mirror of
				https://git.zaroz.cloud/nintendo-back-up/yuzu/yuzu-mainline.git
				synced 2025-03-21 01:53:15 +00:00 
			
		
		
		
	Network: Send the game title
This commit is contained in:
		
							parent
							
								
									42e57c1218
								
							
						
					
					
						commit
						859be35d54
					
				@ -13,10 +13,6 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace Network {
 | 
					namespace Network {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Packet::Packet() : read_pos(0), is_valid(true) {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
Packet::~Packet() {}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
void Packet::Append(const void* in_data, std::size_t size_in_bytes) {
 | 
					void Packet::Append(const void* in_data, std::size_t size_in_bytes) {
 | 
				
			||||||
    if (in_data && (size_in_bytes > 0)) {
 | 
					    if (in_data && (size_in_bytes > 0)) {
 | 
				
			||||||
        std::size_t start = data.size();
 | 
					        std::size_t start = data.size();
 | 
				
			||||||
@ -39,7 +35,7 @@ void Packet::Clear() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
const void* Packet::GetData() const {
 | 
					const void* Packet::GetData() const {
 | 
				
			||||||
    return !data.empty() ? &data[0] : NULL;
 | 
					    return !data.empty() ? &data[0] : nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Packet::IgnoreBytes(u32 length) {
 | 
					void Packet::IgnoreBytes(u32 length) {
 | 
				
			||||||
@ -54,8 +50,8 @@ bool Packet::EndOfPacket() const {
 | 
				
			|||||||
    return read_pos >= data.size();
 | 
					    return read_pos >= data.size();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Packet::operator BoolType() const {
 | 
					Packet::operator bool() const {
 | 
				
			||||||
    return is_valid ? &Packet::CheckSize : NULL;
 | 
					    return is_valid ? &Packet::CheckSize : nullptr;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
Packet& Packet::operator>>(bool& out_data) {
 | 
					Packet& Packet::operator>>(bool& out_data) {
 | 
				
			||||||
 | 
				
			|||||||
@ -10,14 +10,11 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace Network {
 | 
					namespace Network {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// A class for serialize data for network transfer. It also handles endianess
 | 
					/// A class that serializes data for network transfer. It also handles endianess
 | 
				
			||||||
class Packet {
 | 
					class Packet {
 | 
				
			||||||
    /// A bool-like type that cannot be converted to integer or pointer types
 | 
					 | 
				
			||||||
    typedef bool (Packet::*BoolType)(std::size_t);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
public:
 | 
					public:
 | 
				
			||||||
    Packet();
 | 
					    Packet() = default;
 | 
				
			||||||
    ~Packet();
 | 
					    ~Packet() = default;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Append data to the end of the packet
 | 
					     * Append data to the end of the packet
 | 
				
			||||||
@ -64,41 +61,8 @@ public:
 | 
				
			|||||||
     * @return True if all data was read, false otherwise
 | 
					     * @return True if all data was read, false otherwise
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    bool EndOfPacket() const;
 | 
					    bool EndOfPacket() const;
 | 
				
			||||||
    /**
 | 
					
 | 
				
			||||||
     * Test the validity of the packet, for reading
 | 
					    explicit operator bool() const;
 | 
				
			||||||
     * This operator allows to test the packet as a boolean
 | 
					 | 
				
			||||||
     * variable, to check if a reading operation was successful.
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * A packet will be in an invalid state if it has no more
 | 
					 | 
				
			||||||
     * data to read.
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * This behaviour is the same as standard C++ streams.
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * Usage example:
 | 
					 | 
				
			||||||
     * @code
 | 
					 | 
				
			||||||
     * float x;
 | 
					 | 
				
			||||||
     * packet >> x;
 | 
					 | 
				
			||||||
     * if (packet)
 | 
					 | 
				
			||||||
     * {
 | 
					 | 
				
			||||||
     *    // ok, x was extracted successfully
 | 
					 | 
				
			||||||
     * }
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * // -- or --
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * float x;
 | 
					 | 
				
			||||||
     * if (packet >> x)
 | 
					 | 
				
			||||||
     * {
 | 
					 | 
				
			||||||
     *    // ok, x was extracted successfully
 | 
					 | 
				
			||||||
     * }
 | 
					 | 
				
			||||||
     * @endcode
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * Don't focus on the return type, it's equivalent to bool but
 | 
					 | 
				
			||||||
     * it disallows unwanted implicit conversions to integer or
 | 
					 | 
				
			||||||
     * pointer types.
 | 
					 | 
				
			||||||
     *
 | 
					 | 
				
			||||||
     * @return True if last data extraction from packet was successful
 | 
					 | 
				
			||||||
     */
 | 
					 | 
				
			||||||
    operator BoolType() const;
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /// Overloads of operator >> to read data from the packet
 | 
					    /// Overloads of operator >> to read data from the packet
 | 
				
			||||||
    Packet& operator>>(bool& out_data);
 | 
					    Packet& operator>>(bool& out_data);
 | 
				
