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	Use boost remove_erase_if instead of the erase-remove idiom
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				@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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					// Refer to the license.txt file included.
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#include <algorithm>
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					#include <algorithm>
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					#include <boost/range/algorithm_ext/erase.hpp>
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#include "common/assert.h"
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					#include "common/assert.h"
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#include "common/logging/log.h"
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					#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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					#include "core/hle/config_mem.h"
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@ -33,9 +34,9 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
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SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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					SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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    // Remove the threads that are ready or already running from our waitlist
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					    // Remove the threads that are ready or already running from our waitlist
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    waiting_threads.erase(std::remove_if(waiting_threads.begin(), waiting_threads.end(), [](const SharedPtr<Thread>& thread) -> bool {
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					    boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) -> bool {
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        return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
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					        return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
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    }), waiting_threads.end());
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					    });
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    if (waiting_threads.empty())
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					    if (waiting_threads.empty())
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        return nullptr;
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					        return nullptr;
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