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	memory: Add copyright notice for Atmosphere where applicable.
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				| @ -2,6 +2,9 @@ | |||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | // This file references various implementation details from Atmosphère, an open-source firmware for
 | ||||||
|  | // the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
 | ||||||
|  | 
 | ||||||
| #include <array> | #include <array> | ||||||
| 
 | 
 | ||||||
| #include "common/assert.h" | #include "common/assert.h" | ||||||
|  | |||||||
| @ -2,6 +2,9 @@ | |||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | // This file references various implementation details from Atmosphère, an open-source firmware for
 | ||||||
|  | // the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
 | ||||||
|  | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
| #include "common/common_funcs.h" | #include "common/common_funcs.h" | ||||||
|  | |||||||
| @ -2,6 +2,9 @@ | |||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | // This file references various implementation details from Atmosphère, an open-source firmware for
 | ||||||
|  | // the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
 | ||||||
|  | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
| #include "common/alignment.h" | #include "common/alignment.h" | ||||||
|  | |||||||
| @ -2,6 +2,9 @@ | |||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | // This file references various implementation details from Atmosphère, an open-source firmware for
 | ||||||
|  | // the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
 | ||||||
|  | 
 | ||||||
| #include "core/core.h" | #include "core/core.h" | ||||||
| #include "core/hle/kernel/memory/page_heap.h" | #include "core/hle/kernel/memory/page_heap.h" | ||||||
| #include "core/memory.h" | #include "core/memory.h" | ||||||
|  | |||||||
| @ -2,6 +2,9 @@ | |||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | // This file references various implementation details from Atmosphère, an open-source firmware for
 | ||||||
|  | // the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
 | ||||||
|  | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
| #include <array> | #include <array> | ||||||
|  | |||||||
| @ -2,6 +2,9 @@ | |||||||
| // Licensed under GPLv2 or any later version
 | // Licensed under GPLv2 or any later version
 | ||||||
| // Refer to the license.txt file included.
 | // Refer to the license.txt file included.
 | ||||||
| 
 | 
 | ||||||
|  | // This file references various implementation details from Atmosphère, an open-source firmware for
 | ||||||
|  | // the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
 | ||||||
|  | 
 | ||||||
| #pragma once | #pragma once | ||||||
| 
 | 
 | ||||||
| #include <atomic> | #include <atomic> | ||||||
|  | |||||||
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