			||||||
@ -135,10 +99,6 @@ public:
 | 
				
			|||||||
    Packet& operator<<(const std::array<T, S>& data);
 | 
					    Packet& operator<<(const std::array<T, S>& data);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
private:
 | 
					private:
 | 
				
			||||||
    /// Disallow comparisons between packets
 | 
					 | 
				
			||||||
    bool operator==(const Packet& right) const;
 | 
					 | 
				
			||||||
    bool operator!=(const Packet& right) const;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Check if the packet can extract a given number of bytes
 | 
					     * Check if the packet can extract a given number of bytes
 | 
				
			||||||
     * This function updates accordingly the state of the packet.
 | 
					     * This function updates accordingly the state of the packet.
 | 
				
			||||||
@ -148,14 +108,14 @@ private:
 | 
				
			|||||||
    bool CheckSize(std::size_t size);
 | 
					    bool CheckSize(std::size_t size);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Member data
 | 
					    // Member data
 | 
				
			||||||
    std::vector<char> data; ///< Data stored in the packet
 | 
					    std::vector<char> data;   ///< Data stored in the packet
 | 
				
			||||||
    std::size_t read_pos;   ///< Current reading position in the packet
 | 
					    std::size_t read_pos = 0; ///< Current reading position in the packet
 | 
				
			||||||
    bool is_valid;          ///< Reading state of the packet
 | 
					    bool is_valid = true;     ///< Reading state of the packet
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
template <typename T>
 | 
					template <typename T>
 | 
				
			||||||
Packet& Packet::operator>>(std::vector<T>& out_data) {
 | 
					Packet& Packet::operator>>(std::vector<T>& out_data) {
 | 
				
			||||||
    for (u32 i = 0; i < out_data.size(); ++i) {
 | 
					    for (std::size_t i = 0; i < out_data.size(); ++i) {
 | 
				
			||||||
        T character = 0;
 | 
					        T character = 0;
 | 
				
			||||||
        *this >> character;
 | 
					        *this >> character;
 | 
				
			||||||
        out_data[i] = character;
 | 
					        out_data[i] = character;
 | 
				
			||||||
@ -165,7 +125,7 @@ Packet& Packet::operator>>(std::vector<T>& out_data) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
template <typename T, std::size_t S>
 | 
					template <typename T, std::size_t S>
 | 
				
			||||||
Packet& Packet::operator>>(std::array<T, S>& out_data) {
 | 
					Packet& Packet::operator>>(std::array<T, S>& out_data) {
 | 
				
			||||||
    for (u32 i = 0; i < out_data.size(); ++i) {
 | 
					    for (std::size_t i = 0; i < out_data.size(); ++i) {
 | 
				
			||||||
        T character = 0;
 | 
					        T character = 0;
 | 
				
			||||||
        *this >> character;
 | 
					        *this >> character;
 | 
				
			||||||
        out_data[i] = character;
 | 
					        out_data[i] = character;
 | 
				
			||||||
@ -175,7 +135,7 @@ Packet& Packet::operator>>(std::array<T, S>& out_data) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
template <typename T>
 | 
					template <typename T>
 | 
				
			||||||
Packet& Packet::operator<<(const std::vector<T>& in_data) {
 | 
					Packet& Packet::operator<<(const std::vector<T>& in_data) {
 | 
				
			||||||
    for (u32 i = 0; i < in_data.size(); ++i) {
 | 
					    for (std::size_t i = 0; i < in_data.size(); ++i) {
 | 
				
			||||||
        *this << in_data[i];
 | 
					        *this << in_data[i];
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return *this;
 | 
					    return *this;
 | 
				
			||||||
@ -183,7 +143,7 @@ Packet& Packet::operator<<(const std::vector<T>& in_data) {
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
template <typename T, std::size_t S>
 | 
					template <typename T, std::size_t S>
 | 
				
			||||||
Packet& Packet::operator<<(const std::array<T, S>& in_data) {
 | 
					Packet& Packet::operator<<(const std::array<T, S>& in_data) {
 | 
				
			||||||
    for (u32 i = 0; i < in_data.size(); ++i) {
 | 
					    for (std::size_t i = 0; i < in_data.size(); ++i) {
 | 
				
			||||||
        *this << in_data[i];
 | 
					        *this << in_data[i];
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    return *this;
 | 
					    return *this;
 | 
				
			||||||
 | 
				
			|||||||
@ -85,8 +85,8 @@ public:
 | 
				
			|||||||
     * The packet has the structure:
 | 
					     * The packet has the structure:
 | 
				
			||||||
     * <MessageID>ID_ROOM_INFORMATION
 | 
					     * <MessageID>ID_ROOM_INFORMATION
 | 
				
			||||||
     * <String> room_name
 | 
					     * <String> room_name
 | 
				
			||||||
     * <uint32_t> member_slots: The max number of clients allowed in this room
 | 
					     * <u32> member_slots: The max number of clients allowed in this room
 | 
				
			||||||
     * <uint32_t> num_members: the number of currently joined clients
 | 
					     * <u32> num_members: the number of currently joined clients
 | 
				
