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Kernel: Stop creating useless Handles during object creation
They're finally unnecessary, and will stop cluttering the application's handle table.
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@@ -22,7 +22,7 @@ public:
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* @param name Optional name of mutex
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* @return Pointer to new Mutex object
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*/
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static ResultVal<SharedPtr<Mutex>> Create(bool initial_locked, std::string name = "Unknown");
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static SharedPtr<Mutex> Create(bool initial_locked, std::string name = "Unknown");
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std::string GetTypeName() const override { return "Mutex"; }
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std::string GetName() const override { return name; }
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