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	For SDL Frontend
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				@ -128,7 +128,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
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    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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					    SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
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					    SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
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    std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
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					    std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_fullname,
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                                           Common::g_scm_branch, Common::g_scm_desc);
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					                                           Common::g_scm_branch, Common::g_scm_desc);
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    render_window =
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					    render_window =
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        SDL_CreateWindow(window_title.c_str(),
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					        SDL_CreateWindow(window_title.c_str(),
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@ -167,7 +167,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
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    OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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					    OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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    SDL_PumpEvents();
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					    SDL_PumpEvents();
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    SDL_GL_SetSwapInterval(false);
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					    SDL_GL_SetSwapInterval(false);
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    LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_name, Common::g_scm_branch,
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					    LOG_INFO(Frontend, "yuzu Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
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             Common::g_scm_desc);
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					             Common::g_scm_desc);
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    DoneCurrent();
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					    DoneCurrent();
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