			||||||
     * This is followed by the following three values for each member:
 | 
					     * This is followed by the following three values for each member:
 | 
				
			||||||
     * <String> nickname of that member
 | 
					     * <String> nickname of that member
 | 
				
			||||||
     * <MacAddress> mac_address of that member
 | 
					     * <MacAddress> mac_address of that member
 | 
				
			||||||
@ -112,6 +112,12 @@ public:
 | 
				
			|||||||
     */
 | 
					     */
 | 
				
			||||||
    void HandleChatPacket(const ENetEvent* event);
 | 
					    void HandleChatPacket(const ENetEvent* event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Extracts the game name from a received ENet packet and broadcasts it.
 | 
				
			||||||
 | 
					     * @param event The ENet event that was received.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    void HandleGameNamePacket(const ENetEvent* event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Removes the client from the members list if it was in it and announces the change
 | 
					     * Removes the client from the members list if it was in it and announces the change
 | 
				
			||||||
     * to all other clients.
 | 
					     * to all other clients.
 | 
				
			||||||
@ -130,7 +136,9 @@ void Room::RoomImpl::ServerLoop() {
 | 
				
			|||||||
                case IdJoinRequest:
 | 
					                case IdJoinRequest:
 | 
				
			||||||
                    HandleJoinRequest(&event);
 | 
					                    HandleJoinRequest(&event);
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
                // TODO(B3N30): Handle the other message types
 | 
					                case IdSetGameName:
 | 
				
			||||||
 | 
					                    HandleGameNamePacket(&event);
 | 
				
			||||||
 | 
					                    break;
 | 
				
			||||||
                case IdWifiPacket:
 | 
					                case IdWifiPacket:
 | 
				
			||||||
                    HandleWifiPacket(&event);
 | 
					                    HandleWifiPacket(&event);
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
@ -184,7 +192,7 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 | 
				
			|||||||
    member.nickname = nickname;
 | 
					    member.nickname = nickname;
 | 
				
			||||||
    member.peer = event->peer;
 | 
					    member.peer = event->peer;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    members.push_back(member);
 | 
					    members.push_back(std::move(member));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Notify everyone that the room information has changed.
 | 
					    // Notify everyone that the room information has changed.
 | 
				
			||||||
    BroadcastRoomInformation();
 | 
					    BroadcastRoomInformation();
 | 
				
			||||||
@ -194,22 +202,14 @@ void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
 | 
				
			|||||||
bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
 | 
					bool Room::RoomImpl::IsValidNickname(const std::string& nickname) const {
 | 
				
			||||||
    // A nickname is valid if it is not already taken by anybody else in the room.
 | 
					    // A nickname is valid if it is not already taken by anybody else in the room.
 | 
				
			||||||
    // TODO(B3N30): Check for empty names, spaces, etc.
 | 
					    // TODO(B3N30): Check for empty names, spaces, etc.
 | 
				
			||||||
    for (const Member& member : members) {
 | 
					    return std::all_of(members.begin(), members.end(),
 | 
				
			||||||
        if (member.nickname == nickname) {
 | 
					                       [&nickname](const auto& member) { return member.nickname != nickname; });
 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return true;
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
 | 
					bool Room::RoomImpl::IsValidMacAddress(const MacAddress& address) const {
 | 
				
			||||||
    // A MAC address is valid if it is not already taken by anybody else in the room.
 | 
					    // A MAC address is valid if it is not already taken by anybody else in the room.
 | 
				
			||||||
    for (const Member& member : members) {
 | 
					    return std::all_of(members.begin(), members.end(),
 | 
				
			||||||
        if (member.mac_address == address) {
 | 
					                       [&address](const auto& member) { return member.mac_address != address; });
 | 
				
			||||||
            return false;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    return true;
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
 | 
					void Room::RoomImpl::SendNameCollision(ENetPeer* client) {
 | 
				
			||||||
@ -248,7 +248,7 @@ void Room::RoomImpl::BroadcastRoomInformation() {
 | 
				
			|||||||
    packet << room_information.name;
 | 
					    packet << room_information.name;
 | 
				
			||||||
    packet << room_information.member_slots;
 | 
					    packet << room_information.member_slots;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    packet << static_cast<uint32_t>(members.size());
 | 
					    packet << static_cast<u32>(members.size());
 | 
				
			||||||
    for (const auto& member : members) {
 | 
					    for (const auto& member : members) {
 | 
				
			||||||
        packet << member.nickname;
 | 
					        packet << member.nickname;
 | 
				
			||||||
        packet << member.mac_address;
 | 
					        packet << member.mac_address;
 | 
				
			||||||
@ -262,10 +262,11 @@ void Room::RoomImpl::BroadcastRoomInformation() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
MacAddress Room::RoomImpl::GenerateMacAddress() {
 | 
					MacAddress Room::RoomImpl::GenerateMacAddress() {
 | 
				
			||||||
    MacAddress result_mac = NintendoOUI;
 | 
					    MacAddress result_mac =
 | 
				
			||||||
 | 
					        NintendoOUI; // The first three bytes of each MAC address will be the NintendoOUI
 | 
				
