memory address. address and value must be a number-evaluated node
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					    void SetLocalMemory(BasicBlock& bb, Node address, Node value);
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    template <typename... T>
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					    template <typename... T>
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    inline Node Operation(OperationCode code, const T*... operands) {
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					    inline Node Operation(OperationCode code, const T*... operands) {
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