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Texture Cache: Address feedback.
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@@ -87,7 +87,7 @@ public:
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/// Unmap memory range
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virtual void UnmapMemory(VAddr addr, u64 size) = 0;
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/// Unmap memory range
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/// Remap GPU memory range. This means underneath backing memory changed
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virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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