			||||||
    std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
 | 
					    std::uniform_int_distribution<> dis(0x00, 0xFF); // Random byte between 0 and 0xFF
 | 
				
			||||||
    do {
 | 
					    do {
 | 
				
			||||||
        for (int i = 3; i < result_mac.size(); ++i) {
 | 
					        for (size_t i = 3; i < result_mac.size(); ++i) {
 | 
				
			||||||
            result_mac[i] = dis(random_gen);
 | 
					            result_mac[i] = dis(random_gen);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    } while (!IsValidMacAddress(result_mac));
 | 
					    } while (!IsValidMacAddress(result_mac));
 | 
				
			||||||
@ -273,9 +274,33 @@ MacAddress Room::RoomImpl::GenerateMacAddress() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
 | 
					void Room::RoomImpl::HandleWifiPacket(const ENetEvent* event) {
 | 
				
			||||||
    for (auto it = members.begin(); it != members.end(); ++it) {
 | 
					    Packet in_packet;
 | 
				
			||||||
        if (it->peer != event->peer)
 | 
					    in_packet.Append(event->packet->data, event->packet->dataLength);
 | 
				
			||||||
            enet_peer_send(it->peer, 0, event->packet);
 | 
					    in_packet.IgnoreBytes(sizeof(MessageID));
 | 
				
			||||||
 | 
					    in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Type
 | 
				
			||||||
 | 
					    in_packet.IgnoreBytes(sizeof(u8));         // WifiPacket Channel
 | 
				
			||||||
 | 
					    in_packet.IgnoreBytes(sizeof(MacAddress)); // WifiPacket Transmitter Address
 | 
				
			||||||
 | 
					    MacAddress destination_address;
 | 
				
			||||||
 | 
					    in_packet >> destination_address;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    Packet out_packet;
 | 
				
			||||||
 | 
					    out_packet.Append(event->packet->data, event->packet->dataLength);
 | 
				
			||||||
 | 
					    ENetPacket* enet_packet = enet_packet_create(out_packet.GetData(), out_packet.GetDataSize(),
 | 
				
			||||||
 | 
					                                                 ENET_PACKET_FLAG_RELIABLE);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (destination_address == BroadcastMac) { // Send the data to everyone except the sender
 | 
				
			||||||
 | 
					        for (const auto& member : members) {
 | 
				
			||||||
 | 
					            if (member.peer != event->peer)
 | 
				
			||||||
 | 
					                enet_peer_send(member.peer, 0, event->packet);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    } else { // Send the data only to the destination client
 | 
				
			||||||
 | 
					        auto member = std::find_if(members.begin(), members.end(),
 | 
				
			||||||
 | 
					                                   [destination_address](const Member& member) -> bool {
 | 
				
			||||||
 | 
					                                       return member.mac_address == destination_address;
 | 
				
			||||||
 | 
					                                   });
 | 
				
			||||||
 | 
					        if (member != members.end()) {
 | 
				
			||||||
 | 
					            enet_peer_send(member->peer, 0, enet_packet);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
    enet_host_flush(server);
 | 
					    enet_host_flush(server);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -287,7 +312,7 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
 | 
				
			|||||||
    in_packet.IgnoreBytes(sizeof(MessageID));
 | 
					    in_packet.IgnoreBytes(sizeof(MessageID));
 | 
				
			||||||
    std::string message;
 | 
					    std::string message;
 | 
				
			||||||
    in_packet >> message;
 | 
					    in_packet >> message;
 | 
				
			||||||
    auto CompareNetworkAddress = [&](const Member member) -> bool {
 | 
					    auto CompareNetworkAddress = [event](const Member member) -> bool {
 | 
				
			||||||
        return member.peer == event->peer;
 | 
					        return member.peer == event->peer;
 | 
				
			||||||
    };
 | 
					    };
 | 
				
			||||||
    const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
 | 
					    const auto sending_member = std::find_if(members.begin(), members.end(), CompareNetworkAddress);
 | 
				
			||||||
@ -309,13 +334,30 @@ void Room::RoomImpl::HandleChatPacket(const ENetEvent* event) {
 | 
				
			|||||||
    enet_host_flush(server);
 | 
					    enet_host_flush(server);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void Room::RoomImpl::HandleGameNamePacket(const ENetEvent* event) {
 | 
				
			||||||
 | 
					    Packet in_packet;
 | 
				
			||||||
 | 
					    in_packet.Append(event->packet->data, event->packet->dataLength);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    in_packet.IgnoreBytes(sizeof(MessageID));
 | 
				
			||||||
 | 
					    std::string game_name;
 | 
				
			||||||
 | 
					    in_packet >> game_name;
 | 
				
			||||||
 | 
					    auto member =
 | 
				
			||||||
 | 
					        std::find_if(members.begin(), members.end(),
 | 
				
			||||||
 | 
					                     [event](const Member& member) -> bool { return member.peer == event->peer; });
 | 
				
			||||||
 | 
					    if (member != members.end()) {
 | 
				
			||||||
 | 
					        member->game_name = game_name;
 | 
				
			||||||
 | 
					        BroadcastRoomInformation();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
 | 
					void Room::RoomImpl::HandleClientDisconnection(ENetPeer* client) {
 | 
				
			||||||
    // Remove the client from the members list.
 | 
					    // Remove the client from the members list.
 | 
				
			||||||
    members.erase(std::remove_if(members.begin(), members.end(),
 | 
					    members.erase(std::remove_if(members.begin(), members.end(),
 | 
				
			||||||
                                 [&](const Member& member) { return member.peer == client; }),
 | 
					                                 [client](const Member& member) { return member.peer == client; }),
 | 
				
			||||||
                  members.end());
 | 
					                  members.end());
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Announce the change to all clients.
 | 
					    // Announce the change to all clients.
 | 
				
			||||||
 | 
					    enet_peer_disconnect(client, 0);
 | 
				
			||||||
    BroadcastRoomInformation();
 | 
					    BroadcastRoomInformation();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -327,7 +369,6 @@ Room::~Room() = default;
 | 
				
			|||||||
void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) {
 | 
					void Room::Create(const std::string& name, const std::string& server_address, u16 server_port) {
 | 
				
			||||||
    ENetAddress address;
 | 
					    ENetAddress address;
 | 
				
			||||||
    address.host = ENET_HOST_ANY;
 | 
					    address.host = ENET_HOST_ANY;
 | 
				
			||||||
    enet_address_set_host(&address, server_address.c_str());
 | 
					 | 
				
			||||||
    address.port = server_port;
 | 
					    address.port = server_port;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0);
 | 
					    room_impl->server = enet_host_create(&address, MaxConcurrentConnections, NumChannels, 0, 0);
 | 
				
			||||||
@ -357,6 +398,9 @@ void Room::Destroy() {
 | 
				
			|||||||
    }
 | 
					    }
 | 
				
			||||||
    room_impl->room_information = {};
 | 
					    room_impl->room_information = {};
 | 
				
			||||||
    room_impl->server = nullptr;
 | 
					    room_impl->server = nullptr;
 | 
				
			||||||
 | 
					    room_impl->members.clear();
 | 
				
			||||||
 | 
					    room_impl->room_information.member_slots = 0;
 | 
				
			||||||
 | 
					    room_impl->room_information.name.clear();
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace Network
 | 
					} // namespace Network
 | 
				
			||||||
 | 
				
			|||||||
@ -19,13 +19,16 @@ struct RoomInformation {
 | 
				
			|||||||
    u32 member_slots; ///< Maximum number of members in this room
 | 
					    u32 member_slots; ///< Maximum number of members in this room
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
using MacAddress = std::array<uint8_t, 6>;
 | 
					using MacAddress = std::array<u8, 6>;
 | 
				
			||||||
/// A special MAC address that tells the room we're joining to assign us a MAC address
 | 
					/// A special MAC address that tells the room we're joining to assign us a MAC address
 | 
				
			||||||
/// automatically.
 | 
					/// automatically.
 | 
				
			||||||
const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
 | 
					const MacAddress NoPreferredMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// 802.11 broadcast MAC address
 | 
				
			||||||
 | 
					constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// The different types of messages that can be sent. The first byte of each packet defines the type
 | 
					// The different types of messages that can be sent. The first byte of each packet defines the type
 | 
				
			||||||
typedef uint8_t MessageID;
 | 
					using MessageID = u8;
 | 
				
			||||||
enum RoomMessageTypes {
 | 
					enum RoomMessageTypes {
 | 
				
			||||||
    IdJoinRequest = 1,
 | 
					    IdJoinRequest = 1,
 | 
				
			||||||
    IdJoinSuccess,
 | 
					    IdJoinSuccess,
 | 
				
			||||||
 | 
				
			|||||||
@ -74,6 +74,11 @@ public:
 | 
				
			|||||||
     * @param event The ENet event that was received.
 | 
					     * @param event The ENet event that was received.
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    void HandleChatPacket(const ENetEvent* event);
 | 
					    void HandleChatPacket(const ENetEvent* event);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Disconnects the RoomMember from the Room
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    void Disconnect();
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// RoomMemberImpl
 | 
					// RoomMemberImpl
 | 
				
			||||||
@ -92,7 +97,8 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() {
 | 
				
			|||||||
        std::lock_guard<std::mutex> lock(network_mutex);
 | 
					        std::lock_guard<std::mutex> lock(network_mutex);
 | 
				
			||||||
        ENetEvent event;
 | 
					        ENetEvent event;
 | 
				
			||||||
        if (enet_host_service(client, &event, 1000) > 0) {
 | 
					        if (enet_host_service(client, &event, 1000) > 0) {
 | 
				
			||||||
            if (event.type == ENET_EVENT_TYPE_RECEIVE) {
 | 
					            switch (event.type) {
 | 
				
			||||||
 | 
					            case ENET_EVENT_TYPE_RECEIVE:
 | 
				
			||||||
                switch (event.packet->data[0]) {
 | 
					                switch (event.packet->data[0]) {
 | 
				
			||||||
                // TODO(B3N30): Handle the other message types
 | 
					                // TODO(B3N30): Handle the other message types
 | 
				
			||||||
                case IdChatMessage:
 | 
					                case IdChatMessage:
 | 
				
			||||||
@ -111,25 +117,21 @@ void RoomMember::RoomMemberImpl::ReceiveLoop() {
 | 
				
			|||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
                case IdNameCollision:
 | 
					                case IdNameCollision:
 | 
				
			||||||
                    SetState(State::NameCollision);
 | 
					                    SetState(State::NameCollision);
 | 
				
			||||||
                    enet_packet_destroy(event.packet);
 | 
					 | 
				
			||||||
                    enet_peer_disconnect(server, 0);
 | 
					 | 
				
			||||||
                    enet_peer_reset(server);
 | 
					 | 
				
			||||||
                    return;
 | 
					 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
                case IdMacCollision:
 | 
					                case IdMacCollision:
 | 
				
			||||||
                    SetState(State::MacCollision);
 | 
					                    SetState(State::MacCollision);
 | 
				
			||||||
                    enet_packet_destroy(event.packet);
 | 
					 | 
				
			||||||
                    enet_peer_disconnect(server, 0);
 | 
					 | 
				
			||||||
                    enet_peer_reset(server);
 | 
					 | 
				
			||||||
                    return;
 | 
					 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
                default:
 | 
					                default:
 | 
				
			||||||
                    break;
 | 
					                    break;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                enet_packet_destroy(event.packet);
 | 
					                enet_packet_destroy(event.packet);
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            case ENET_EVENT_TYPE_DISCONNECT:
 | 
				
			||||||
 | 
					                SetState(State::LostConnection);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					    Disconnect();
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void RoomMember::RoomMemberImpl::StartLoop() {
 | 
					void RoomMember::RoomMemberImpl::StartLoop() {
 | 
				
			||||||
@ -137,6 +139,7 @@ void RoomMember::RoomMemberImpl::StartLoop() {
 | 
				
			|||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void RoomMember::RoomMemberImpl::Send(Packet& packet) {
 | 
					void RoomMember::RoomMemberImpl::Send(Packet& packet) {
 | 
				
			||||||
 | 
					    std::lock_guard<std::mutex> lock(network_mutex);
 | 
				
			||||||
    ENetPacket* enetPacket =
 | 
					    ENetPacket* enetPacket =
 | 
				
			||||||
        enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
 | 
					        enet_packet_create(packet.GetData(), packet.GetDataSize(), ENET_PACKET_FLAG_RELIABLE);
 | 
				
			||||||
    enet_peer_send(server, 0, enetPacket);
 | 
					    enet_peer_send(server, 0, enetPacket);
 | 
				
			||||||
@ -165,7 +168,7 @@ void RoomMember::RoomMemberImpl::HandleRoomInformationPacket(const ENetEvent* ev
 | 
				
			|||||||
    room_information.name = info.name;
 | 
					    room_information.name = info.name;
 | 
				
			||||||
    room_information.member_slots = info.member_slots;
 | 
					    room_information.member_slots = info.member_slots;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    uint32_t num_members;
 | 
					    u32 num_members;
 | 
				
			||||||
    packet >> num_members;
 | 
					    packet >> num_members;
 | 
				
			||||||
    member_information.resize(num_members);
 | 
					    member_information.resize(num_members);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -198,7 +201,7 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
 | 
				
			|||||||
    packet.IgnoreBytes(sizeof(MessageID));
 | 
					    packet.IgnoreBytes(sizeof(MessageID));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    // Parse the WifiPacket from the BitStream
 | 
					    // Parse the WifiPacket from the BitStream
 | 
				
			||||||
    uint8_t frame_type;
 | 
					    u8 frame_type;
 | 
				
			||||||
    packet >> frame_type;
 | 
					    packet >> frame_type;
 | 
				
			||||||
    WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
 | 
					    WifiPacket::PacketType type = static_cast<WifiPacket::PacketType>(frame_type);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -207,10 +210,10 @@ void RoomMember::RoomMemberImpl::HandleWifiPackets(const ENetEvent* event) {
 | 
				
			|||||||
    packet >> wifi_packet.transmitter_address;
 | 
					    packet >> wifi_packet.transmitter_address;
 | 
				
			||||||
    packet >> wifi_packet.destination_address;
 | 
					    packet >> wifi_packet.destination_address;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    uint32_t data_length;
 | 
					    u32 data_length;
 | 
				
			||||||
    packet >> data_length;
 | 
					    packet >> data_length;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    std::vector<uint8_t> data(data_length);
 | 
					    std::vector<u8> data(data_length);
 | 
				
			||||||
    packet >> data;
 | 
					    packet >> data;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    wifi_packet.data = std::move(data);
 | 
					    wifi_packet.data = std::move(data);
 | 
				
			||||||
@ -230,6 +233,33 @@ void RoomMember::RoomMemberImpl::HandleChatPacket(const ENetEvent* event) {
 | 
				
			|||||||
    // TODO(B3N30): Invoke callbacks
 | 
					    // TODO(B3N30): Invoke callbacks
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void RoomMember::RoomMemberImpl::Disconnect() {
 | 
				
			||||||
 | 
					    member_information.clear();
 | 
				
			||||||
 | 
					    room_information.member_slots = 0;
 | 
				
			||||||
 | 
					    room_information.name.clear();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (server) {
 | 
				
			||||||
 | 
					        enet_peer_disconnect(server, 0);
 | 
				
			||||||
 | 
					    } else {
 | 
				
			||||||
 | 
					        return;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    ENetEvent event;
 | 
				
			||||||
 | 
					    while (enet_host_service(client, &event, ConnectionTimeoutMs) > 0) {
 | 
				
			||||||
 | 
					        switch (event.type) {
 | 
				
			||||||
 | 
					        case ENET_EVENT_TYPE_RECEIVE:
 | 
				
			||||||
 | 
					            enet_packet_destroy(event.packet); // Ignore all incoming data
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					        case ENET_EVENT_TYPE_DISCONNECT:
 | 
				
			||||||
 | 
					            server = nullptr;
 | 
				
			||||||
 | 
					            return;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    // didn't disconnect gracefully force disconnect
 | 
				
			||||||
 | 
					    enet_peer_reset(server);
 | 
				
			||||||
 | 
					    server = nullptr;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// RoomMember
 | 
					// RoomMember
 | 
				
			||||||
RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
 | 
					RoomMember::RoomMember() : room_member_impl{std::make_unique<RoomMemberImpl>()} {
 | 
				
			||||||
    room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
 | 
					    room_member_impl->client = enet_host_create(nullptr, 1, NumChannels, 0, 0);
 | 
				
			||||||
@ -249,16 +279,36 @@ const RoomMember::MemberList& RoomMember::GetMemberInformation() const {
 | 
				
			|||||||
    return room_member_impl->member_information;
 | 
					    return room_member_impl->member_information;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const std::string& RoomMember::GetNickname() const {
 | 
				
			||||||
 | 
					    return room_member_impl->nickname;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					const MacAddress& RoomMember::GetMacAddress() const {
 | 
				
			||||||
 | 
					    if (GetState() == State::Joined)
 | 
				
			||||||
 | 
					        return room_member_impl->mac_address;
 | 
				
			||||||
 | 
					    return MacAddress{};
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
RoomInformation RoomMember::GetRoomInformation() const {
 | 
					RoomInformation RoomMember::GetRoomInformation() const {
 | 
				
			||||||
    return room_member_impl->room_information;
 | 
					    return room_member_impl->room_information;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
 | 
					void RoomMember::Join(const std::string& nick, const char* server_addr, u16 server_port,
 | 
				
			||||||
                      u16 client_port) {
 | 
					                      u16 client_port) {
 | 
				
			||||||
 | 
					    // If the member is connected, kill the connection first
 | 
				
			||||||
 | 
					    if (room_member_impl->receive_thread && room_member_impl->receive_thread->joinable()) {
 | 
				
			||||||
 | 
					        room_member_impl->SetState(State::Error);
 | 
				
			||||||
 | 
					        room_member_impl->receive_thread->join();
 | 
				
			||||||
 | 
					        room_member_impl->receive_thread.reset();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    // If the thread isn't running but the ptr still exists, reset it
 | 
				
			||||||
 | 
					    else if (room_member_impl->receive_thread) {
 | 
				
			||||||
 | 
					        room_member_impl->receive_thread.reset();
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    ENetAddress address{};
 | 
					    ENetAddress address{};
 | 
				
			||||||
    enet_address_set_host(&address, server_addr);
 | 
					    enet_address_set_host(&address, server_addr);
 | 
				
			||||||
    address.port = server_port;
 | 
					    address.port = server_port;
 | 
				
			||||||
 | 
					 | 
				
			||||||
    room_member_impl->server =
 | 
					    room_member_impl->server =
 | 
				
			||||||
        enet_host_connect(room_member_impl->client, &address, NumChannels, 0);
 | 
					        enet_host_connect(room_member_impl->client, &address, NumChannels, 0);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -286,11 +336,11 @@ bool RoomMember::IsConnected() const {
 | 
				
			|||||||
void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
 | 
					void RoomMember::SendWifiPacket(const WifiPacket& wifi_packet) {
 | 
				
			||||||
    Packet packet;
 | 
					    Packet packet;
 | 
				
			||||||
    packet << static_cast<MessageID>(IdWifiPacket);
 | 
					    packet << static_cast<MessageID>(IdWifiPacket);
 | 
				
			||||||
    packet << static_cast<uint8_t>(wifi_packet.type);
 | 
					    packet << static_cast<u8>(wifi_packet.type);
 | 
				
			||||||
    packet << wifi_packet.channel;
 | 
					    packet << wifi_packet.channel;
 | 
				
			||||||
    packet << wifi_packet.transmitter_address;
 | 
					    packet << wifi_packet.transmitter_address;
 | 
				
			||||||
    packet << wifi_packet.destination_address;
 | 
					    packet << wifi_packet.destination_address;
 | 
				
			||||||
    packet << static_cast<uint32_t>(wifi_packet.data.size());
 | 
					    packet << static_cast<u32>(wifi_packet.data.size());
 | 
				
			||||||
    packet << wifi_packet.data;
 | 
					    packet << wifi_packet.data;
 | 
				
			||||||
    room_member_impl->Send(packet);
 | 
					    room_member_impl->Send(packet);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
@ -302,16 +352,17 @@ void RoomMember::SendChatMessage(const std::string& message) {
 | 
				
			|||||||
    room_member_impl->Send(packet);
 | 
					    room_member_impl->Send(packet);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void RoomMember::SendGameName(const std::string& game_name) {
 | 
				
			||||||
 | 
					    Packet packet;
 | 
				
			||||||
 | 
					    packet << static_cast<MessageID>(IdSetGameName);
 | 
				
			||||||
 | 
					    packet << game_name;
 | 
				
			||||||
 | 
					    room_member_impl->Send(packet);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void RoomMember::Leave() {
 | 
					void RoomMember::Leave() {
 | 
				
			||||||
    ASSERT_MSG(room_member_impl->receive_thread != nullptr, "Must be in a room to leave it.");
 | 
					    room_member_impl->SetState(State::Idle);
 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        std::lock_guard<std::mutex> lock(room_member_impl->network_mutex);
 | 
					 | 
				
			||||||
        enet_peer_disconnect(room_member_impl->server, 0);
 | 
					 | 
				
			||||||
        room_member_impl->SetState(State::Idle);
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
    room_member_impl->receive_thread->join();
 | 
					    room_member_impl->receive_thread->join();
 | 
				
			||||||
    room_member_impl->receive_thread.reset();
 | 
					    room_member_impl->receive_thread.reset();
 | 
				
			||||||
    enet_peer_reset(room_member_impl->server);
 | 
					 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
} // namespace Network
 | 
					} // namespace Network
 | 
				
			||||||
 | 
				
			|||||||
@ -15,13 +15,13 @@ namespace Network {
 | 
				
			|||||||
/// Information about the received WiFi packets.
 | 
					/// Information about the received WiFi packets.
 | 
				
			||||||
/// Acts as our own 802.11 header.
 | 
					/// Acts as our own 802.11 header.
 | 
				
			||||||
struct WifiPacket {
 | 
					struct WifiPacket {
 | 
				
			||||||
    enum class PacketType { Beacon, Data, Management };
 | 
					    enum class PacketType { Beacon, Data, Authentication, AssociationResponse };
 | 
				
			||||||
    PacketType type;           ///< The type of 802.11 frame, Beacon / Data.
 | 
					    PacketType type;      ///< The type of 802.11 frame.
 | 
				
			||||||
    std::vector<uint8_t> data; ///< Raw 802.11 frame data, starting at the management frame header
 | 
					    std::vector<u8> data; ///< Raw 802.11 frame data, starting at the management frame header
 | 
				
			||||||
                               /// for management frames.
 | 
					                          /// for management frames.
 | 
				
			||||||
    MacAddress transmitter_address; ///< Mac address of the transmitter.
 | 
					    MacAddress transmitter_address; ///< Mac address of the transmitter.
 | 
				
			||||||
    MacAddress destination_address; ///< Mac address of the receiver.
 | 
					    MacAddress destination_address; ///< Mac address of the receiver.
 | 
				
			||||||
    uint8_t channel;                ///< WiFi channel where this frame was transmitted.
 | 
					    u8 channel;                     ///< WiFi channel where this frame was transmitted.
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/// Represents a chat message.
 | 
					/// Represents a chat message.
 | 
				
			||||||
@ -70,6 +70,17 @@ public:
 | 
				
			|||||||
     * Returns information about the members in the room we're currently connected to.
 | 
					     * Returns information about the members in the room we're currently connected to.
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
    const MemberList& GetMemberInformation() const;
 | 
					    const MemberList& GetMemberInformation() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Returns the nickname of the RoomMember.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    const std::string& GetNickname() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Returns the MAC address of the RoomMember.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    const MacAddress& GetMacAddress() const;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Returns information about the room we're currently connected to.
 | 
					     * Returns information about the room we're currently connected to.
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
@ -99,6 +110,12 @@ public:
 | 
				
			|||||||
     */
 | 
					     */
 | 
				
			||||||
    void SendChatMessage(const std::string& message);
 | 
					    void SendChatMessage(const std::string& message);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /**
 | 
				
			||||||
 | 
					     * Sends the current game name  to the room.
 | 
				
			||||||
 | 
					     * @param game_name The game name.
 | 
				
			||||||
 | 
					     */
 | 
				
			||||||
 | 
					    void SendGameName(const std::string& game_name);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    /**
 | 
					    /**
 | 
				
			||||||
     * Leaves the current room.
 | 
					     * Leaves the current room.
 | 
				
			||||||
     */
 | 
					     */
 | 
				
			||||||
 | 
				
			|||||||
		Loading…
	
		Reference in New Issue
	
	Block a user